Player Matchup

Nut
Nut
 
Nut
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XICO LAMA
Cthulhu
Level 119
God Stats
11W - 7L
1,621 SR
Queue Stats
454W - 410L
1,488 Elo+
Party 2
Ix Chel
Ix Chel
gamergothgf
Ix Chel
Level 28
God Stats
5W - 7L
1,309 SR
Queue Stats
58W - 41L
1,527 Elo+
Party 2
Team Averages
Level 65
1,477 SR
1,505 Elo+

VS

Team Averages
Level 95
1,413 SR
1,335 Elo+
Sun Wukong
Sun Wukong
BUSTAH_WULF98
Sun Wukong
Level 88
God Stats
1W - 1L
1,701 SR
Queue Stats
20W - 22L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
ButterRJ24
Zhong Kui
Level 107
God Stats
0W - 3L
1,088 SR
Queue Stats
10W - 23L
1,265 Elo+
Party 1
Skadi
Skadi
xDeaconxJuanx
Skadi
Level 89
God Stats
10W - 15L
1,452 SR
Queue Stats
103W - 103L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
3 / 3 / 8
9,298
845
10,154
10,592
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
XICO LAMA
Cthulhu
16
4 / 0 / 11
10,300
936
13,704
11,111
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
gamergothgf
Ix Chel
16
9 / 0 / 5
10,512
956
15,425
5,661
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BUSTAH_WULF98
Sun Wukong
14
1 / 4 / 1
7,874
716
6,913
18,598
11,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ButterRJ24
Zhong Kui
13
1 / 7 / 2
7,977
725
8,036
12,704
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 5 / 1
7,864
715
4,340
12,130
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
3
8
2.33
L
Sun Wukong
BUSTAH_WULF98
Sun Wukong
1
4
1
0.38
L
Zhong Kui
ButterRJ24
Zhong Kui
1
7
2
0.29
W
Cthulhu
XICO LAMA
Cthulhu
4
0
11
9.5
W
Ix Chel
gamergothgf
Ix Chel
9
0
5
11.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
19,289
27,364
Taken
43,432
15,685
Mitigated
22,118
9,219
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
10,154
6,349
0
3,697
10,592
3,657
176
3,294
7,128
0
32,557
L
Sun Wukong
BUSTAH_WULF98
Sun Wukong
6,913
1,992
208
4,240
18,598
11,896
0
10,315
8,052
0
25,385
L
Zhong Kui
ButterRJ24
Zhong Kui
8,036
729
57
2,101
12,704
6,776
0
6,524
5,750
23,064
0
W
Cthulhu
XICO LAMA
Cthulhu
13,704
1,460
450
3,149
11,111
10,030
155
3,005
8,096
32,974
4,581
W
Ix Chel
gamergothgf
Ix Chel
15,425
2,405
1,414
509
5,661
1,998
220
1,563
4,068
27,885
1,001
L
4,340
1,358
182
1,410
12,130
3,446
0
8,687
2,946
0
24,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
23,715
145
Minions Killed
111
0
Camps Cleared
0
649,559
Distance Traveled
558,954
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,298
845
45
4
0
202,180
4
L
Sun Wukong
7,874
716
26
2
0
209,239
0
L
Zhong Kui
7,977
725
43
4
0
155,909
2
W
Cthulhu
10,300
936
53
5
0
232,804
1
W
Ix Chel
10,512
956
47
4
0
214,575
0
L
Skadi
7,864
715
42
4
0
193,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role