Player Matchup

Geb
Geb
 
Geb
Level 351
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Bulletproofdude
Mercury
Level 142
God Stats
2W - 0L
1,471 SR
Queue Stats
80W - 43L
1,669 Elo+
Party 1
Medusa
Medusa
Pyro121
Medusa
Level 117
God Stats
10W - 9L
1,534 SR
Queue Stats
850W - 799L
1,528 Elo+
Solo
Guan Yu
Guan Yu
ThumbLock
Guan Yu
Level 155
God Stats
1W - 1L
1,152 SR
Queue Stats
48W - 45L
1,526 Elo+
Party 1
Yu Huang
Yu Huang
chiccco
Yu Huang
Level 154
God Stats
116W - 84L
1,588 SR
Queue Stats
417W - 399L
1,445 Elo+
Party 1
Team Averages
Level 184
1,449 SR
1,534 Elo+

VS

Team Averages
Level 129
1,580 SR
1,559 Elo+
Chronos
Chronos
El1oTTi
Chronos
Level 134
God Stats
5W - 4L
1,789 SR
Queue Stats
283W - 265L
1,524 Elo+
Solo
Awilix
Awilix
Matyesz
Awilix
Level 145
God Stats
1W - 1L
1,757 SR
Queue Stats
66W - 43L
1,646 Elo+
Solo
Bacchus
Bacchus
SiempreAlpha
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,654 Elo+
Solo
Set
Set
SteelLord
Set
Level 162
God Stats
1W - 1L
1,483 SR
Queue Stats
447W - 427L
1,471 Elo+
Solo
Medusa
Medusa
mikorozis
Medusa
Level 145
God Stats
0W - 1L
1,372 SR
Queue Stats
185W - 175L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 9
7,326
564
5,306
10,099
6,431
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
11 / 0 / 5
8,815
678
8,263
8,086
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Pyro121
Medusa
13
1 / 1 / 3
7,168
551
4,400
5,457
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
ThumbLock
Guan Yu
15
4 / 0 / 4
8,862
682
5,013
9,645
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
chiccco
Yu Huang
15
6 / 0 / 6
8,819
678
10,941
6,498
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
El1oTTi
Chronos
14
1 / 2 / 0
7,276
560
2,484
4,981
1,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Awilix
Matyesz
Awilix
11
0 / 6 / 0
5,955
458
3,793
11,165
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SiempreAlpha
Bacchus
10
0 / 4 / 1
6,070
467
3,683
11,878
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 0
6,475
498
3,375
10,459
9,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
mikorozis
Medusa
11
0 / 6 / 0
6,187
476
5,998
12,516
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
23
Kills
1
1
Deaths
23
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
9
5.5
W
11
0
5
13.5
L
Chronos
El1oTTi
Chronos
1
2
0
0.5
L
Awilix
Matyesz
Awilix
0
6
0
0
W
Medusa
Pyro121
Medusa
1
1
3
2.5
L
Bacchus
SiempreAlpha
Bacchus
0
4
1
0.13
L
0
5
0
0
W
Guan Yu
ThumbLock
Guan Yu
4
0
4
6
W
Yu Huang
chiccco
Yu Huang
6
0
6
9
L
Medusa
mikorozis
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,923
Damage
19,333
39,785
Taken
50,999
24,158
Mitigated
25,984
11,508
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,306
385
2,554
3,369
10,099
6,431
0
1,883
8,216
17,163
4,925
W
8,263
4,819
0
490
8,086
3,851
57
396
7,690
0
72,980
L
Chronos
El1oTTi
Chronos
2,484
689
0
2,216
4,981
1,745
0
725
4,256
65,010
1,054
L
Awilix
Matyesz
Awilix
3,793
1,401
0
2,812
11,165
3,151
0
2,096
8,901
0
41,970
W
Medusa
Pyro121
Medusa
4,400
715
0
1,055
5,457
1,898
0
3,482
1,975
0
56,123
L
Bacchus
SiempreAlpha
Bacchus
3,683
553
0
2,531
11,878
9,142
0
4,302
7,403
15,063
0
L
3,375
1,298
0
1,464
10,459
9,090
0
0
10,459
10,546
35,564
W
Guan Yu
ThumbLock
Guan Yu
5,013
649
204
3,116
9,645
9,447
148
707
8,938
0
60,035
W
Yu Huang
chiccco
Yu Huang
10,941
908
0
720
6,498
2,531
49
433
6,065
63,524
0
L
Medusa
mikorozis
Medusa
5,998
1,890
0
2,466
12,516
2,856
0
7,423
4,569
0
51,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
31,963
471
Minions Killed
414
0
Camps Cleared
0
1,469,088
Distance Traveled
1,331,267
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,326
564
28
2
0
281,662
5
W
Mercury
8,815
678
100
8
0
328,114
0
L
Chronos
7,276
560
119
9
0
248,989
0
L
Awilix
5,955
458
87
7
0
314,433
0
W
Medusa
7,168
551
105
8
0
291,704
4
L
Bacchus
6,070
467
20
2
0
263,572
2
L
Set
6,475
498
93
7
0
238,467
0
W
Guan Yu
8,862
682
111
9
0
273,142
0
W
Yu Huang
8,819
678
127
10
0
294,466
1
L
Medusa
6,187
476
95
7
0
265,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role