Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FilthyHonke
Baron Samedi
Level 73
God Stats
5W - 8L
1,328 SR
Queue Stats
164W - 154L
1,398 Elo+
Solo
Guan Yu
Guan Yu
sha moke
Guan Yu
Level 174
God Stats
4W - 2L
1,834 SR
Queue Stats
358W - 155L
1,729 Elo+
Solo
Team Averages
Level 135
1,554 SR
1,542 Elo+

VS

Team Averages
Level 82
1,591 SR
1,455 Elo+
Anhur
Anhur
ANILDRE DOOMDAY
Anhur
Level 121
God Stats
0W - 1L
1,822 SR
Queue Stats
18W - 16L
1,525 Elo+
Party 1
Tiamat
Tiamat
ItzDragon321
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,430 Elo+
Party 1
Bellona
Bellona
b3ansy
Bellona
Level 16
God Stats
11W - 12L
1,450 SR
Queue Stats
18W - 20L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 2 / 7
10,343
862
7,793
9,064
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
FilthyHonke
Baron Samedi
16
4 / 3 / 6
9,954
830
8,019
8,791
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
sha moke
Guan Yu
17
4 / 0 / 7
10,367
864
7,636
11,700
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 0
9,554
796
8,029
12,264
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
16
2 / 3 / 1
8,762
730
7,947
12,001
13,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
b3ansy
Bellona
9
0 / 3 / 0
6,971
581
2,864
4,687
2,346
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
5
5
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
7
3.75
L
3
6
0
0.5
W
Baron Samedi
FilthyHonke
Baron Samedi
4
3
6
2.33
L
Tiamat
2
3
1
0.83
L
Bellona
b3ansy
Bellona
0
3
0
0
W
Guan Yu
sha moke
Guan Yu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
18,840
29,555
Taken
28,952
16,894
Mitigated
20,366
9,582
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,793
3,380
0
1,880
9,064
3,084
240
2,360
6,685
0
38,682
L
8,029
3,088
0
2,122
12,264
4,064
0
2,204
9,452
0
32,785
W
Baron Samedi
FilthyHonke
Baron Samedi
8,019
774
866
1,930
8,791
3,464
1,347
2,584
6,207
25,751
809
L
Tiamat
7,947
542
0
1,175
12,001
13,956
213
3,636
7,741
24,470
632
L
Bellona
b3ansy
Bellona
2,864
823
0
149
4,687
2,346
150
1,306
3,087
0
6,847
W
Guan Yu
sha moke
Guan Yu
7,636
332
1,024
3,882
11,700
10,346
396
2,826
8,827
0
30,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
25,287
164
Minions Killed
109
0
Camps Cleared
0
623,926
Distance Traveled
469,730
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,343
862
73
6
0
198,704
0
L
Anhur
9,554
796
65
5
0
173,517
0
W
Baron Samedi
9,954
830
47
4
0
197,916
2
L
Tiamat
8,762
730
37
3
0
196,055
0
L
Bellona
6,971
581
7
1
0
100,158
0
W
Guan Yu
10,367
864
44
4
0
227,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role