Player Matchup

Baron Samedi
Baron Samedi
HimDuncan12
Baron Samedi
Level 122
God Stats
3W - 1L
1,857 SR
Queue Stats
197W - 168L
1,516 Elo+
Party 1
Nike
Nike
Kuromeyo
Nike
Level 140
God Stats
5W - 4L
1,662 SR
Queue Stats
477W - 499L
1,523 Elo+
Solo
Rama
Rama
PlatanoSplit
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,417 Elo+
Solo
Raijin
Raijin
RawNCrooked
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,197 Elo+
Party 1
Hun Batz
Hun Batz
Thestuff1010
Hun Batz
Level 171
God Stats
3W - 3L
1,587 SR
Queue Stats
181W - 158L
1,618 Elo+
Solo
Team Averages
Level 95
1,621 SR
1,454 Elo+

VS

Team Averages
Level 128
1,631 SR
1,542 Elo+
Hachiman
Hachiman
ComradeNixon
Hachiman
Level 158
God Stats
7W - 1L
1,603 SR
Queue Stats
245W - 228L
1,475 Elo+
Solo
Artio
Artio
KoGa_KaI
Artio
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 103L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Ogrick21
Kukulkan
Level 109
God Stats
27W - 14L
1,601 SR
Queue Stats
851W - 847L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Winshox12
Danzaburou
Level 157
God Stats
14W - 4L
1,698 SR
Queue Stats
1,584W - 780L
1,660 Elo+
Solo
Maui
Maui
mali9lives
Maui
Level 163
God Stats
2W - 0L
1,755 SR
Queue Stats
145W - 151L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HimDuncan12
Baron Samedi
17
5 / 4 / 8
10,519
809
15,349
13,227
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
1 / 4 / 12
9,795
753
12,784
19,774
15,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 6 / 9
8,523
656
6,345
13,689
5,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
16
5 / 4 / 8
9,707
747
11,288
11,122
5,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Thestuff1010
Hun Batz
17
6 / 5 / 8
10,739
826
17,558
13,826
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ComradeNixon
Hachiman
17
10 / 5 / 7
10,706
824
15,100
12,346
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
KoGa_KaI
Artio
16
2 / 4 / 13
9,983
768
9,005
20,134
28,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Ogrick21
Kukulkan
18
4 / 4 / 11
10,903
839
11,198
9,728
3,636
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Winshox12
Danzaburou
18
4 / 2 / 11
11,194
861
16,650
12,410
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 4 / 17
10,738
826
8,745
24,727
23,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
17
Kills
23
23
Deaths
19
45
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ComradeNixon
Hachiman
10
5
7
2.7
L
Baron Samedi
HimDuncan12
Baron Samedi
5
4
8
2.25
W
Artio
KoGa_KaI
Artio
2
4
13
2.13
L
Nike
1
4
12
1.75
W
Kukulkan
Ogrick21
Kukulkan
4
4
11
2.38
L
0
6
9
0.75
L
Raijin
5
4
8
2.25
L
Hun Batz
Thestuff1010
Hun Batz
6
5
8
2
W
Danzaburou
Winshox12
Danzaburou
4
2
11
4.75
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,324
Damage
60,698
71,638
Taken
79,345
42,027
Mitigated
65,085
18,505
Healing
28,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ComradeNixon
Hachiman
15,100
9,121
1,341
2,880
12,346
4,592
2,447
5,189
7,157
0
22,307
L
Baron Samedi
HimDuncan12
Baron Samedi
15,349
631
4,151
3,237
13,227
8,352
118
4,916
8,311
28,347
0
W
Artio
KoGa_KaI
Artio
9,005
256
2,025
5,177
20,134
28,624
0
8,789
11,345
11,500
523
L
Nike
12,784
716
1,227
2,117
19,774
15,446
0
9,272
10,502
0
22,984
W
Kukulkan
Ogrick21
Kukulkan
11,198
183
2,593
1,984
9,728
3,636
1,277
2,860
6,868
38,828
110
L
6,345
2,883
1,085
3,044
13,689
5,584
745
6,007
7,682
0
14,307
L
Raijin
11,288
522
490
1,636
11,122
5,094
75
4,439
6,683
23,748
0
L
Hun Batz
Thestuff1010
Hun Batz
17,558
2,228
108
1,410
13,826
7,551
279
3,683
10,143
0
34,571
W
Danzaburou
Winshox12
Danzaburou
16,650
4,017
320
2,736
12,410
4,604
2,687
3,391
9,019
0
35,053
W
8,745
1,343
642
9,129
24,727
23,629
681
6,408
18,319
16,344
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
53,524
141
Minions Killed
153
0
Camps Cleared
0
1,096,711
Distance Traveled
1,206,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,706
824
21
2
0
226,445
0
L
Baron Samedi
10,519
809
36
3
0
225,848
0
W
Artio
9,983
768
5
0
0
251,021
0
L
Nike
9,795
753
15
1
0
241,718
0
W
Kukulkan
10,903
839
66
5
0
262,391
0
L
Rama
8,523
656
28
2
0
206,949
0
L
Raijin
9,707
747
33
3
0
186,302
0
L
Hun Batz
10,739
826
29
2
0
235,894
0
W
Danzaburou
11,194
861
44
3
0
255,309
0
W
Maui
10,738
826
17
1
0
211,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role