Player Matchup

Ganesha
Ganesha
BLUNTBARRETTS
Ganesha
Level 143
God Stats
2W - 0L
1,833 SR
Queue Stats
213W - 199L
1,558 Elo+
Solo
Charybdis
Charybdis
BuRstGuardian1
Charybdis
Level 148
God Stats
2W - 2L
1,337 SR
Queue Stats
149W - 148L
1,621 Elo+
Solo
Ne Zha
Ne Zha
FiGhTcLuB06
Ne Zha
Level 158
God Stats
8W - 8L
1,483 SR
Queue Stats
284W - 305L
1,569 Elo+
Solo
Anhur
Anhur
SlobOnMacaque
Anhur
Level 155
God Stats
1W - 0L
1,681 SR
Queue Stats
152W - 171L
1,477 Elo+
Solo
Merlin
Merlin
creiduss
Merlin
Level 152
God Stats
3W - 0L
1,605 SR
Queue Stats
159W - 160L
1,572 Elo+
Solo
Team Averages
Level 151
1,588 SR
1,559 Elo+

VS

Team Averages
Level 132
1,602 SR
1,579 Elo+
Kukulkan
Kukulkan
DuhBanne
Kukulkan
Level 137
God Stats
5W - 5L
1,686 SR
Queue Stats
332W - 299L
1,635 Elo+
Solo
Nox
Nox
JuggerJoshua9
Nox
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,514 Elo+
Solo
Ares
Ares
Limitecl
Ares
Level 148
God Stats
6W - 5L
1,700 SR
Queue Stats
361W - 348L
1,525 Elo+
Solo
Athena
Athena
MemeMasterr
Athena
Level 123
God Stats
1W - 3L
1,485 SR
Queue Stats
182W - 187L
1,576 Elo+
Solo
Vulcan
Vulcan
chris2cloudy
Vulcan
Level 108
God Stats
1W - 1L
1,639 SR
Queue Stats
113W - 80L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 2 / 5
5,710
1,142
3,580
6,465
6,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
BuRstGuardian1
Charybdis
10
1 / 2 / 4
5,597
1,119
7,652
4,845
1,852
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
9
0 / 1 / 3
5,232
1,046
3,213
4,641
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
5,467
1,093
2,599
5,906
4,629
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
creiduss
Merlin
11
4 / 1 / 1
6,644
1,329
3,967
1,635
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuhBanne
Kukulkan
13
3 / 1 / 4
6,286
1,257
6,258
3,730
1,654
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 3
5,650
1,130
3,411
4,111
1,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
9
0 / 3 / 5
5,333
1,067
3,065
7,899
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
11
2 / 0 / 4
5,889
1,178
4,301
7,415
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
5
0 / 0 / 0
4,350
870
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
5
Kills
7
7
Deaths
5
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
5
1.25
W
Charybdis
BuRstGuardian1
Charybdis
1
2
4
1.5
L
Kukulkan
DuhBanne
Kukulkan
3
1
4
5
W
Ne Zha
0
1
3
1.5
L
2
1
3
3.5
L
Ares
0
3
5
0.83
L
Athena
2
0
4
4
W
0
1
4
2
L
Vulcan
0
0
0
0
W
Merlin
creiduss
Merlin
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
17,035
23,492
Taken
23,155
17,206
Mitigated
15,381
8,304
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,580
55
1,615
1,236
6,465
6,663
0
4,310
2,155
5,528
0
W
Charybdis
BuRstGuardian1
Charybdis
7,652
2,683
11
1,081
4,845
1,852
210
3,619
1,226
0
16,701
L
Kukulkan
DuhBanne
Kukulkan
6,258
270
310
718
3,730
1,654
0
1,674
2,056
20,827
0
W
Ne Zha
3,213
269
102
1,415
4,641
3,458
0
2,365
2,276
0
11,403
L
3,411
257
323
1,024
4,111
1,575
78
908
3,203
9,105
0
L
Ares
3,065
76
0
1,519
7,899
6,058
0
2,448
5,451
4,033
0
L
Athena
4,301
941
2,728
2,450
7,415
6,094
0
2,517
4,898
5,151
1,251
W
2,599
1,308
896
1,948
5,906
4,629
290
4,655
1,251
0
6,682
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
creiduss
Merlin
3,967
129
0
0
1,635
604
86
1,103
532
9,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
27,508
63
Minions Killed
52
0
Camps Cleared
0
493,091
Distance Traveled
443,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,710
1,142
0
0
0
97,023
0
W
Charybdis
5,597
1,119
22
4
0
92,355
0
L
Kukulkan
6,286
1,257
31
6
0
102,836
0
W
Ne Zha
5,232
1,046
8
2
0
110,977
0
L
Nox
5,650
1,130
13
3
0
124,907
0
L
Ares
5,333
1,067
5
1
0
100,368
0
L
Athena
5,889
1,178
3
1
0
115,710
0
W
Anhur
5,467
1,093
13
3
0
99,778
0
L
Vulcan
4,350
870
0
0
0
0
0
W
Merlin
6,644
1,329
20
4
0
92,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role