Player Matchup

Baron Samedi
Baron Samedi
Bladefiend92
Baron Samedi
Level 133
God Stats
42W - 42L
1,454 SR
Queue Stats
170W - 183L
1,422 Elo+
Party 2
Chaac
Chaac
ColbstIr
Chaac
Level 64
God Stats
1W - 5L
1,546 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Martichoras
Martichoras
xCHItownJokerxx
Martichoras
Level 107
God Stats
3W - 3L
1,548 SR
Queue Stats
234W - 250L
1,401 Elo+
Party 2
Team Averages
Level 101
1,516 SR
1,441 Elo+

VS

Team Averages
Level 87
1,547 SR
1,407 Elo+
Arachne
Arachne
A_Y_S_Omg
Arachne
Level 130
God Stats
94W - 37L
1,624 SR
Queue Stats
296W - 297L
1,417 Elo+
Solo
Cerberus
Cerberus
King_Of_Skillz
Cerberus
Level 108
God Stats
23W - 16L
1,549 SR
Queue Stats
122W - 139L
1,422 Elo+
Party 1
Zeus
Zeus
LionzThaG
Zeus
Level 22
God Stats
44W - 51L
1,468 SR
Queue Stats
51W - 68L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bladefiend92
Baron Samedi
12
1 / 2 / 4
7,763
776
4,726
7,358
2,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ColbstIr
Chaac
15
4 / 5 / 1
9,254
925
2,891
9,436
4,007
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
xCHItownJokerxx
Martichoras
12
0 / 4 / 3
7,172
717
3,806
7,363
2,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A_Y_S_Omg
Arachne
14
5 / 2 / 6
9,278
928
5,473
8,183
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
14
1 / 3 / 6
8,356
836
5,700
10,310
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Zeus
15
5 / 1 / 5
9,599
960
10,647
4,008
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
11
11
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
A_Y_S_Omg
Arachne
5
2
6
4
L
Baron Samedi
Bladefiend92
Baron Samedi
1
2
4
1.5
L
Chaac
ColbstIr
Chaac
4
5
1
0.9
W
Cerberus
1
3
6
1.33
W
Zeus
5
1
5
7.5
L
Martichoras
xCHItownJokerxx
Martichoras
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,423
Damage
21,820
24,157
Taken
22,501
8,682
Mitigated
12,765
3,533
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A_Y_S_Omg
Arachne
5,473
4,976
0
2,260
8,183
3,092
1,846
1,539
6,644
0
22,350
L
Baron Samedi
Bladefiend92
Baron Samedi
4,726
253
308
1,069
7,358
2,559
0
4,929
2,340
23,557
971
L
Chaac
ColbstIr
Chaac
2,891
536
0
1,496
9,436
4,007
126
6,110
2,952
0
18,511
W
Cerberus
5,700
133
0
846
10,310
8,303
243
2,575
7,735
17,009
419
W
Zeus
10,647
213
0
502
4,008
1,370
1,189
628
3,380
38,598
0
L
Martichoras
xCHItownJokerxx
Martichoras
3,806
879
0
660
7,363
2,116
0
4,301
2,764
0
14,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
27,233
102
Minions Killed
112
0
Camps Cleared
0
474,113
Distance Traveled
556,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,278
928
33
3
0
207,809
0
L
Baron Samedi
7,763
776
41
4
0
156,846
0
L
Chaac
9,254
925
38
4
0
178,164
0
W
Cerberus
8,356
836
30
3
0
193,219
0
W
Zeus
9,599
960
49
5
0
155,932
0
L
Martichoras
7,172
717
23
2
0
139,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role