Player Matchup

Odin
Odin
ICant11
Odin
Level 107
God Stats
13W - 13L
1,553 SR
Queue Stats
467W - 443L
1,470 Elo+
Solo
Cthulhu
Cthulhu
LattePazzo
Cthulhu
Level 100
God Stats
18W - 17L
1,421 SR
Queue Stats
478W - 483L
1,446 Elo+
Party 2
Mercury
Mercury
MHtheGr8
Mercury
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 47L
1,416 Elo+
Solo
Scylla
Scylla
Solutiоn
Scylla
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 250L
1,519 Elo+
Solo
Danzaburou
Danzaburou
lorenzithebest
Danzaburou
Level 117
God Stats
1W - 2L
1,467 SR
Queue Stats
357W - 356L
1,509 Elo+
Party 2
Team Averages
Level 103
1,488 SR
1,472 Elo+

VS

Team Averages
Level 92
1,548 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Franciscans
Loki
Level 144
God Stats
3W - 1L
1,695 SR
Queue Stats
99W - 108L
1,440 Elo+
Solo
Bellona
Bellona
ObamaPrism05
Bellona
Level 27
God Stats
14W - 19L
1,514 SR
Queue Stats
47W - 47L
1,592 Elo+
Party 3
Nu Wa
Nu Wa
Shadowking200710
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 151L
1,479 Elo+
Party 3
Poseidon
Poseidon
小嫂子别出声
Poseidon
Level 68
God Stats
53W - 40L
1,533 SR
Queue Stats
293W - 291L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ICant11
Odin
14
3 / 5 / 0
8,738
546
8,722
16,217
11,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
LattePazzo
Cthulhu
13
1 / 6 / 2
7,463
466
6,657
14,419
5,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
MHtheGr8
Mercury
12
2 / 6 / 2
7,363
460
5,771
15,553
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Solutiоn
Scylla
16
0 / 1 / 0
8,501
531
6,126
6,284
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
lorenzithebest
Danzaburou
11
0 / 10 / 0
7,221
451
1,390
11,278
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
10 / 0 / 10
9,561
598
11,132
9,538
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 3 / 5
8,185
512
4,986
10,534
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ObamaPrism05
Bellona
15
3 / 2 / 7
9,428
589
9,630
16,202
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 5
8,780
549
7,985
6,286
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
9 / 1 / 11
10,178
636
10,522
6,965
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
6
Kills
27
28
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
0
10
15
W
3
3
5
1.83
L
Odin
ICant11
Odin
3
5
0
0.6
L
Cthulhu
LattePazzo
Cthulhu
1
6
2
0.33
L
Mercury
MHtheGr8
Mercury
2
6
2
0.5
W
Bellona
ObamaPrism05
Bellona
3
2
7
3.25
W
2
0
5
4.5
L
Scylla
Solutiоn
Scylla
0
1
0
0
L
Danzaburou
lorenzithebest
Danzaburou
0
10
0
0
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
44,255
63,751
Taken
49,525
27,679
Mitigated
24,499
11,677
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,132
1,414
0
2,623
9,538
5,301
0
2,723
6,652
533
38,889
W
4,986
1,027
0
4,392
10,534
3,382
0
1,907
8,507
0
52,884
L
Odin
ICant11
Odin
8,722
1,453
0
2,959
16,217
11,486
0
1,243
14,314
615
59,429
L
Cthulhu
LattePazzo
Cthulhu
6,657
381
99
2,184
14,419
5,743
0
7,590
6,367
53,159
801
L
Mercury
MHtheGr8
Mercury
5,771
2,809
0
3,611
15,553
5,889
0
2,818
12,509
0
51,471
W
Bellona
ObamaPrism05
Bellona
9,630
3,139
0
5,956
16,202
11,794
928
1,806
13,705
0
70,923
W
7,985
1,247
0
1,227
6,286
1,798
18
2,262
3,854
73,093
2,816
L
Scylla
Solutiоn
Scylla
6,126
380
0
1,692
6,284
1,751
0
2,702
3,560
80,526
0
L
Danzaburou
lorenzithebest
Danzaburou
1,390
336
0
1,132
11,278
2,810
0
3,683
7,344
0
27,890
W
10,522
1,571
0
3,779
6,965
2,224
647
3,757
3,168
72,441
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
46,132
510
Minions Killed
515
0
Camps Cleared
0
1,600,605
Distance Traveled
1,609,042
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,561
598
56
4
0
321,700
7
W
Loki
8,185
512
87
5
0
336,965
3
L
Odin
8,738
546
111
7
0
296,495
0
L
Cthulhu
7,463
466
80
5
0
324,795
0
L
Mercury
7,363
460
84
5
0
399,768
0
W
Bellona
9,428
589
117
7
0
322,959
4
W
Nu Wa
8,780
549
122
8
0
293,096
0
L
Scylla
8,501
531
177
11
0
348,284
2
L
Danzaburou
7,221
451
58
4
0
231,263
0
W
Poseidon
10,178
636
133
8
0
334,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role