Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Clark-trabzon
Medusa
Level 43
God Stats
10W - 8L
1,652 SR
Queue Stats
32W - 47L
1,456 Elo+
Solo
Chang'e
Chang'e
Lux_Veritatis13
Chang'e
Level 5
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
xXxArChAnGexXx
Loki
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 47L
1,506 Elo+
Solo
Amaterasu
Amaterasu
xxIAMBRAVExx
Amaterasu
Level 47
God Stats
0W - 1L
1,739 SR
Queue Stats
8W - 25L
1,237 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,440 Elo+

VS

Team Averages
Level 106
1,459 SR
1,604 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BiggyDs091
Osiris
Level 105
God Stats
14W - 10L
1,375 SR
Queue Stats
242W - 214L
1,502 Elo+
Solo
Pele
Pele
FUNs1zedANARCHY
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,792 Elo+
Party 2
Hachiman
Hachiman
Limpmarlin98
Hachiman
Level 105
God Stats
1W - 0L
1,421 SR
Queue Stats
185W - 181L
1,436 Elo+
Solo
Anubis
Anubis
whitevelveeta77
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 2 / 1
6,129
438
5,818
7,121
2,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 4
7,212
515
6,269
10,218
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 6 / 1
5,551
397
2,028
8,361
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
7,235
517
4,595
10,992
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
xxIAMBRAVExx
Amaterasu
10
1 / 7 / 2
6,312
451
3,030
13,462
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 0 / 6
7,704
550
3,370
8,184
4,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
BiggyDs091
Osiris
13
5 / 1 / 2
8,555
611
7,036
7,853
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 2 / 1
8,130
581
5,778
9,007
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Limpmarlin98
Hachiman
13
1 / 4 / 1
7,459
533
7,734
9,393
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 1 / 3
8,901
636
8,840
6,216
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
21
21
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
1
1.75
W
Xing Tian
 
Xing Tian
0
0
6
3
W
Osiris
BiggyDs091
Osiris
5
1
2
6
L
1
3
4
1
W
7
2
1
3.75
W
Hachiman
Limpmarlin98
Hachiman
1
4
1
0.38
L
0
6
1
0.08
W
8
1
3
9.5
L
3
3
1
1.17
L
Amaterasu
xxIAMBRAVExx
Amaterasu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
32,758
50,154
Taken
40,653
17,191
Mitigated
19,207
12,465
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,818
356
0
3,111
7,121
2,386
0
3,753
3,331
24,774
0
W
Xing Tian
 
Xing Tian
3,370
224
1,865
1,923
8,184
4,995
0
1,237
6,947
23,492
1,433
W
Osiris
BiggyDs091
Osiris
7,036
2,998
0
1,379
7,853
6,230
0
0
7,853
0
48,269
L
6,269
2,931
131
3,557
10,218
3,193
823
2,721
7,497
0
44,052
W
5,778
728
0
3,663
9,007
2,517
0
1,491
7,516
0
48,542
W
Hachiman
Limpmarlin98
Hachiman
7,734
4,113
0
2,503
9,393
3,120
539
2,095
7,298
1,455
57,620
L
2,028
35
80
938
8,361
1,737
13
3,823
4,538
21,795
664
W
8,840
543
0
2,112
6,216
2,345
571
2,906
3,310
53,815
488
L
4,595
1,046
0
1,284
10,992
3,650
0
2,036
8,890
0
53,975
L
Amaterasu
xxIAMBRAVExx
Amaterasu
3,030
1,354
0
3,364
13,462
6,225
0
398
12,518
0
20,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
40,749
272
Minions Killed
382
0
Camps Cleared
0
1,229,024
Distance Traveled
1,331,413
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,129
438
44
3
0
164,701
1
W
Xing Tian
7,704
550
26
2
0
298,006
0
W
Osiris
8,555
611
78
6
0
272,565
0
L
Medusa
7,212
515
77
6
0
274,488
6
W
Pele
8,130
581
86
6
0
292,419
0
W
Hachiman
7,459
533
85
6
0
226,988
1
L
Chang'e
5,551
397
30
2
0
258,747
0
W
Anubis
8,901
636
107
8
0
241,435
0
L
Loki
7,235
517
81
6
0
321,363
0
L
Amaterasu
6,312
451
40
3
0
209,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role