Player Matchup

Geb
Geb
DaB Jesus
Geb
Level 138
God Stats
1W - 1L
1,252 SR
Queue Stats
51W - 56L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
MonstroThaKilla
Jormungandr
Level 147
God Stats
2W - 3L
1,436 SR
Queue Stats
173W - 191L
1,454 Elo+
Party 1
Eset
Eset
WAAAAAAAGGHH
Eset
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,534 Elo+
Party 1
Poseidon
Poseidon
brokebrouk
Poseidon
Level 162
God Stats
30W - 21L
1,602 SR
Queue Stats
543W - 586L
1,516 Elo+
Party 1
Da Ji
Da Ji
moemoe510
Da Ji
Level 121
God Stats
2W - 2L
1,455 SR
Queue Stats
37W - 35L
1,502 Elo+
Party 1
Team Averages
Level 143
1,449 SR
1,488 Elo+

VS

Team Averages
Level 115
1,442 SR
1,416 Elo+
Baron Samedi
Baron Samedi
Duke
Baron Samedi
Level 159
God Stats
6W - 3L
1,643 SR
Queue Stats
164W - 167L
1,543 Elo+
Solo
Chaac
Chaac
Mista Ritch
Chaac
Level 157
God Stats
2W - 6L
1,337 SR
Queue Stats
393W - 397L
1,503 Elo+
Solo
Merlin
Merlin
SPDFG
Merlin
Level 148
God Stats
0W - 3L
1,230 SR
Queue Stats
273W - 283L
1,551 Elo+
Solo
Medusa
Medusa
Svand
Medusa
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 114L
1,336 Elo+
Solo
Rama
Rama
herbkingsouljah
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 16
8,900
809
4,607
12,862
10,893
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
MonstroThaKilla
Jormungandr
16
1 / 3 / 19
8,557
778
6,658
12,909
13,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 0 / 15
10,047
913
16,271
5,041
1,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Poseidon
brokebrouk
Poseidon
16
6 / 4 / 13
9,512
865
13,112
10,073
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
moemoe510
Da Ji
16
9 / 1 / 8
9,621
875
7,487
7,352
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duke
Baron Samedi
13
3 / 5 / 5
8,176
743
10,640
10,227
4,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 5
9,019
820
8,673
15,964
15,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SPDFG
Merlin
14
2 / 5 / 7
8,287
753
9,498
7,330
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Svand
Medusa
14
2 / 6 / 4
8,668
788
4,682
10,339
3,315
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 4
7,350
668
4,604
9,736
3,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
24
Kills
10
11
Deaths
24
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
Baron Samedi
Duke
Baron Samedi
3
5
5
1.1
L
3
3
5
1.83
W
Jormungandr
MonstroThaKilla
Jormungandr
1
3
19
3.5
L
Merlin
SPDFG
Merlin
2
5
7
1.1
L
Medusa
Svand
Medusa
2
6
4
0.67
W
7
0
15
14.5
W
Poseidon
brokebrouk
Poseidon
6
4
13
3.13
L
0
5
4
0.4
W
Da Ji
moemoe510
Da Ji
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
38,097
48,237
Taken
53,596
33,823
Mitigated
29,454
14,598
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,607
70
300
2,129
12,862
10,893
416
5,109
7,753
8,134
1,004
L
Baron Samedi
Duke
Baron Samedi
10,640
500
2,777
2,031
10,227
4,716
0
8,805
1,118
17,657
0
L
8,673
827
1,004
7,394
15,964
15,800
0
10,758
4,738
0
26,263
W
Jormungandr
MonstroThaKilla
Jormungandr
6,658
832
1,214
3,703
12,909
13,418
0
4,890
8,019
20,983
0
L
Merlin
SPDFG
Merlin
9,498
167
1,278
299
7,330
2,370
0
5,526
1,616
19,773
0
L
Medusa
Svand
Medusa
4,682
1,496
879
695
10,339
3,315
102
5,837
4,322
0
14,430
W
16,271
319
920
892
5,041
1,900
503
2,378
2,663
25,301
0
W
Poseidon
brokebrouk
Poseidon
13,112
883
1,153
2,326
10,073
3,712
556
4,964
5,109
31,606
246
L
4,604
1,985
488
435
9,736
3,253
0
8,035
1,477
0
11,576
W
Da Ji
moemoe510
Da Ji
7,487
1,666
1,094
867
7,352
3,900
245
2,797
4,555
0
9,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
41,500
107
Minions Killed
118
0
Camps Cleared
0
1,093,893
Distance Traveled
980,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,900
809
8
1
0
200,138
0
L
Baron Samedi
8,176
743
27
2
0
179,653
0
L
Chaac
9,019
820
27
2
0
235,332
0
W
Jormungandr
8,557
778
18
2
0
216,871
0
L
Merlin
8,287
753
34
3
0
199,787
0
L
Medusa
8,668
788
17
2
0
201,263
0
W
Eset
10,047
913
28
3
0
244,807
0
W
Poseidon
9,512
865
45
4
0
189,019
0
L
Rama
7,350
668
13
1
0
164,297
0
W
Da Ji
9,621
875
8
1
0
243,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role