Player Matchup

Morgan Le Fay
Morgan Le Fay
SMITE_Banned_14
Morgan Le Fay
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 81L
1,553 Elo+
Solo
Nike
Nike
T0RCHW33D
Nike
Level 174
God Stats
1W - 3L
1,500 SR
Queue Stats
349W - 375L
1,401 Elo+
Solo
Bakasura
Bakasura
Theoutcast25
Bakasura
Level 84
God Stats
0W - 1L
1,821 SR
Queue Stats
49W - 48L
1,477 Elo+
Solo
Cerberus
Cerberus
YourGodLucifer23
Cerberus
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 75L
1,505 Elo+
Solo
Loki
Loki
yUr-MuMzStrapon
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 166L
1,432 Elo+
Solo
Team Averages
Level 89
1,564 SR
1,474 Elo+

VS

Team Averages
Level 94
1,527 SR
1,472 Elo+
Rama
Rama
Uncrossedlime
Rama
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,632 Elo+
Solo
Ah Puch
Ah Puch
merkurev1991
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,292 Elo+
Solo
Jormungandr
Jormungandr
spedka_org
Jormungandr
Level 106
God Stats
7W - 5L
1,586 SR
Queue Stats
149W - 134L
1,469 Elo+
Solo
Apollo
Apollo
temp-014144964
Apollo
Level 128
God Stats
13W - 14L
1,489 SR
Queue Stats
350W - 347L
1,496 Elo+
Party 1
Merlin
Merlin
xXCanesyyXx
Merlin
Level 65
God Stats
11W - 9L
1,559 SR
Queue Stats
397W - 414L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SMITE_Banned_14
Morgan Le Fay
20
9 / 1 / 9
12,525
835
17,374
8,908
5,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
9
1 / 3 / 0
7,758
517
2,218
4,319
1,800
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Theoutcast25
Bakasura
17
3 / 6 / 7
9,391
626
6,568
15,756
15,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 9 / 12
10,452
697
7,679
28,528
23,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 9 / 8
10,549
703
10,699
14,398
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 8
12,308
821
13,610
12,717
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
merkurev1991
Ah Puch
17
2 / 4 / 16
11,219
748
14,191
8,652
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
spedka_org
Jormungandr
20
5 / 4 / 20
12,188
813
14,777
17,984
26,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

19
6 / 3 / 11
12,721
848
9,387
9,313
4,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
4 / 5 / 11
11,068
738
11,033
8,779
3,630
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
21
Kills
28
28
Deaths
21
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
SMITE_Banned_14
Morgan Le Fay
9
1
9
13.5
L
Nike
1
3
0
0.33
L
Bakasura
Theoutcast25
Bakasura
3
6
7
1.08
W
11
5
8
3
L
3
9
12
1
W
Ah Puch
merkurev1991
Ah Puch
2
4
16
2.5
W
Jormungandr
spedka_org
Jormungandr
5
4
20
3.75
W
6
3
11
3.83
W
Merlin
4
5
11
1.9
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
62,998
71,909
Taken
57,445
52,718
Mitigated
43,635
18,905
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
SMITE_Banned_14
Morgan Le Fay
17,374
201
125
4,697
8,908
5,437
0
3,917
4,925
45,618
0
L
Nike
2,218
304
429
765
4,319
1,800
0
2,109
2,022
0
3,849
L
Bakasura
Theoutcast25
Bakasura
6,568
3,725
1,133
3,212
15,756
15,294
0
8,058
7,302
0
8,484
W
13,610
8,883
151
2,698
12,717
5,212
3,645
6,537
5,890
0
30,557
L
7,679
318
206
6,156
28,528
23,529
0
15,861
12,031
20,208
468
W
Ah Puch
merkurev1991
Ah Puch
14,191
285
328
1,613
8,652
3,897
631
3,649
5,003
32,745
0
W
Jormungandr
spedka_org
Jormungandr
14,777
2,532
1,057
3,141
17,984
26,168
544
7,329
10,185
27,693
3,234
W
9,387
3,828
985
2,898
9,313
4,728
1,245
2,631
6,318
0
35,467
W
Merlin
11,033
349
181
562
8,779
3,630
1,057
4,792
3,987
23,870
38
L
10,699
1,638
311
1,871
14,398
6,658
0
6,370
7,795
0
22,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
59,504
141
Minions Killed
193
0
Camps Cleared
0
1,108,170
Distance Traveled
1,305,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,525
835
62
4
0
359,458
1
L
Nike
7,758
517
5
0
0
98,555
0
L
Bakasura
9,391
626
25
2
0
249,948
0
W
Rama
12,308
821
24
2
0
233,826
0
L
Cerberus
10,452
697
34
2
0
228,189
0
W
Ah Puch
11,219
748
43
3
0
276,326
0
W
Jormungandr
12,188
813
32
2
0
302,219
0
W
Apollo
12,721
848
66
4
0
243,171
0
W
Merlin
11,068
738
28
2
0
249,490
0
L
Loki
10,549
703
15
1
0
172,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role