Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dusty iMaNiaTiC
Medusa
Level 121
God Stats
3W - 1L
1,663 SR
Queue Stats
27W - 30L
1,482 Elo+
Party 1
Discordia
Discordia
FenrirCavill
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,380 Elo+
Solo
Maui
Maui
iArioc
Maui
Level 168
God Stats
1W - 0L
1,534 SR
Queue Stats
52W - 82L
1,431 Elo+
Party 1
Artemis
Artemis
yoshi-0006
Artemis
Level 25
God Stats
2W - 2L
1,202 SR
Queue Stats
2W - 3L
997 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,358 Elo+

VS

Team Averages
Level 100
1,508 SR
1,451 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JamalYahir
Serqet
Level 161
God Stats
2W - 9L
1,566 SR
Queue Stats
74W - 98L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Senpaiship
Jormungandr
Level 58
God Stats
1W - 2L
1,471 SR
Queue Stats
4W - 8L
1,423 Elo+
Solo
Ah Puch
Ah Puch
SkyWarrior_334
Ah Puch
Level 46
God Stats
3W - 4L
1,464 SR
Queue Stats
19W - 30L
1,369 Elo+
Solo
Anhur
Anhur
Zocux
Anhur
Level 71
God Stats
7W - 13L
1,539 SR
Queue Stats
53W - 73L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 1 / 2
7,544
943
3,526
3,107
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 1 / 5
8,090
1,011
3,404
4,984
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
FenrirCavill
Discordia
15
1 / 0 / 3
8,200
1,025
4,716
2,240
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
iArioc
Maui
15
4 / 0 / 2
8,801
1,100
3,700
6,352
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
yoshi-0006
Artemis
8
0 / 0 / 0
4,863
608
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 1 / 0
8,520
1,065
3,511
4,130
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
JamalYahir
Serqet
14
2 / 1 / 0
7,613
952
1,993
6,962
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
Senpaiship
Jormungandr
8
0 / 0 / 0
4,788
599
0
0
0
11
0 / 3 / 0
6,715
839
2,198
3,671
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Zocux
Anhur
12
0 / 2 / 1
6,849
856
888
5,890
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
2
2
L
Kukulkan
 
Kukulkan
0
1
0
0
W
1
1
5
3.5
W
Discordia
FenrirCavill
Discordia
1
0
3
2.5
L
Serqet
JamalYahir
Serqet
2
1
0
2
L
Jormungandr
Senpaiship
Jormungandr
0
0
0
0
L
0
3
0
0
L
Anhur
Zocux
Anhur
0
2
1
0.25
W
Maui
iArioc
Maui
4
0
2
5
W
Artemis
yoshi-0006
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
8,590
16,683
Taken
20,653
9,406
Mitigated
9,667
2,005
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,526
591
0
160
3,107
1,332
0
686
2,343
0
16,020
L
Kukulkan
 
Kukulkan
3,511
92
0
0
4,130
1,621
0
2,472
1,566
33,606
331
W
3,404
856
0
511
4,984
1,467
764
1,107
3,607
0
24,617
W
Discordia
FenrirCavill
Discordia
4,716
34
0
500
2,240
732
172
841
1,345
28,861
0
L
Serqet
JamalYahir
Serqet
1,993
143
0
189
6,962
5,102
0
2,555
4,205
0
17,540
L
Jormungandr
Senpaiship
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
2,198
0
0
629
3,671
1,110
0
1,168
2,366
8,515
0
L
Anhur
Zocux
Anhur
888
449
0
1,556
5,890
1,834
0
1,790
4,100
0
11,883
W
Maui
iArioc
Maui
3,700
245
0
834
6,352
5,875
0
2,734
3,326
24,943
860
W
Artemis
yoshi-0006
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
34,485
211
Minions Killed
171
0
Camps Cleared
0
779,305
Distance Traveled
615,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,544
943
37
5
0
181,560
0
L
Kukulkan
8,520
1,065
97
12
0
179,608
2
W
Medusa
8,090
1,011
56
7
0
202,800
0
W
Discordia
8,200
1,025
58
7
0
192,428
0
L
Serqet
7,613
952
34
4
0
201,187
0
L
Jormungandr
4,788
599
0
0
0
0
0
L
Ah Puch
6,715
839
18
2
0
102,521
0
L
Anhur
6,849
856
22
3
0
132,473
1
W
Maui
8,801
1,100
60
8
0
202,517
0
W
Artemis
4,863
608
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role