Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
LusFoxglove
Janus
Diamond I
Level 213
God Stats
21W - 17L
1,605 SR
Queue Stats
79W - 56L
2,416 MMR
Solo
Ullr
Ullr
Platinum III
R00BIN3000
Ullr
Platinum III
Level 154
God Stats
24W - 10L
1,711 SR
Queue Stats
39W - 19L
2,224 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
ll--W3irD0--ll
Jormungandr
Diamond V
Level 248
God Stats
51W - 41L
1,652 SR
Queue Stats
154W - 137L
2,136 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
llllMeta
Xing Tian
Platinum IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 185L
1,876 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 184
1,593 SR
2,030 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,646 SR
1,962 MMR
Ra
Ra
Masters
Fälco
Ra
Masters
Level 85
God Stats
2W - 1L
1,835 SR
Queue Stats
303W - 247L
2,111 MMR
Solo
Nox
Nox
Platinum IV
Peaches_An_Plums
Nox
Platinum IV
Level 127
God Stats
50W - 57L
1,559 SR
Queue Stats
178W - 170L
1,742 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
maruchinx
Cu Chulainn
Platinum IV
Level 158
God Stats
3W - 1L
1,905 SR
Queue Stats
53W - 65L
1,788 MMR
Solo
Bakasura
Bakasura
Bronze III
temp-1259744
Bakasura
Bronze III
Level 85
God Stats
0W - 1L
1,251 SR
Queue Stats
10W - 24L
1,354 MMR
Solo
Danzaburou
Danzaburou
Masters
vandeam
Danzaburou
Masters
Level 127
God Stats
13W - 7L
1,677 SR
Queue Stats
293W - 249L
2,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 0 / 9
8,167
480
7,013
10,588
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 2
10,463
615
10,585
7,059
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 4 / 3
9,322
548
11,701
11,736
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
ll--W3irD0--ll
Jormungandr
15
7 / 1 / 4
9,334
549
9,778
11,985
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
llllMeta
Xing Tian
12
0 / 3 / 11
8,219
483
5,899
14,283
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Zhong KuiAresAnubisAgni

VS

Bans
KuzenboKaliAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 4 / 0
8,271
487
5,998
9,949
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 6
7,838
461
4,784
13,296
8,897
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
maruchinx
Cu Chulainn
16
2 / 3 / 0
9,118
536
11,574
14,245
14,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
temp-1259744
Bakasura
12
0 / 5 / 0
7,240
426
1,754
14,835
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
vandeam
Danzaburou
15
5 / 3 / 1
9,465
557
12,191
14,069
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
8
8
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
9
5.5
L
Ra
1
4
0
0.25
W
7
0
2
8
L
0
5
6
0.6
W
5
4
3
1.63
W
Jormungandr
ll--W3irD0--ll
Jormungandr
7
1
4
9
W
Xing Tian
llllMeta
Xing Tian
0
3
11
1.83
L
Cu Chulainn
maruchinx
Cu Chulainn
2
3
0
0.67
L
Bakasura
temp-1259744
Bakasura
0
5
0
0
L
Danzaburou
vandeam
Danzaburou
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
36,301
55,651
Taken
66,394
27,056
Mitigated
37,129
10,038
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,013
2,718
0
1,405
10,588
4,287
986
1,347
9,201
0
62,834
L
Ra
5,998
157
890
2,295
9,949
2,743
0
5,709
3,904
69,169
0
W
10,585
334
0
1,365
7,059
2,369
77
2,544
4,055
95,786
1,490
L
4,784
541
0
2,330
13,296
8,897
0
4,828
8,184
19,264
0
W
11,701
4,676
0
1,157
11,736
4,181
0
2,404
9,252
0
76,010
W
Jormungandr
ll--W3irD0--ll
Jormungandr
9,778
2,201
0
2,985
11,985
5,634
264
1,353
10,592
48,493
2,483
W
Xing Tian
llllMeta
Xing Tian
5,899
573
0
3,126
14,283
10,585
0
3,590
10,411
16,908
774
L
Cu Chulainn
maruchinx
Cu Chulainn
11,574
1,132
0
2,958
14,245
14,604
0
6,609
6,779
1,218
74,379
L
Bakasura
temp-1259744
Bakasura
1,754
1,308
0
4,686
14,835
5,971
450
2,936
11,699
0
38,748
L
Danzaburou
vandeam
Danzaburou
12,191
4,582
0
6,294
14,069
4,914
332
3,694
10,311
0
79,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
41,932
518
Minions Killed
505
0
Camps Cleared
0
1,842,996
Distance Traveled
1,643,426
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,167
480
92
5
0
440,512
0
L
Ra
8,271
487
136
8
0
354,753
0
W
Janus
10,463
615
195
11
0
388,801
3
L
Nox
7,838
461
35
2
0
294,817
4
W
Ullr
9,322
548
119
7
0
307,699
2
W
Jormungandr
9,334
549
90
5
0
359,670
0
W
Xing Tian
8,219
483
22
1
0
346,314
0
L
Cu Chulainn
9,118
536
117
7
0
295,132
2
L
Bakasura
7,240
426
79
5
0
382,012
0
L
Danzaburou
9,465
557
138
8
0
316,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role