Player Matchup

Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
Aleahswitch
King Arthur
Silver IV
Level 66
God Stats
2W - 7L
1,570 SR
Queue Stats
15W - 31L
1,396 MMR
Solo
Nox
Nox
Bronze I
Dexvin
Nox
Bronze I
Level 219
God Stats
6W - 9L
1,389 SR
Queue Stats
643W - 696L
462 MMR
Solo
Thor
Thor
Silver V
VincentThe4th
Thor
Silver V
Level 77
God Stats
0W - 2L
1,440 SR
Queue Stats
23W - 52L
919 MMR
Solo
Awilix
Awilix
Silver IV
xChedderXGuapox
Awilix
Silver IV
Level 192
God Stats
1W - 2L
1,482 SR
Queue Stats
257W - 301L
729 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,476 SR
1,001 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 165
1,544 SR
815 MMR
Bastet
Bastet
Gold IV
Alpha6Alpha
Bastet
Gold IV
Level 177
God Stats
17W - 21L
1,462 SR
Queue Stats
523W - 534L
1,384 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
KingPeepeepoopoo
Sun Wukong
Silver II
Level 154
God Stats
48W - 34L
1,560 SR
Queue Stats
196W - 215L
982 MMR
Solo
Nu Wa
Nu Wa
Silver II
NatureBoi 0
Nu Wa
Silver II
Level 218
God Stats
24W - 15L
1,644 SR
Queue Stats
643W - 647L
883 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
PharoRift
Ah Muzen Cab
Bronze III
Level 109
God Stats
6W - 8L
1,511 SR
Queue Stats
119W - 180L
237 MMR
Solo
Artemis
Artemis
Silver V
darkgoddess
Artemis
Silver V
Level 168
God Stats
49W - 39L
1,545 SR
Queue Stats
168W - 188L
588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
6 / 3 / 1
7,214
601
8,180
8,687
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
Aleahswitch
King Arthur
10
0 / 5 / 0
5,925
494
4,513
10,542
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Dexvin
Nox
11
0 / 4 / 1
6,367
531
2,520
7,595
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 2
5,414
451
1,394
7,380
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
5,658
472
3,780
10,478
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneIzanamiPoseidonBacchus

VS

Bans
ThanatosLokiBakasuraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 1 / 3
7,593
633
6,870
8,374
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
KingPeepeepoopoo
Sun Wukong
13
5 / 0 / 0
8,105
675
5,876
9,120
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 4
8,452
704
6,523
6,310
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PharoRift
Ah Muzen Cab
11
3 / 3 / 2
6,717
560
2,431
6,593
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
darkgoddess
Artemis
12
1 / 1 / 3
6,786
566
5,762
6,930
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
20
21
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
3
1
2.17
L
King Arthur
Aleahswitch
King Arthur
0
5
0
0
W
Bastet
6
1
3
7.5
L
Nox
Dexvin
Nox
0
4
1
0.13
W
Sun Wukong
KingPeepeepoopoo
Sun Wukong
5
0
0
5
W
5
3
4
2.33
W
Ah Muzen Cab
PharoRift
Ah Muzen Cab
3
3
2
1.33
L
1
4
2
0.5
W
Artemis
darkgoddess
Artemis
1
1
3
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
27,462
44,682
Taken
37,327
19,300
Mitigated
14,174
7,937
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,180
1,943
0
922
8,687
3,222
162
948
7,631
24,087
782
L
King Arthur
Aleahswitch
King Arthur
4,513
495
0
2,010
10,542
8,047
0
299
9,724
0
42,115
W
Bastet
6,870
1,714
0
4,978
8,374
2,675
0
1,439
6,771
0
43,077
L
Nox
Dexvin
Nox
2,520
435
0
2,621
7,595
2,189
453
3,139
4,014
46,247
0
W
Sun Wukong
KingPeepeepoopoo
Sun Wukong
5,876
891
0
4,109
9,120
6,070
129
882
8,137
0
48,794
W
6,523
2,393
0
1,270
6,310
1,673
923
2,451
3,561
46,115
781
W
Ah Muzen Cab
PharoRift
Ah Muzen Cab
2,431
710
0
152
6,593
1,821
1,078
2,920
3,381
0
27,549
L
1,394
92
0
647
7,380
2,166
0
312
6,998
0
24,612
W
Artemis
darkgoddess
Artemis
5,762
2,112
0
3,129
6,930
1,935
1,012
1,518
5,064
0
41,345
L
3,780
1,154
0
1,737
10,478
3,676
0
1,091
9,219
0
32,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
37,653
308
Minions Killed
382
0
Camps Cleared
0
1,163,812
Distance Traveled
1,131,918
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,214
601
37
3
0
250,022
3
L
King Arthur
5,925
494
62
5
0
215,604
0
W
Bastet
7,593
633
73
6
0
282,045
0
L
Nox
6,367
531
100
8
0
211,374
0
W
Sun Wukong
8,105
675
96
8
0
216,332
0
W
Nu Wa
8,452
704
89
7
0
218,361
3
W
Ah Muzen Cab
6,717
560
51
4
0
222,170
0
L
Thor
5,414
451
52
4
0
222,524
1
W
Artemis
6,786
566
73
6
0
193,010
1
L
Awilix
5,658
472
57
5
0
264,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role