Player Matchup

Maui
Maui
Platinum IV
 
Maui
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
Jetgnomelee
Thor
Diamond V
Level 145
God Stats
187W - 135L
1,669 SR
Queue Stats
340W - 317L
1,973 MMR
Solo
Skadi
Skadi
Gold I
ZaneyB
Skadi
Gold I
Level 183
God Stats
1W - 1L
1,766 SR
Queue Stats
111W - 112L
1,748 MMR
Solo
Loki
Loki
Platinum IV
gerritsxd
Loki
Platinum IV
Level 129
God Stats
1W - 1L
1,584 SR
Queue Stats
85W - 95L
1,859 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,604 SR
1,716 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,485 SR
1,799 MMR
Ao Kuang
Ao Kuang
Platinum I
 
Ao Kuang
Platinum I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum V
Shedonehers
Nox
Platinum V
Level 119
God Stats
33W - 35L
1,546 SR
Queue Stats
262W - 255L
1,735 MMR
Solo
Charybdis
Charybdis
Diamond IV
Tatri
Charybdis
Diamond IV
Level 158
God Stats
1W - 1L
1,332 SR
Queue Stats
54W - 33L
1,942 MMR
Party 1
Ra
Ra
Platinum I
TurnOffVgs
Ra
Platinum I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,969 MMR
Solo
Achilles
Achilles
Platinum I
ekhoe
Achilles
Platinum I
Level 149
God Stats
1W - 1L
1,549 SR
Queue Stats
61W - 53L
1,847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 0
5,434
543
2,308
7,537
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
 
Anubis
4
0 / 12 / 0
3,862
386
0
9,146
2,799
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 1
5,256
526
3,171
7,219
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
ZaneyB
Skadi
12
2 / 2 / 0
6,382
638
5,463
7,079
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
10
1 / 5 / 0
5,442
544
2,017
9,153
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
SusanoYemojaMaman Brigitte

VS

Bans
AgniCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 1 / 4
6,175
618
5,826
5,712
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 2
6,040
604
4,521
5,325
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tatri
Charybdis
11
0 / 1 / 2
6,455
646
3,553
5,381
1,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
14 / 1 / 2
8,131
813
9,477
6,354
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
ekhoe
Achilles
13
4 / 0 / 1
7,220
722
5,318
5,828
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
23
23
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
0
0
1
L
Anubis
 
Anubis
0
12
0
0
W
Ao Kuang
 
Ao Kuang
2
1
4
4
L
1
4
1
0.38
W
3
3
2
1.33
W
Charybdis
Tatri
Charybdis
0
1
2
1
W
14
1
2
15
L
Skadi
ZaneyB
Skadi
2
2
0
1
W
Achilles
ekhoe
Achilles
4
0
1
4.5
L
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,959
Damage
28,695
40,134
Taken
28,600
12,194
Mitigated
11,070
6,476
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,308
432
502
1,592
7,537
3,904
0
2,253
5,284
32,133
1,768
L
Anubis
 
Anubis
0
0
0
0
9,146
2,799
0
6,754
2,354
64
0
W
Ao Kuang
 
Ao Kuang
5,826
1,283
0
2,620
5,712
1,969
101
183
5,529
38,427
0
L
3,171
1,054
0
1,707
7,219
1,838
0
3,185
4,034
0
29,529
W
4,521
634
0
371
5,325
1,887
390
641
4,684
29,849
851
W
Charybdis
Tatri
Charybdis
3,553
2,171
0
2,394
5,381
1,766
788
1,347
4,034
0
55,470
W
9,477
1,846
545
2,857
6,354
2,338
202
0
6,354
63,571
101
L
Skadi
ZaneyB
Skadi
5,463
2,206
0
933
7,079
1,618
9
5,278
1,801
0
51,371
W
Achilles
ekhoe
Achilles
5,318
1,586
0
2,893
5,828
3,110
0
0
5,828
0
41,685
L
Loki
2,017
194
0
1,742
9,153
2,035
0
1,973
6,722
0
30,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
34,021
257
Minions Killed
408
0
Camps Cleared
0
998,314
Distance Traveled
1,108,366
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,434
543
45
5
0
223,124
2
L
Anubis
3,862
386
1
0
0
170,237
0
W
Ao Kuang
6,175
618
77
8
0
233,833
0
L
Thor
5,256
526
58
6
0
196,633
0
W
Nox
6,040
604
43
4
0
187,144
0
W
Charybdis
6,455
646
93
9
0
216,019
0
W
Ra
8,131
813
109
11
0
235,587
0
L
Skadi
6,382
638
105
11
0
187,142
0
W
Achilles
7,220
722
86
9
0
235,783
1
L
Loki
5,442
544
48
5
0
221,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role