Player Matchup

Mulan
Mulan
DandyDino
Mulan
Level 153
God Stats
23W - 11L
1,675 SR
Queue Stats
268W - 263L
1,455 Elo+
Solo
Chang'e
Chang'e
GreivinM28
Chang'e
Level 142
God Stats
13W - 6L
1,731 SR
Queue Stats
525W - 511L
1,555 Elo+
Solo
Medusa
Medusa
ItsZeus Joker
Medusa
Level 147
God Stats
1W - 0L
1,506 SR
Queue Stats
36W - 26L
1,656 Elo+
Solo
Skadi
Skadi
NekomataCoffee
Skadi
Level 157
God Stats
25W - 28L
1,462 SR
Queue Stats
104W - 110L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Panteh_Moista
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 96L
1,489 Elo+
Solo
Team Averages
Level 151
1,575 SR
1,525 Elo+

VS

Team Averages
Level 115
1,555 SR
1,507 Elo+
Surtr
Surtr
Dolmimfu
Surtr
Level 167
God Stats
14W - 21L
1,521 SR
Queue Stats
301W - 295L
1,522 Elo+
Solo
Hachiman
Hachiman
GigoLoJeROmE
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
JungleCauseBad
Amaterasu
Level 140
God Stats
3W - 1L
1,703 SR
Queue Stats
25W - 18L
1,603 Elo+
Solo
Atlas
Atlas
RedFoxX15
Atlas
Level 159
God Stats
7W - 7L
1,553 SR
Queue Stats
368W - 330L
1,580 Elo+
Solo
Hades
Hades
vRainv TTV
Hades
Level 22
God Stats
8W - 9L
1,500 SR
Queue Stats
42W - 42L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DandyDino
Mulan
15
4 / 2 / 2
9,459
676
10,027
12,433
9,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chang'e
GreivinM28
Chang'e
14
3 / 2 / 4
7,981
570
4,325
12,083
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 2
9,097
650
10,573
8,720
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 1
8,755
625
4,778
6,525
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Panteh_Moista
Baron Samedi
13
2 / 1 / 8
7,837
560
7,309
12,165
11,239
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dolmimfu
Surtr
12
1 / 5 / 2
7,237
517
7,446
17,451
11,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
GigoLoJeROmE
Hachiman
12
0 / 4 / 2
6,615
473
3,991
9,818
2,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
JungleCauseBad
Amaterasu
13
2 / 1 / 0
7,246
518
6,561
14,357
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
RedFoxX15
Atlas
10
2 / 3 / 1
6,216
444
8,530
8,828
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
11
0 / 3 / 0
5,868
419
2,644
8,350
3,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
5
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
DandyDino
Mulan
4
2
2
2.5
L
Surtr
Dolmimfu
Surtr
1
5
2
0.4
L
Hachiman
GigoLoJeROmE
Hachiman
0
4
2
0.25
W
Chang'e
GreivinM28
Chang'e
3
2
4
2.5
W
5
0
2
6
L
Amaterasu
JungleCauseBad
Amaterasu
2
1
0
2
W
2
0
1
2.5
W
Baron Samedi
Panteh_Moista
Baron Samedi
2
1
8
6
L
Atlas
RedFoxX15
Atlas
2
3
1
0.83
L
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
29,172
51,926
Taken
58,804
30,600
Mitigated
31,099
21,826
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DandyDino
Mulan
10,027
1,934
0
4,158
12,433
9,743
908
1,444
10,919
2,325
75,901
L
Surtr
Dolmimfu
Surtr
7,446
2,185
0
4,034
17,451
11,568
0
2,914
14,537
1,819
44,446
L
Hachiman
GigoLoJeROmE
Hachiman
3,991
1,612
0
2,569
9,818
2,742
0
2,110
7,708
0
45,803
W
Chang'e
GreivinM28
Chang'e
4,325
647
720
7,821
12,083
3,448
0
935
11,114
51,896
0
W
10,573
4,014
0
826
8,720
3,948
514
3,018
5,593
0
77,336
L
Amaterasu
JungleCauseBad
Amaterasu
6,561
2,874
0
4,872
14,357
6,652
0
3,026
11,331
0
62,319
W
4,778
745
0
1,500
6,525
2,222
249
1,395
5,038
0
70,007
W
Baron Samedi
Panteh_Moista
Baron Samedi
7,309
1,104
1,490
5,311
12,165
11,239
110
4,809
6,795
22,622
0
L
Atlas
RedFoxX15
Atlas
8,530
3,169
0
1,326
8,828
6,924
0
2,449
6,379
23,416
0
L
Hades
2,644
259
248
994
8,350
3,213
0
2,012
6,338
28,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
33,182
507
Minions Killed
355
0
Camps Cleared
0
1,451,735
Distance Traveled
1,415,246
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,459
676
147
11
0
289,272
0
L
Surtr
7,237
517
84
6
0
287,705
9
L
Hachiman
6,615
473
92
7
0
284,604
4
W
Chang'e
7,981
570
84
6
0
303,439
0
W
Medusa
9,097
650
117
8
0
288,937
3
L
Amaterasu
7,246
518
104
7
0
346,936
0
W
Skadi
8,755
625
125
9
0
293,601
2
W
Baron Samedi
7,837
560
34
2
0
276,486
0
L
Atlas
6,216
444
21
2
0
242,735
6
L
Hades
5,868
419
54
4
0
253,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role