Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IRAQIIGHOST
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,436 Elo+
Solo
Osiris
Osiris
KAKASHI4091
Osiris
Level 60
God Stats
11W - 15L
1,409 SR
Queue Stats
108W - 132L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
jayio
Baron Samedi
Level 86
God Stats
9W - 8L
1,425 SR
Queue Stats
43W - 52L
1,336 Elo+
Solo
Chang'e
Chang'e
jetzic
Chang'e
Level 47
God Stats
2W - 1L
1,862 SR
Queue Stats
21W - 23L
1,451 Elo+
Solo
Team Averages
Level 89
1,539 SR
1,420 Elo+

VS

Team Averages
Level 140
1,562 SR
1,441 Elo+
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ajzenhajm
Fenrir
Level 134
God Stats
4W - 2L
1,689 SR
Queue Stats
14W - 14L
1,428 Elo+
Solo
Horus
Horus
Dumbo_020
Horus
Level 142
God Stats
40W - 39L
1,529 SR
Queue Stats
335W - 346L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
ToldStory
Jormungandr
Level 128
God Stats
41W - 33L
1,507 SR
Queue Stats
125W - 132L
1,412 Elo+
Solo
Olorun
Olorun
dyslexic-felspar
Olorun
Level 147
God Stats
10W - 9L
1,584 SR
Queue Stats
336W - 357L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 5 / 3
6,766
520
6,924
14,335
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
13
1 / 4 / 4
6,587
507
6,954
9,622
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
4
0 / 2 / 0
4,568
351
878
2,337
1,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
jayio
Baron Samedi
12
3 / 1 / 1
6,438
495
7,125
5,766
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
jetzic
Chang'e
11
3 / 1 / 2
6,722
517
4,121
8,461
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 5
7,660
589
4,941
10,702
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Ajzenhajm
Fenrir
12
3 / 1 / 3
7,176
552
4,770
9,330
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
Dumbo_020
Horus
12
3 / 1 / 4
7,900
608
3,714
10,555
5,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
ToldStory
Jormungandr
13
3 / 2 / 4
8,334
641
7,879
10,502
5,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 1 / 4
7,992
615
4,295
5,242
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
13
13
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
3
0.5
W
Hades
 
Hades
2
3
5
1.5
W
Fenrir
Ajzenhajm
Fenrir
3
1
3
4.5
W
Horus
Dumbo_020
Horus
3
1
4
5
L
Medusa
1
4
4
0.75
L
Osiris
0
2
0
0
W
Jormungandr
ToldStory
Jormungandr
3
2
4
2.5
W
2
1
4
4
L
Baron Samedi
jayio
Baron Samedi
3
1
1
3.5
L
Chang'e
jetzic
Chang'e
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
25,599
40,521
Taken
46,331
17,387
Mitigated
21,650
15,054
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,924
4,721
0
6,285
14,335
4,576
0
6,751
7,584
0
51,615
W
Hades
 
Hades
4,941
355
282
5,112
10,702
5,431
286
2,998
7,230
53,685
1,970
W
Fenrir
Ajzenhajm
Fenrir
4,770
1,189
0
2,162
9,330
3,536
242
2,481
6,705
0
39,759
W
Horus
Dumbo_020
Horus
3,714
1,886
962
4,066
10,555
5,469
852
3,405
7,038
152
26,769
L
Medusa
6,954
2,843
0
2,325
9,622
3,297
0
3,959
5,663
0
57,555
L
Osiris
878
111
0
546
2,337
1,091
0
1,255
1,082
0
6,595
W
Jormungandr
ToldStory
Jormungandr
7,879
2,097
0
2,108
10,502
5,272
320
1,243
8,990
55,163
0
W
4,295
2,150
583
3,277
5,242
1,942
2,259
265
4,977
63,255
0
L
Baron Samedi
jayio
Baron Samedi
7,125
147
163
1,665
5,766
2,967
0
1,979
3,787
35,126
556
L
Chang'e
jetzic
Chang'e
4,121
618
923
3,147
8,461
5,456
0
3,133
5,328
16,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
39,062
282
Minions Killed
429
0
Camps Cleared
0
1,098,408
Distance Traveled
1,327,222
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,766
520
82
6
0
291,716
0
W
Hades
7,660
589
110
8
0
250,539
0
W
Fenrir
7,176
552
68
5
0
295,030
1
W
Horus
7,900
608
44
3
0
297,250
0
L
Medusa
6,587
507
96
7
0
225,588
3
L
Osiris
4,568
351
14
1
0
68,198
2
W
Jormungandr
8,334
641
94
7
0
240,934
1
W
Olorun
7,992
615
113
9
0
243,469
0
L
Baron Samedi
6,438
495
68
5
0
254,144
0
L
Chang'e
6,722
517
22
2
0
258,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role