Player Matchup

Cthulhu
Cthulhu
Clutch_Plays1
Cthulhu
Level 139
God Stats
20W - 21L
1,530 SR
Queue Stats
400W - 397L
1,442 Elo+
Solo
Mulan
Mulan
DandyDino
Mulan
Level 153
God Stats
23W - 11L
1,704 SR
Queue Stats
268W - 263L
1,463 Elo+
Solo
Anubis
Anubis
LoSpaghettio
Anubis
Level 141
God Stats
3W - 5L
1,430 SR
Queue Stats
147W - 153L
1,456 Elo+
Solo
Skadi
Skadi
NekomataCoffee
Skadi
Level 157
God Stats
25W - 28L
1,480 SR
Queue Stats
104W - 110L
1,480 Elo+
Solo
Jormungandr
Jormungandr
SammyHotSoxx
Jormungandr
Level 116
God Stats
12W - 10L
1,564 SR
Queue Stats
474W - 512L
1,478 Elo+
Solo
Team Averages
Level 141
1,542 SR
1,464 Elo+

VS

Team Averages
Level 128
1,504 SR
1,554 Elo+
Surtr
Surtr
Dolmimfu
Surtr
Level 167
God Stats
14W - 21L
1,490 SR
Queue Stats
301W - 295L
1,512 Elo+
Solo
Anubis
Anubis
Hunkerton
Anubis
Level 79
God Stats
72W - 62L
1,582 SR
Queue Stats
198W - 202L
1,532 Elo+
Solo
Pele
Pele
ItsZeus Joker
Pele
Level 147
God Stats
1W - 0L
1,599 SR
Queue Stats
36W - 26L
1,646 Elo+
Solo
Medusa
Medusa
JIMMABOOBAGOOBA
Medusa
Level 107
God Stats
13W - 12L
1,594 SR
Queue Stats
79W - 79L
1,484 Elo+
Solo
Ares
Ares
JungleCauseBad
Ares
Level 140
God Stats
1W - 0L
1,253 SR
Queue Stats
25W - 18L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
1 / 0 / 0
3,472
694
1,862
2,634
1,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
DandyDino
Mulan
6
1 / 2 / 0
3,455
691
1,730
4,023
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
2
0 / 1 / 0
2,546
509
257
619
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 1
3,279
656
564
1,405
377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SammyHotSoxx
Jormungandr
6
0 / 1 / 0
3,075
615
178
2,419
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dolmimfu
Surtr
7
1 / 1 / 1
3,977
795
1,648
4,338
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Hunkerton
Anubis
7
2 / 0 / 0
4,333
867
1,513
1,775
485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
1 / 0 / 0
3,322
664
656
3,179
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,176
635
1,263
2,261
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,112
622
899
3,083
1,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
0
0
1
L
Mulan
DandyDino
Mulan
1
2
0
0.5
W
Surtr
Dolmimfu
Surtr
1
1
1
1.5
W
Anubis
Hunkerton
Anubis
2
0
0
2
W
1
0
0
1
W
0
0
0
0
W
0
1
0
0
L
Anubis
0
1
0
0
L
0
0
1
0.5
L
Jormungandr
SammyHotSoxx
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,591
Damage
5,979
11,100
Taken
14,636
3,438
Mitigated
4,832
3,319
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,862
562
584
1,083
2,634
1,061
0
630
2,004
12,519
0
L
Mulan
DandyDino
Mulan
1,730
400
0
839
4,023
1,259
0
78
3,945
0
17,068
W
Surtr
Dolmimfu
Surtr
1,648
643
0
1,692
4,338
1,762
0
0
4,338
657
22,132
W
Anubis
Hunkerton
Anubis
1,513
0
0
1,149
1,775
485
123
368
1,407
25,699
0
W
656
111
0
819
3,179
888
0
0
3,179
0
20,666
W
1,263
286
0
718
2,261
525
0
859
1,402
0
18,959
W
899
120
0
674
3,083
1,172
0
1,003
2,080
4,893
0
L
Anubis
257
0
0
4
619
144
0
410
209
2,678
0
L
564
142
0
0
1,405
377
0
269
1,136
0
18,071
L
Jormungandr
SammyHotSoxx
Jormungandr
178
56
0
809
2,419
597
0
1,103
1,316
8,500
2,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,827
Gold Earned
17,920
121
Minions Killed
162
0
Camps Cleared
0
425,059
Distance Traveled
481,581
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,472
694
13
3
0
118,094
0
L
Mulan
3,455
691
34
7
0
93,158
0
W
Surtr
3,977
795
33
7
0
85,489
0
W
Anubis
4,333
867
45
9
0
89,597
0
W
Pele
3,322
664
41
8
0
115,809
2
W
Medusa
3,176
635
34
7
0
94,205
0
W
Ares
3,112
622
9
2
0
96,481
0
L
Anubis
2,546
509
5
1
0
28,143
0
L
Skadi
3,279
656
43
9
0
98,983
0
L
Jormungandr
3,075
615
26
5
0
86,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role