Player Matchup

He Bo
He Bo
Dust02
He Bo
Level 220
God Stats
3W - 1L
1,482 SR
Queue Stats
71W - 91L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Extew
Danzaburou
Level 168
God Stats
2W - 0L
1,646 SR
Queue Stats
55W - 36L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
giza64
Kuzenbo
Level 121
God Stats
5W - 3L
1,476 SR
Queue Stats
53W - 61L
1,476 Elo+
Solo
Ra
Ra
iPaustarkov28
Ra
Level 163
God Stats
2W - 2L
1,576 SR
Queue Stats
3W - 10L
1,092 Elo+
Party 1
Cliodhna
Cliodhna
maxut9
Cliodhna
Level 179
God Stats
1W - 0L
1,460 SR
Queue Stats
14W - 5L
1,635 Elo+
Party 1
Team Averages
Level 170
1,528 SR
1,447 Elo+

VS

Team Averages
Level 83
1,564 SR
1,469 Elo+
Chang'e
Chang'e
Milfh0use
Chang'e
Level 125
God Stats
1W - 1L
1,458 SR
Queue Stats
135W - 100L
1,567 Elo+
Party 2
Rama
Rama
SatisRage
Rama
Level 126
God Stats
5W - 1L
1,880 SR
Queue Stats
53W - 54L
1,499 Elo+
Party 2
Hera
Hera
Spraggleton
Hera
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,352 Elo+
Solo
Hercules
Hercules
THUGZ_MMSS_973
Hercules
Level 149
God Stats
2W - 3L
1,483 SR
Queue Stats
408W - 469L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
XxXYout
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dust02
He Bo
14
1 / 4 / 9
9,158
916
5,364
8,183
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Extew
Danzaburou
16
4 / 0 / 9
10,192
1,019
7,933
2,768
1,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
giza64
Kuzenbo
14
0 / 1 / 12
9,155
916
3,032
6,421
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 0 / 10
10,810
1,081
10,422
4,457
2,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
maxut9
Cliodhna
16
7 / 1 / 4
10,667
1,067
11,142
6,114
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Milfh0use
Chang'e
15
3 / 2 / 2
8,600
860
3,921
8,714
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
14
0 / 5 / 3
8,176
818
3,695
9,855
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 2
7,822
782
3,297
8,917
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
0 / 1 / 1
7,705
771
2,377
5,924
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
XxXYout
Erlang Shen
14
2 / 5 / 0
8,653
865
1,467
9,612
7,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
19
Kills
5
6
Deaths
19
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
Dust02
He Bo
1
4
9
1.38
W
Danzaburou
Extew
Danzaburou
4
0
9
8.5
L
Chang'e
Milfh0use
Chang'e
3
2
2
2
L
Rama
0
5
3
0.3
L
0
6
2
0.17
L
Hercules
0
1
1
0.5
L
Erlang Shen
XxXYout
Erlang Shen
2
5
0
0.4
W
Kuzenbo
giza64
Kuzenbo
0
1
12
6
W
7
0
10
12
W
Cliodhna
maxut9
Cliodhna
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
14,757
27,943
Taken
43,022
17,950
Mitigated
20,365
10,728
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Dust02
He Bo
5,364
32
0
250
8,183
2,499
1,525
2,811
5,244
12,867
253
W
Danzaburou
Extew
Danzaburou
7,933
3,130
0
1,475
2,768
1,363
5,119
1,353
1,415
0
42,088
L
Chang'e
Milfh0use
Chang'e
3,921
192
1,334
2,698
8,714
2,262
0
3,737
4,553
16,837
0
L
Rama
3,695
2,296
0
1,298
9,855
3,384
0
3,590
5,969
0
22,131
L
3,297
347
0
187
8,917
2,421
0
4,464
4,209
9,602
0
L
Hercules
2,377
494
0
1,570
5,924
4,849
0
2,289
3,464
0
9,165
L
Erlang Shen
XxXYout
Erlang Shen
1,467
247
0
508
9,612
7,449
0
3,232
6,069
0
8,374
W
Kuzenbo
giza64
Kuzenbo
3,032
798
0
651
6,421
9,009
1,202
887
5,497
13,263
0
W
10,422
636
2,940
2,992
4,457
2,268
1,823
719
3,701
43,681
0
W
Cliodhna
maxut9
Cliodhna
11,142
440
0
2,420
6,114
2,811
1,005
1,448
4,588
0
32,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
40,956
241
Minions Killed
133
0
Camps Cleared
0
1,086,243
Distance Traveled
751,627
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,158
916
25
3
0
212,288
0
W
Danzaburou
10,192
1,019
54
5
0
201,667
0
L
Chang'e
8,600
860
36
4
0
200,765
0
L
Rama
8,176
818
48
5
0
182,114
3
L
Hera
7,822
782
22
2
0
97,631
0
L
Hercules
7,705
771
18
2
0
120,030
1
L
Erlang Shen
8,653
865
9
1
0
151,087
0
W
Kuzenbo
9,155
916
22
2
0
196,476
0
W
Ra
10,810
1,081
89
9
0
236,504
0
W
Cliodhna
10,667
1,067
51
5
0
239,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role