Player Matchup

Sobek
Sobek
BeerGaming
Sobek
Level 139
God Stats
2W - 1L
1,670 SR
Queue Stats
72W - 73L
1,580 Elo+
Party 2
Thoth
Thoth
Dеvаѕtаtіng
Thoth
Level 201
God Stats
1W - 1L
1,594 SR
Queue Stats
17W - 9L
1,699 Elo+
Party 2
Bakasura
Bakasura
XxDeadpoolxX182
Bakasura
Level 141
God Stats
7W - 3L
1,486 SR
Queue Stats
221W - 221L
1,510 Elo+
Solo
Team Averages
Level 160
1,583 SR
1,596 Elo+

VS

Team Averages
Level 156
1,576 SR
1,666 Elo+
Anubis
Anubis
CoCaNab
Anubis
Level 158
God Stats
1W - 1L
1,601 SR
Queue Stats
165W - 65L
1,811 Elo+
Party 1
Lancelot
Lancelot
LORD97A
Lancelot
Level 155
God Stats
16W - 15L
1,509 SR
Queue Stats
180W - 159L
1,620 Elo+
Party 1
Cerberus
Cerberus
SoggyCornflake
Cerberus
Level 156
God Stats
8W - 7L
1,617 SR
Queue Stats
25W - 28L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 4 / 1
6,910
691
3,120
8,748
8,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 0
7,847
785
7,321
5,052
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
10
0 / 2 / 1
6,744
674
2,162
7,689
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoCaNab
Anubis
15
5 / 1 / 3
9,232
923
7,378
4,427
1,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
LORD97A
Lancelot
14
2 / 0 / 4
8,537
854
5,318
6,617
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
15
2 / 1 / 5
8,587
859
5,769
7,074
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
1
0.13
W
Anubis
CoCaNab
Anubis
5
1
3
6.5
L
2
3
0
0.67
W
Lancelot
LORD97A
Lancelot
2
0
4
4
W
Cerberus
2
1
5
4.5
L
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
18,465
21,489
Taken
18,118
14,649
Mitigated
12,256
4,477
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,120
105
0
2,094
8,748
8,818
0
3,939
4,175
9,716
0
W
Anubis
CoCaNab
Anubis
7,378
306
0
1,058
4,427
1,784
739
3,284
1,093
41,222
0
L
7,321
178
0
455
5,052
1,008
0
3,574
1,278
27,846
0
W
Lancelot
LORD97A
Lancelot
5,318
935
0
1,322
6,617
5,068
342
2,850
3,479
0
22,975
W
Cerberus
5,769
408
0
2,017
7,074
5,404
146
4,311
2,662
21,262
1,862
L
Bakasura
2,162
1,607
0
1,928
7,689
4,823
0
4,570
2,750
0
10,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,501
Gold Earned
26,356
96
Minions Killed
154
0
Camps Cleared
0
463,299
Distance Traveled
539,026
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,910
691
9
1
0
164,043
0
W
Anubis
9,232
923
66
7
0
167,455
3
L
Thoth
7,847
785
54
5
0
156,896
0
W
Lancelot
8,537
854
55
6
0
188,912
0
W
Cerberus
8,587
859
33
3
0
182,659
0
L
Bakasura
6,744
674
33
3
0
142,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role