Player Matchup

Ra
Ra
Nightingale48
Ra
Level 136
God Stats
7W - 6L
1,577 SR
Queue Stats
122W - 113L
1,465 Elo+
Party 1
Hercules
Hercules
SadMammothGod
Hercules
Level 123
God Stats
3W - 3L
1,676 SR
Queue Stats
79W - 67L
1,516 Elo+
Solo
Loki
Loki
dopeloser2319
Loki
Level 69
God Stats
3W - 1L
1,550 SR
Queue Stats
145W - 134L
1,459 Elo+
Party 1
Team Averages
Level 109
1,601 SR
1,480 Elo+

VS

Team Averages
Level 115
1,648 SR
1,592 Elo+
Discordia
Discordia
NeatOsprey6
Discordia
Level 89
God Stats
34W - 21L
1,652 SR
Queue Stats
241W - 207L
1,578 Elo+
Solo
Danzaburou
Danzaburou
NullandVoid33
Danzaburou
Level 109
God Stats
57W - 15L
1,806 SR
Queue Stats
79W - 26L
1,682 Elo+
Solo
Xing Tian
Xing Tian
UnloadSomeLead
Xing Tian
Level 148
God Stats
8W - 5L
1,484 SR
Queue Stats
155W - 150L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,793
733
6,248
4,885
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hercules
SadMammothGod
Hercules
12
0 / 3 / 0
7,878
657
3,785
12,086
10,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

14
1 / 3 / 0
8,277
690
6,654
6,472
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NeatOsprey6
Discordia
15
1 / 1 / 4
9,118
760
5,710
6,221
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NullandVoid33
Danzaburou
17
5 / 0 / 2
10,108
842
6,592
7,609
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
UnloadSomeLead
Xing Tian
16
1 / 0 / 6
9,143
762
8,637
9,651
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
NeatOsprey6
Discordia
1
1
4
3
L
0
1
0
0
W
Danzaburou
NullandVoid33
Danzaburou
5
0
2
6
L
Hercules
SadMammothGod
Hercules
0
3
0
0
W
Xing Tian
UnloadSomeLead
Xing Tian
1
0
6
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
20,939
23,443
Taken
23,481
14,945
Mitigated
14,600
3,575
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
NeatOsprey6
Discordia
5,710
168
0
1,336
6,221
2,343
0
1,116
5,059
31,931
0
L
6,248
0
754
518
4,885
2,011
31
2,288
2,390
36,921
0
W
Danzaburou
NullandVoid33
Danzaburou
6,592
3,839
0
3,643
7,609
2,856
166
2,678
4,873
0
44,874
L
Hercules
SadMammothGod
Hercules
3,785
364
0
2,028
12,086
10,622
0
6,552
4,898
0
14,024
W
Xing Tian
UnloadSomeLead
Xing Tian
8,637
477
0
1,346
9,651
9,401
0
2,211
7,246
20,386
3,951
L
6,654
914
0
275
6,472
2,312
39
3,419
2,862
0
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
28,369
131
Minions Killed
172
0
Camps Cleared
0
631,564
Distance Traveled
741,329
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,118
760
66
6
0
236,840
1
L
Ra
8,793
733
57
5
0
221,553
0
W
Danzaburou
10,108
842
72
6
0
239,967
0
L
Hercules
7,878
657
33
3
0
210,843
0
W
Xing Tian
9,143
762
34
3
0
264,522
4
L
Loki
8,277
690
41
3
0
199,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role