Player Matchup

Skadi
Skadi
ArgelTalX
Skadi
Level 87
God Stats
2W - 3L
1,318 SR
Queue Stats
19W - 16L
1,479 Elo+
Party 1
Mulan
Mulan
CitezenJohnny
Mulan
Level 36
God Stats
19W - 17L
1,476 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 1
Zeus
Zeus
NuTeLa13
Zeus
Level 153
God Stats
11W - 14L
1,464 SR
Queue Stats
258W - 268L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Obdomundo
Jormungandr
Level 109
God Stats
13W - 9L
1,569 SR
Queue Stats
40W - 39L
1,495 Elo+
Party 1
Arachne
Arachne
VIKSEL
Arachne
Level 40
God Stats
9W - 6L
1,580 SR
Queue Stats
12W - 10L
1,479 Elo+
Party 1
Team Averages
Level 85
1,482 SR
1,478 Elo+

VS

Team Averages
Level 101
1,500 SR
1,465 Elo+
Pele
Pele
AmatusPrince
Pele
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,435 Elo+
Solo
Chronos
Chronos
BlackNeoDevil
Chronos
Level 69
God Stats
0W - 4L
1,556 SR
Queue Stats
4W - 8L
1,463 Elo+
Solo
Bacchus
Bacchus
Happy_P1neapple
Bacchus
Level 101
God Stats
7W - 10L
1,373 SR
Queue Stats
13W - 28L
1,413 Elo+
Solo
Aphrodite
Aphrodite
Nymenor
Aphrodite
Level 134
God Stats
238W - 171L
1,578 SR
Queue Stats
715W - 747L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Valmar20006
Ah Muzen Cab
Level 135
God Stats
34W - 38L
1,491 SR
Queue Stats
555W - 585L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArgelTalX
Skadi
14
2 / 2 / 8
8,855
1,107
7,588
5,908
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 2 / 7
9,028
1,129
4,238
10,467
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
15
4 / 0 / 9
10,236
1,280
17,519
3,497
1,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Obdomundo
Jormungandr
15
0 / 0 / 8
8,762
1,095
4,634
9,835
7,945
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
VIKSEL
Arachne
14
6 / 1 / 4
9,466
1,183
5,142
4,884
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

299

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,861
983
2,268
5,004
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
14
2 / 5 / 2
9,104
1,138
7,367
10,020
2,455
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 5 / 5
8,097
1,012
4,500
11,758
12,299
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Nymenor
Aphrodite
13
0 / 0 / 4
8,098
1,012
3,207
4,892
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
Valmar20006
Ah Muzen Cab
15
2 / 3 / 2
9,197
1,150
14,088
9,366
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
15
Kills
5
5
Deaths
15
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Skadi
ArgelTalX
Skadi
2
2
8
3
L
Chronos
2
5
2
0.6
W
3
2
7
3.25
L
0
5
5
0.5
W
Zeus
4
0
9
8.5
L
Aphrodite
Nymenor
Aphrodite
0
0
4
2
W
Jormungandr
Obdomundo
Jormungandr
0
0
8
4
W
Arachne
VIKSEL
Arachne
6
1
4
8
L
Ah Muzen Cab
Valmar20006
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
31,430
34,591
Taken
41,040
21,909
Mitigated
21,057
5,333
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,268
662
0
163
5,004
1,224
0
2,352
2,652
0
5,550
W
Skadi
ArgelTalX
Skadi
7,588
2,801
0
44
5,908
2,178
0
2,585
3,323
0
16,915
L
Chronos
7,367
2,214
0
187
10,020
2,455
0
6,652
3,325
30,640
923
W
4,238
408
0
1,506
10,467
8,333
0
5,539
4,928
0
17,743
L
4,500
253
0
540
11,758
12,299
0
3,738
7,783
7,821
0
W
Zeus
17,519
749
0
915
3,497
1,250
0
450
3,047
41,445
0
L
Aphrodite
Nymenor
Aphrodite
3,207
56
3,092
2,632
4,892
2,274
0
3,169
1,723
14,339
0
W
Jormungandr
Obdomundo
Jormungandr
4,634
182
155
1,858
9,835
7,945
0
4,342
5,493
19,963
1,105
W
Arachne
VIKSEL
Arachne
5,142
2,853
0
855
4,884
2,203
0
2,118
2,766
0
10,046
L
Ah Muzen Cab
Valmar20006
Ah Muzen Cab
14,088
2,051
51
142
9,366
2,805
0
6,014
3,352
0
42,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,347
Gold Earned
42,357
199
Minions Killed
180
9
Camps Cleared
4
807,641
Distance Traveled
711,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,861
983
10
1
1
73,202
0
W
Skadi
8,855
1,107
29
4
0
130,903
0
L
Chronos
9,104
1,138
73
9
2
156,397
0
W
Mulan
9,028
1,129
42
5
0
144,836
0
L
Bacchus
8,097
1,012
9
1
0
151,295
0
W
Zeus
10,236
1,280
72
9
5
169,145
0
L
Aphrodite
8,098
1,012
34
4
1
159,009
0
W
Jormungandr
8,762
1,095
43
5
1
175,600
0
W
Arachne
9,466
1,183
13
2
3
187,157
0
L
Ah Muzen Cab
9,197
1,150
54
7
0
171,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role