Player Matchup

Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
Ami230
Hun Batz
Gold II
Level 121
God Stats
23W - 17L
1,632 SR
Queue Stats
148W - 153L
1,708 MMR
Party 2
Xbalanque
Xbalanque
Gold III
Missionário
Xbalanque
Gold III
Level 106
God Stats
13W - 4L
1,672 SR
Queue Stats
43W - 32L
1,551 MMR
Solo
Bellona
Bellona
Platinum IV
matias113
Bellona
Platinum IV
Level 132
God Stats
6W - 5L
1,540 SR
Queue Stats
148W - 148L
1,830 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,569 SR
1,618 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,559 SR
1,863 MMR
Bacchus
Bacchus
Gold III
Axfran
Bacchus
Gold III
Level 88
God Stats
21W - 21L
1,551 SR
Queue Stats
252W - 243L
1,476 MMR
Party 1
Hera
Hera
Diamond II
CleanningBots
Hera
Diamond II
Level 108
God Stats
11W - 4L
2,074 SR
Queue Stats
285W - 258L
2,428 MMR
Party 3
Freya
Freya
Diamond II
TinaLaSardina
Freya
Diamond II
Level 156
God Stats
6W - 4L
1,685 SR
Queue Stats
114W - 102L
2,291 MMR
Party 3
Neith
Neith
Platinum IV
abel6
Neith
Platinum IV
Level 135
God Stats
2W - 3L
1,294 SR
Queue Stats
52W - 52L
1,880 MMR
Solo
Bakasura
Bakasura
Gold V
twichWizardarg
Bakasura
Gold V
Level 109
God Stats
0W - 3L
1,193 SR
Queue Stats
421W - 449L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 0
4,000
800
0
1,130
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
5
0 / 0 / 1
3,459
692
744
3,618
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Ami230
Hun Batz
6
2 / 0 / 1
3,585
717
707
2,873
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Missionário
Xbalanque
6
0 / 0 / 0
3,342
668
1,359
1,861
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
matias113
Bellona
7
3 / 0 / 2
4,325
865
2,579
3,432
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
TiamatNe ZhaSusanoAthena

VS

Bans
Ao KuangAnubisThothRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axfran
Bacchus
3
0 / 0 / 0
2,787
557
427
2,162
1,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
2,940
588
172
502
112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 1 / 0
2,444
489
0
519
97
Neith
abel6
Neith
7
0 / 0 / 0
3,482
696
2,081
2,260
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
5
0 / 4 / 0
3,053
611
1,506
4,879
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
W
Cerberus
 
Cerberus
0
0
1
0.5
W
Hun Batz
Ami230
Hun Batz
2
0
1
2.5
L
Bacchus
Axfran
Bacchus
0
0
0
0
L
0
0
0
0
W
Xbalanque
Missionário
Xbalanque
0
0
0
0
L
0
1
0
0
L
Neith
abel6
Neith
0
0
0
0
W
Bellona
matias113
Bellona
3
0
2
4
L
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,389
Damage
4,186
12,914
Taken
10,322
4,350
Mitigated
3,249
7,127
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
0
0
80
565
1,130
287
0
172
958
20,489
1,083
W
Cerberus
 
Cerberus
744
47
0
1,690
3,618
1,389
0
331
3,287
9,664
0
W
Hun Batz
Ami230
Hun Batz
707
61
0
1,795
2,873
663
0
0
2,862
0
16,434
L
Bacchus
Axfran
Bacchus
427
0
0
1,162
2,162
1,186
0
302
1,860
4,851
0
L
172
36
0
0
502
112
0
0
502
11,864
0
W
Xbalanque
Missionário
Xbalanque
1,359
442
0
1,188
1,861
457
0
96
1,765
0
16,822
L
0
0
0
0
519
97
0
0
519
0
0
L
Neith
abel6
Neith
2,081
834
0
842
2,260
497
0
244
2,016
0
19,070
W
Bellona
matias113
Bellona
2,579
975
0
1,809
3,432
1,554
0
0
3,300
0
18,187
L
Bakasura
1,506
1,081
0
1,615
4,879
1,357
0
198
4,681
0
7,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,711
Gold Earned
14,706
175
Minions Killed
90
0
Camps Cleared
0
517,667
Distance Traveled
375,382
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,000
800
47
9
0
93,790
2
W
Cerberus
3,459
692
17
3
0
98,052
0
W
Hun Batz
3,585
717
39
8
0
123,286
0
L
Bacchus
2,787
557
4
1
0
74,091
0
L
Hera
2,940
588
19
4
0
60,067
0
W
Xbalanque
3,342
668
40
8
0
89,837
0
L
Freya
2,444
489
0
0
0
23,426
0
L
Neith
3,482
696
46
9
0
97,186
0
W
Bellona
4,325
865
32
6
0
112,702
0
L
Bakasura
3,053
611
21
4
0
120,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role