Player Matchup

Neith
Neith
 
Neith
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MarkSnoks
Yemoja
Level 67
God Stats
6W - 3L
1,433 SR
Queue Stats
52W - 40L
1,547 Elo+
Party 1
Janus
Janus
Orva
Janus
Level 145
God Stats
15W - 21L
1,504 SR
Queue Stats
582W - 480L
1,645 Elo+
Solo
Sun Wukong
Sun Wukong
minicooper1975
Sun Wukong
Level 62
God Stats
1W - 0L
1,241 SR
Queue Stats
8W - 5L
1,735 Elo+
Party 1
Ne Zha
Ne Zha
runkanzox
Ne Zha
Level 109
God Stats
1W - 1L
1,222 SR
Queue Stats
52W - 37L
1,558 Elo+
Party 1
Team Averages
Level 115
1,380 SR
1,597 Elo+

VS

Team Averages
Level 170
1,585 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CyberPopZoe
Janus
Level 148
God Stats
1W - 2L
1,594 SR
Queue Stats
29W - 37L
1,462 Elo+
Party 2
Loki
Loki
GrubyJoint420
Loki
Level 142
God Stats
0W - 1L
1,596 SR
Queue Stats
45W - 47L
1,497 Elo+
Party 2
Arachne
Arachne
Nubian_god
Arachne
Level 225
God Stats
29W - 32L
1,494 SR
Queue Stats
422W - 412L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Zombie3910330
Danzaburou
Level 157
God Stats
12W - 6L
1,742 SR
Queue Stats
194W - 184L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 2
8,672
619
7,379
9,147
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
MarkSnoks
Yemoja
11
0 / 1 / 9
8,018
573
2,378
8,828
5,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Orva
Janus
17
0 / 0 / 4
9,964
712
3,735
4,119
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
minicooper1975
Sun Wukong
11
0 / 0 / 4
7,494
535
3,427
7,838
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
runkanzox
Ne Zha
14
5 / 0 / 6
8,331
595
7,450
11,506
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
2
0 / 1 / 0
4,467
319
936
5,292
971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

2
0 / 3 / 0
4,293
307
0
3,329
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 1
4,449
318
0
3,187
428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Nubian_god
Arachne
11
0 / 3 / 1
6,378
456
5,123
12,555
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
Zombie3910330
Danzaburou
7
0 / 1 / 0
5,149
368
1,876
4,643
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
11
Kills
0
1
Deaths
11
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
2
7
L
Nemesis
 
Nemesis
0
1
0
0
L
0
3
0
0
L
0
3
1
0.17
W
Yemoja
MarkSnoks
Yemoja
0
1
9
4.5
L
Arachne
Nubian_god
Arachne
0
3
1
0.17
W
Janus
Orva
Janus
0
0
4
2
L
Danzaburou
Zombie3910330
Danzaburou
0
1
0
0
W
Sun Wukong
minicooper1975
Sun Wukong
0
0
4
2
W
Ne Zha
runkanzox
Ne Zha
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
7,935
41,438
Taken
29,006
18,669
Mitigated
9,003
15,211
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,379
2,150
0
3,115
9,147
3,101
5,239
0
9,147
0
64,148
L
Nemesis
 
Nemesis
936
143
0
656
5,292
971
0
1,620
3,644
0
2,573
L
0
0
0
250
3,329
271
0
552
2,749
2,388
64
L
0
0
0
0
3,187
428
0
242
2,945
0
2,224
W
Yemoja
MarkSnoks
Yemoja
2,378
168
4,921
2,768
8,828
5,151
1,483
0
8,828
22,595
0
L
Arachne
Nubian_god
Arachne
5,123
4,202
0
2,636
12,555
6,564
0
3,050
9,375
0
35,008
W
Janus
Orva
Janus
3,735
474
0
500
4,119
1,421
4,087
0
4,119
95,886
766
L
Danzaburou
Zombie3910330
Danzaburou
1,876
677
0
1,136
4,643
769
0
463
4,180
0
19,524
W
Sun Wukong
minicooper1975
Sun Wukong
3,427
462
0
1,000
7,838
4,608
1,229
0
7,838
0
39,926
W
Ne Zha
runkanzox
Ne Zha
7,450
714
0
2,907
11,506
4,388
4,164
0
10,224
0
55,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
24,736
520
Minions Killed
117
0
Camps Cleared
0
1,454,271
Distance Traveled
531,604
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,672
619
120
9
0
254,379
0
L
Nemesis
4,467
319
3
0
0
42,945
0
L
Janus
4,293
307
8
1
0
28,672
0
L
Loki
4,449
318
4
0
0
41,180
0
W
Yemoja
8,018
573
43
3
0
267,333
2
L
Arachne
6,378
456
63
5
0
268,413
0
W
Janus
9,964
712
206
15
0
359,194
0
L
Danzaburou
5,149
368
39
3
0
150,394
0
W
Sun Wukong
7,494
535
65
5
0
238,610
1
W
Ne Zha
8,331
595
86
6
0
334,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role