Player Matchup

Ganesha
Ganesha
EchoTime
Ganesha
Level 153
God Stats
43W - 42L
1,613 SR
Queue Stats
145W - 145L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
PPGIRLLOVESYOU
Amaterasu
Level 86
God Stats
11W - 5L
1,657 SR
Queue Stats
176W - 172L
1,580 Elo+
Party 1
Ra
Ra
Z808V
Ra
Level 68
God Stats
1W - 0L
1,170 SR
Queue Stats
5W - 4L
1,572 Elo+
Solo
Thanatos
Thanatos
lvl16ebarbs
Thanatos
Level 54
God Stats
14W - 2L
1,962 SR
Queue Stats
70W - 39L
1,665 Elo+
Party 1
Chiron
Chiron
villaa99
Chiron
Level 129
God Stats
2W - 0L
1,449 SR
Queue Stats
26W - 18L
1,517 Elo+
Solo
Team Averages
Level 98
1,570 SR
1,578 Elo+

VS

Team Averages
Level 111
1,513 SR
1,516 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FLEECASSO
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,465 Elo+
Solo
Anubis
Anubis
MisticGameGod
Anubis
Level 134
God Stats
3W - 6L
1,525 SR
Queue Stats
411W - 420L
1,562 Elo+
Solo
Bacchus
Bacchus
Nekú
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,521 Elo+
Solo
Hercules
Hercules
RighteousPretzel
Hercules
Level 112
God Stats
5W - 3L
1,542 SR
Queue Stats
355W - 311L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EchoTime
Ganesha
12
2 / 1 / 7
7,974
570
5,848
11,155
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
PPGIRLLOVESYOU
Amaterasu
16
5 / 1 / 2
10,082
720
8,301
13,289
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
12
1 / 4 / 4
7,296
521
2,664
7,275
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
lvl16ebarbs
Thanatos
16
6 / 4 / 0
8,757
626
6,622
16,306
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
villaa99
Chiron
11
1 / 6 / 1
6,865
490
5,275
9,511
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 0 / 2
7,843
560
10,182
7,190
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FLEECASSO
Izanami
9
0 / 4 / 1
6,177
441
1,961
5,964
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 4 / 0
8,689
621
13,932
10,493
4,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Nekú
Bacchus
11
2 / 3 / 8
7,400
529
6,426
12,743
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 0
5,253
375
1,747
5,136
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
15
Kills
16
16
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
0
2
8
W
Ganesha
EchoTime
Ganesha
2
1
7
5.5
L
Izanami
FLEECASSO
Izanami
0
4
1
0.13
L
7
4
0
1.75
L
Bacchus
Nekú
Bacchus
2
3
8
2
W
Amaterasu
PPGIRLLOVESYOU
Amaterasu
5
1
2
6
L
0
4
0
0
W
Ra
1
4
4
0.75
W
Thanatos
lvl16ebarbs
Thanatos
6
4
0
1.5
W
Chiron
villaa99
Chiron
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
34,248
57,536
Taken
41,526
26,357
Mitigated
24,395
24,195
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,182
254
0
2,299
7,190
2,044
0
566
6,530
51,599
0
W
Ganesha
EchoTime
Ganesha
5,848
802
0
2,150
11,155
8,429
98
4,510
6,645
30,298
0
L
Izanami
FLEECASSO
Izanami
1,961
1,258
0
954
5,964
1,497
0
2,095
3,869
0
30,149
L
13,932
764
85
3,727
10,493
4,198
635
3,315
7,108
56,974
1,190
L
Bacchus
Nekú
Bacchus
6,426
1,651
0
2,606
12,743
13,770
0
2,466
10,065
22,685
1,068
W
Amaterasu
PPGIRLLOVESYOU
Amaterasu
8,301
3,571
0
5,018
13,289
8,079
621
6,722
6,397
0
77,533
L
1,747
418
0
1,766
5,136
2,886
0
0
4,888
0
13,762
W
Ra
2,664
661
480
967
7,275
1,807
649
5,820
1,455
32,492
0
W
Thanatos
lvl16ebarbs
Thanatos
6,622
2,987
0
14,351
16,306
5,291
0
6,824
9,482
0
74,605
W
Chiron
villaa99
Chiron
5,275
1,082
108
1,121
9,511
2,751
435
6,071
3,386
0
36,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
35,362
435
Minions Killed
273
0
Camps Cleared
0
1,354,119
Distance Traveled
1,186,317
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,843
560
92
7
0
356,696
0
W
Ganesha
7,974
570
24
2
0
296,153
7
L
Izanami
6,177
441
56
4
0
193,052
0
L
Anubis
8,689
621
75
5
0
257,556
4
L
Bacchus
7,400
529
21
2
0
296,898
0
W
Amaterasu
10,082
720
142
10
0
270,951
0
L
Hercules
5,253
375
29
2
0
82,115
0
W
Ra
7,296
521
74
5
0
250,535
3
W
Thanatos
8,757
626
125
9
0
304,714
0
W
Chiron
6,865
490
70
5
0
231,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role