Player Matchup

Chronos
Chronos
ArkChaos34
Chronos
Level 147
God Stats
0W - 1L
1,925 SR
Queue Stats
251W - 208L
1,497 Elo+
Party 1
Bacchus
Bacchus
Crazyboy Aztek
Bacchus
Level 317
God Stats
54W - 52L
1,616 SR
Queue Stats
680W - 630L
1,530 Elo+
Party 3
Chang'e
Chang'e
Hayssss
Chang'e
Level 163
God Stats
21W - 22L
1,600 SR
Queue Stats
383W - 370L
1,533 Elo+
Solo
Ullr
Ullr
halenok
Ullr
Level 155
God Stats
0W - 1L
1,530 SR
Queue Stats
290W - 279L
1,541 Elo+
Party 3
Ne Zha
Ne Zha
themexicant123
Ne Zha
Level 127
God Stats
1W - 2L
1,297 SR
Queue Stats
173W - 153L
1,479 Elo+
Party 1
Team Averages
Level 182
1,593 SR
1,516 Elo+

VS

Team Averages
Level 124
1,601 SR
1,515 Elo+
Ravana
Ravana
Inevitablett77
Ravana
Level 121
God Stats
19W - 16L
1,565 SR
Queue Stats
373W - 352L
1,486 Elo+
Solo
Ra
Ra
LimitOff-
Ra
Level 158
God Stats
3W - 0L
1,935 SR
Queue Stats
37W - 33L
1,585 Elo+
Solo
Amaterasu
Amaterasu
RevDovah
Amaterasu
Level 152
God Stats
3W - 0L
1,781 SR
Queue Stats
164W - 135L
1,566 Elo+
Solo
Ymir
Ymir
Smurf234293
Ymir
Level 82
God Stats
53W - 72L
1,429 SR
Queue Stats
163W - 170L
1,467 Elo+
Party 2
Sol
Sol
gamerpro0612
Sol
Level 109
God Stats
6W - 8L
1,295 SR
Queue Stats
234W - 232L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArkChaos34
Chronos
11
1 / 1 / 2
6,268
570
3,134
5,591
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,193
472
5,095
7,996
6,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
Hayssss
Chang'e
10
1 / 3 / 1
5,521
502
5,669
8,698
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
halenok
Ullr
9
2 / 1 / 1
5,388
490
4,633
6,158
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,476
498
3,280
10,863
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,728
521
2,449
5,378
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 1
7,071
643
4,577
4,711
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
RevDovah
Amaterasu
13
5 / 0 / 1
7,775
707
9,870
9,760
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 5
6,109
555
4,359
8,449
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 3 / 1
5,797
527
5,370
7,284
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
11
11
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
ArkChaos34
Chronos
1
1
2
2
L
1
3
2
0.67
L
Chang'e
Hayssss
Chang'e
1
3
1
0.5
W
1
1
3
2.5
W
2
0
1
2.5
W
Amaterasu
RevDovah
Amaterasu
5
0
1
5.5
W
0
1
5
2.5
W
3
3
1
1.17
L
Ullr
halenok
Ullr
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
26,625
39,306
Taken
35,582
14,888
Mitigated
17,809
15,832
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ArkChaos34
Chronos
3,134
256
0
1,646
5,591
1,434
0
2,463
2,850
37,440
1,818
L
5,095
680
245
2,076
7,996
6,422
105
5,462
2,412
22,186
0
L
Chang'e
Hayssss
Chang'e
5,669
788
160
4,689
8,698
2,239
0
1,322
7,167
37,993
1,073
W
2,449
616
0
2,755
5,378
1,555
0
3,421
1,754
0
30,977
W
4,577
127
150
1,382
4,711
1,426
0
2,036
2,549
52,899
1,712
W
Amaterasu
RevDovah
Amaterasu
9,870
3,981
0
4,174
9,760
6,846
0
721
9,039
0
54,556
W
4,359
1,013
181
2,302
8,449
5,958
87
4,077
4,304
17,358
1,601
W
5,370
1,689
0
3,128
7,284
2,024
824
2,799
4,451
34,922
5,373
L
Ullr
halenok
Ullr
4,633
1,724
0
1,385
6,158
1,859
436
3,976
2,182
0
32,541
L
3,280
674
0
5,631
10,863
2,934
0
0
10,204
0
32,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
32,480
310
Minions Killed
373
0
Camps Cleared
0
1,152,216
Distance Traveled
1,163,212
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,268
570
85
8
0
243,767
4
L
Bacchus
5,193
472
37
3
0
225,911
0
L
Chang'e
5,521
502
73
7
0
240,925
0
W
Ravana
5,728
521
58
5
0
252,920
0
W
Ra
7,071
643
121
11
0
256,210
2
W
Amaterasu
7,775
707
97
9
0
228,455
2
W
Ymir
6,109
555
23
2
0
216,363
0
W
Sol
5,797
527
74
7
0
209,264
0
L
Ullr
5,388
490
53
5
0
206,481
0
L
Ne Zha
5,476
498
62
6
0
235,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role