Player Matchup

Charybdis
Charybdis
MrHp
Charybdis
Level 168
God Stats
4W - 3L
1,511 SR
Queue Stats
37W - 33L
1,550 Elo+
Party 2
Mulan
Mulan
MrYooo
Mulan
Level 138
God Stats
2W - 1L
1,404 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QuEggmire
Tsukuyomi
Level 144
God Stats
5W - 4L
1,607 SR
Queue Stats
173W - 220L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
TheMoghlestor
Kuzenbo
Level 149
God Stats
15W - 4L
1,553 SR
Queue Stats
372W - 373L
1,487 Elo+
Solo
Nu Wa
Nu Wa
pihoo
Nu Wa
Level 155
God Stats
9W - 2L
1,956 SR
Queue Stats
139W - 75L
1,637 Elo+
Solo
Team Averages
Level 151
1,606 SR
1,499 Elo+

VS

Team Averages
Level 109
1,560 SR
1,452 Elo+
Chiron
Chiron
 
Chiron
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AlohaAvril
Discordia
Level 108
God Stats
34W - 15L
1,670 SR
Queue Stats
104W - 109L
1,468 Elo+
Solo
Serqet
Serqet
Chef_Croco9
Serqet
Level 38
God Stats
4W - 2L
1,581 SR
Queue Stats
7W - 6L
1,171 Elo+
Solo
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 203
God Stats
190W - 180L
1,582 SR
Queue Stats
262W - 272L
1,514 Elo+
Solo
Loki
Loki
ñXYZ
Loki
Level 155
God Stats
2W - 5L
1,465 SR
Queue Stats
115W - 74L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrHp
Charybdis
16
3 / 0 / 2
9,663
966
6,052
11,454
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
MrYooo
Mulan
14
1 / 2 / 6
9,236
924
3,802
8,334
5,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
QuEggmire
Tsukuyomi
16
1 / 4 / 5
9,419
942
6,499
10,334
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
14
2 / 2 / 6
8,821
882
6,939
14,497
14,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
pihoo
Nu Wa
16
3 / 1 / 3
10,078
1,008
9,886
6,449
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 3 / 6
9,331
933
11,927
10,606
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
AlohaAvril
Discordia
15
0 / 0 / 3
8,985
899
9,292
6,293
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
13
0 / 5 / 1
8,048
805
2,399
9,088
3,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
sergyngs
Nu Wa
14
0 / 0 / 6
8,678
868
10,866
3,844
1,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
ñXYZ
Loki
16
7 / 2 / 1
10,309
1,031
7,296
8,055
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
10
Kills
9
9
Deaths
10
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
6
1.67
L
Discordia
AlohaAvril
Discordia
0
0
3
1.5
L
Serqet
0
5
1
0.1
W
Charybdis
MrHp
Charybdis
3
0
2
4
W
Mulan
MrYooo
Mulan
1
2
6
2
W
Tsukuyomi
QuEggmire
Tsukuyomi
1
4
5
0.88
W
Kuzenbo
2
2
6
2.5
W
Nu Wa
pihoo
Nu Wa
3
1
3
4.5
L
Nu Wa
sergyngs
Nu Wa
0
0
6
3
L
Loki
ñXYZ
Loki
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,178
Damage
41,780
51,068
Taken
37,886
28,749
Mitigated
13,671
9,084
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,927
1,835
182
2,144
10,606
3,801
114
4,877
5,457
0
39,361
L
Discordia
AlohaAvril
Discordia
9,292
433
0
915
6,293
1,916
168
2,307
3,874
33,724
0
L
Serqet
2,399
479
0
0
9,088
3,858
0
3,144
5,761
0
10,409
W
Charybdis
MrHp
Charybdis
6,052
3,197
0
3,997
11,454
3,718
1,581
3,448
7,591
0
48,480
W
Mulan
MrYooo
Mulan
3,802
215
0
748
8,334
5,306
165
3,830
4,140
0
15,329
W
Tsukuyomi
QuEggmire
Tsukuyomi
6,499
1,262
0
1,140
10,334
3,824
0
1,111
8,979
0
32,795
W
Kuzenbo
6,939
1,858
0
1,371
14,497
14,124
0
8,111
6,083
13,877
168
W
Nu Wa
pihoo
Nu Wa
9,886
3,785
0
1,828
6,449
1,777
840
2,254
3,771
44,905
0
L
Nu Wa
sergyngs
Nu Wa
10,866
4,881
0
328
3,844
1,058
529
2,442
1,290
34,008
0
L
Loki
ñXYZ
Loki
7,296
788
0
52
8,055
3,038
0
2,899
4,790
0
30,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
45,351
267
Minions Killed
246
0
Camps Cleared
0
1,064,868
Distance Traveled
1,020,436
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,331
933
62
6
0
195,238
0
L
Discordia
8,985
899
70
7
0
223,059
0
L
Serqet
8,048
805
20
2
0
168,907
0
W
Charybdis
9,663
966
82
8
0
222,379
0
W
Mulan
9,236
924
30
3
0
201,751
0
W
Tsukuyomi
9,419
942
60
6
0
218,603
0
W
Kuzenbo
8,821
882
19
2
0
217,574
0
W
Nu Wa
10,078
1,008
76
8
0
204,561
4
L
Nu Wa
8,678
868
47
5
0
205,676
8
L
Loki
10,309
1,031
47
5
0
227,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role