Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GrumplestilZkyn
Charybdis
Level 126
God Stats
2W - 3L
1,576 SR
Queue Stats
88W - 103L
1,463 Elo+
Solo
Mulan
Mulan
camelDmatsuge
Mulan
Level 85
God Stats
4W - 6L
1,593 SR
Queue Stats
59W - 78L
1,448 Elo+
Solo
Nox
Nox
gregg106
Nox
Level 103
God Stats
300W - 272L
1,530 SR
Queue Stats
869W - 900L
1,460 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,474 Elo+

VS

Team Averages
Level 99
1,495 SR
1,469 Elo+
Raijin
Raijin
ELTRŮC0
Raijin
Level 128
God Stats
3W - 7L
1,404 SR
Queue Stats
30W - 30L
1,620 Elo+
Solo
Anubis
Anubis
TADU07
Anubis
Level 66
God Stats
6W - 5L
1,543 SR
Queue Stats
293W - 328L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
isamar21
Ah Muzen Cab
Level 152
God Stats
1W - 1L
1,295 SR
Queue Stats
36W - 28L
1,478 Elo+
Solo
Zeus
Zeus
tiking_buding
Zeus
Level 89
God Stats
4W - 0L
1,676 SR
Queue Stats
16W - 20L
1,429 Elo+
Solo
Loki
Loki
zukervlg
Loki
Level 60
God Stats
8W - 3L
1,557 SR
Queue Stats
49W - 48L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 0
5,859
1,172
2,505
8,986
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
 
Awilix
10
0 / 0 / 0
5,218
1,044
0
0
0
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
GrumplestilZkyn
Charybdis
10
2 / 9 / 0
6,446
1,289
5,766
9,692
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 7 / 0
5,996
1,199
945
11,325
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 5 / 2
5,851
1,170
2,049
5,740
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELTRŮC0
Raijin
14
18 / 0 / 4
10,078
2,016
21,544
5,634
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
TADU07
Anubis
12
3 / 1 / 10
6,982
1,396
2,509
2,217
975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
isamar21
Ah Muzen Cab
12
2 / 0 / 9
6,823
1,365
2,997
1,718
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 10
6,419
1,284
3,124
1,343
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
2 / 1 / 7
6,797
1,359
904
2,355
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
25
25
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
0
0
L
Awilix
 
Awilix
0
0
0
0
W
Raijin
ELTRŮC0
Raijin
18
0
4
20
L
Charybdis
GrumplestilZkyn
Charybdis
2
9
0
0.22
W
Anubis
TADU07
Anubis
3
1
10
8
L
0
7
0
0
L
0
5
2
0.2
W
Ah Muzen Cab
isamar21
Ah Muzen Cab
2
0
9
6.5
W
0
0
10
5
W
Loki
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,265
Damage
31,078
35,743
Taken
13,267
12,421
Mitigated
4,549
519
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,505
380
0
450
8,986
4,733
0
6,243
2,743
15,353
0
L
Awilix
 
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
ELTRŮC0
Raijin
21,544
3,488
85
1,647
5,634
1,825
0
2,154
3,330
35,520
0
L
Charybdis
GrumplestilZkyn
Charybdis
5,766
2,533
0
0
9,692
1,959
0
8,353
1,339
0
16,834
W
Anubis
TADU07
Anubis
2,509
0
0
405
2,217
975
0
1,047
1,096
5,532
270
L
945
62
0
69
11,325
4,443
0
7,629
3,696
0
14,825
L
2,049
0
0
0
5,740
1,286
0
4,892
848
4,188
0
W
Ah Muzen Cab
isamar21
Ah Muzen Cab
2,997
1,280
0
90
1,718
623
0
192
1,526
0
11,779
W
3,124
700
0
0
1,343
390
0
679
630
12,864
0
W
Loki
904
378
0
0
2,355
736
0
224
2,131
0
10,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
37,099
107
Minions Killed
117
4
Camps Cleared
6
344,027
Distance Traveled
486,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,859
1,172
19
4
0
100,535
0
L
Awilix
5,218
1,044
0
0
0
0
0
W
Raijin
10,078
2,016
41
8
1
99,558
0
L
Charybdis
6,446
1,289
37
7
1
80,171
0
W
Anubis
6,982
1,396
8
2
1
93,485
0
L
Mulan
5,996
1,199
47
9
3
87,109
0
L
Nox
5,851
1,170
4
1
0
76,212
0
W
Ah Muzen Cab
6,823
1,365
17
3
2
101,753
0
W
Zeus
6,419
1,284
33
7
0
91,707
0
W
Loki
6,797
1,359
18
4
2
99,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role