Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DJDubYuh
Hades
Level 182
God Stats
40W - 25L
1,650 SR
Queue Stats
933W - 894L
1,595 Elo+
Party 2
Fenrir
Fenrir
TheDarkBane
Fenrir
Level 180
God Stats
1W - 0L
1,805 SR
Queue Stats
69W - 91L
1,473 Elo+
Party 3
Cerberus
Cerberus
TheSnarkyBaine
Cerberus
Level 152
God Stats
1W - 1L
1,507 SR
Queue Stats
146W - 133L
1,509 Elo+
Party 3
Cernunnos
Cernunnos
noodledino
Cernunnos
Level 159
God Stats
121W - 105L
1,654 SR
Queue Stats
627W - 612L
1,582 Elo+
Party 2
Team Averages
Level 160
1,623 SR
1,532 Elo+

VS

Team Averages
Level 138
1,594 SR
1,538 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Best_Name_Everr_
Gilgamesh
Level 168
God Stats
10W - 7L
1,648 SR
Queue Stats
233W - 218L
1,583 Elo+
Solo
Cupid
Cupid
eZCeta
Cupid
Level 89
God Stats
4W - 3L
1,656 SR
Queue Stats
290W - 292L
1,564 Elo+
Party 1
Maui
Maui
iLcHaKaL
Maui
Level 127
God Stats
18W - 9L
1,666 SR
Queue Stats
69W - 73L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 7
6,341
1,057
3,174
3,786
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
DJDubYuh
Hades
12
1 / 1 / 6
6,477
1,080
2,952
3,956
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
12
6 / 0 / 4
7,038
1,173
5,248
3,832
2,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
10
0 / 2 / 7
6,286
1,048
3,777
10,671
10,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
noodledino
Cernunnos
12
2 / 0 / 1
6,301
1,050
3,161
4,609
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 1
6,270
1,045
5,882
4,007
1,384
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
 
Thanatos
10
0 / 3 / 0
5,449
908
3,773
5,910
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
11
2 / 1 / 1
6,214
1,036
3,601
4,069
2,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
eZCeta
Cupid
11
0 / 3 / 2
5,873
979
3,347
6,272
1,978
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
9
0 / 3 / 0
5,331
889
1,001
4,979
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
11
Kills
3
3
Deaths
11
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
7
5.5
L
Merlin
 
Merlin
1
1
1
1.5
L
Thanatos
 
Thanatos
0
3
0
0
L
Gilgamesh
2
1
1
2.5
W
Hades
DJDubYuh
Hades
1
1
6
4
W
Fenrir
6
0
4
8
W
Cerberus
0
2
7
1.75
L
Cupid
eZCeta
Cupid
0
3
2
0.33
L
Maui
0
3
0
0
W
Cernunnos
noodledino
Cernunnos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
17,604
26,854
Taken
25,237
17,659
Mitigated
11,449
14,209
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,174
0
5,016
3,296
3,786
1,357
587
1,657
2,016
9,972
1,170
L
Merlin
 
Merlin
5,882
199
0
375
4,007
1,384
0
589
3,418
23,879
0
L
Thanatos
 
Thanatos
3,773
645
0
2,644
5,910
2,079
0
2,941
2,969
0
10,934
L
Gilgamesh
3,601
1,172
0
122
4,069
2,664
0
1,382
2,687
0
11,369
W
Hades
DJDubYuh
Hades
2,952
505
652
1,482
3,956
1,624
397
574
3,360
17,077
0
W
Fenrir
5,248
1,410
0
543
3,832
2,872
515
178
3,639
0
11,046
W
Cerberus
3,777
380
0
2,109
10,671
10,169
153
1,458
9,139
11,139
0
L
Cupid
eZCeta
Cupid
3,347
1,373
156
1,626
6,272
1,978
0
2,571
3,701
0
16,802
L
Maui
1,001
180
0
420
4,979
3,344
0
2,363
2,616
2,939
0
W
Cernunnos
noodledino
Cernunnos
3,161
1,153
0
1,111
4,609
1,637
1,289
2,565
1,817
0
14,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
29,137
128
Minions Killed
115
0
Camps Cleared
0
717,368
Distance Traveled
612,483
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,341
1,057
22
4
0
153,604
1
L
Merlin
6,270
1,045
46
8
0
131,554
0
L
Thanatos
5,449
908
17
3
0
146,784
0
L
Gilgamesh
6,214
1,036
16
3
0
131,561
0
W
Hades
6,477
1,080
43
7
0
130,635
0
W
Fenrir
7,038
1,173
12
2
0
157,092
0
W
Cerberus
6,286
1,048
21
4
0
144,014
0
L
Cupid
5,873
979
33
6
0
126,315
0
L
Maui
5,331
889
3
1
0
76,269
2
W
Cernunnos
6,301
1,050
30
5
0
132,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role