Player Matchup

Vulcan
Vulcan
LeeroyJ6084
Vulcan
Level 100
God Stats
2W - 2L
1,451 SR
Queue Stats
109W - 120L
1,334 Elo+
Solo
Izanami
Izanami
Maddmike840
Izanami
Level 60
God Stats
165W - 167L
1,531 SR
Queue Stats
166W - 176L
1,460 Elo+
Solo
Cthulhu
Cthulhu
NastYxNatuRe
Cthulhu
Level 121
God Stats
10W - 8L
1,537 SR
Queue Stats
585W - 592L
1,429 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,407 Elo+

VS

Team Averages
Level 80
1,363 SR
1,367 Elo+
Bacchus
Bacchus
Jayman2l0
Bacchus
Level 55
God Stats
3W - 7L
1,544 SR
Queue Stats
108W - 104L
1,542 Elo+
Solo
Amaterasu
Amaterasu
Neko__Nero
Amaterasu
Level 127
God Stats
14W - 14L
1,414 SR
Queue Stats
99W - 114L
1,387 Elo+
Solo
Vulcan
Vulcan
Valley2theBay88
Vulcan
Level 57
God Stats
0W - 6L
1,132 SR
Queue Stats
22W - 65L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 1 / 4
10,984
845
14,602
5,748
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Maddmike840
Izanami
16
2 / 4 / 4
11,151
858
4,473
9,791
3,127
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
NastYxNatuRe
Cthulhu
16
3 / 0 / 4
11,360
874
11,928
13,238
11,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jayman2l0
Bacchus
16
0 / 3 / 3
9,452
727
9,172
18,591
29,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Neko__Nero
Amaterasu
17
5 / 4 / 0
10,727
825
8,263
19,407
7,746
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 0 / 0
7,462
574
87
1,311
325
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
5
5
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Jayman2l0
Bacchus
0
3
3
0.5
W
Vulcan
2
1
4
4
W
Izanami
Maddmike840
Izanami
2
4
4
1
W
Cthulhu
NastYxNatuRe
Cthulhu
3
0
4
5
L
Amaterasu
Neko__Nero
Amaterasu
5
4
0
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,003
Damage
17,522
28,777
Taken
39,309
17,040
Mitigated
37,242
4,937
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Jayman2l0
Bacchus
9,172
885
273
4,761
18,591
29,171
0
11,585
6,040
30,487
1,441
W
Vulcan
14,602
686
0
1,176
5,748
2,245
1,507
2,439
3,309
48,452
0
W
Izanami
Maddmike840
Izanami
4,473
3,206
0
644
9,791
3,127
1,907
2,667
7,124
0
46,910
W
Cthulhu
NastYxNatuRe
Cthulhu
11,928
1,155
264
2,853
13,238
11,668
630
3,685
9,553
26,112
495
L
Amaterasu
Neko__Nero
Amaterasu
8,263
3,115
0
7,459
19,407
7,746
0
12,176
6,551
0
40,344
L
87
0
0
168
1,311
325
0
862
449
3,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
27,641
191
Minions Killed
79
0
Camps Cleared
0
733,428
Distance Traveled
537,214
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,452
727
28
2
0
223,572
0
W
Vulcan
10,984
845
70
5
0
257,998
1
W
Izanami
11,151
858
80
6
0
211,493
4
W
Cthulhu
11,360
874
41
3
0
263,937
2
L
Amaterasu
10,727
825
45
3
0
279,540
0
L
Vulcan
7,462
574
6
0
0
34,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role