Player Matchup

Bacchus
Bacchus
Grimyyy
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
IIStaxOnStaxII
Gilgamesh
Level 69
God Stats
3W - 2L
1,927 SR
Queue Stats
27W - 27L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
RelaxImVibin
Kukulkan
Level 31
God Stats
1W - 1L
1,486 SR
Queue Stats
15W - 10L
1,786 Elo+
Party 1
Team Averages
Level 56
1,638 SR
1,576 Elo+

VS

Team Averages
Level 90
1,602 SR
1,526 Elo+
Ravana
Ravana
DiegoMatews
Ravana
Level 89
God Stats
1W - 5L
1,379 SR
Queue Stats
191W - 199L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
PR1M3AR0D
Kukulkan
Level 152
God Stats
6W - 3L
1,619 SR
Queue Stats
228W - 183L
1,640 Elo+
Solo
Skadi
Skadi
Vincitore12
Skadi
Level 29
God Stats
6W - 7L
1,806 SR
Queue Stats
107W - 113L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grimyyy
Bacchus
14
2 / 3 / 4
8,674
789
3,124
9,813
11,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
IIStaxOnStaxII
Gilgamesh
14
3 / 4 / 3
8,686
790
5,828
12,695
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RelaxImVibin
Kukulkan
14
2 / 7 / 2
8,580
780
4,859
9,259
2,109
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
8 / 3 / 3
10,686
971
10,542
8,768
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
PR1M3AR0D
Kukulkan
17
5 / 1 / 7
10,431
948
11,797
4,203
1,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 9
8,940
813
5,393
5,774
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
14
14
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
3
3
3.17
L
Bacchus
Grimyyy
Bacchus
2
3
4
1.33
L
Gilgamesh
IIStaxOnStaxII
Gilgamesh
3
4
3
1.13
W
Kukulkan
PR1M3AR0D
Kukulkan
5
1
7
8.5
L
Kukulkan
RelaxImVibin
Kukulkan
2
7
2
0.43
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
27,732
31,767
Taken
18,745
23,612
Mitigated
8,326
3,171
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,542
2,728
0
2,049
8,768
4,621
61
2,864
5,654
0
47,736
L
Bacchus
Grimyyy
Bacchus
3,124
721
0
835
9,813
11,771
0
3,815
5,749
10,611
0
L
Gilgamesh
IIStaxOnStaxII
Gilgamesh
5,828
2,051
0
2,336
12,695
9,732
0
4,259
8,342
0
17,644
W
Kukulkan
PR1M3AR0D
Kukulkan
11,797
1,222
0
0
4,203
1,494
492
2,046
1,957
39,454
0
L
Kukulkan
RelaxImVibin
Kukulkan
4,859
830
0
0
9,259
2,109
0
3,469
5,751
25,433
169
W
5,393
2,721
0
156
5,774
2,211
1,001
2,707
2,862
0
16,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
30,057
97
Minions Killed
161
0
Camps Cleared
0
514,771
Distance Traveled
640,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,686
971
72
7
0
225,694
0
L
Bacchus
8,674
789
16
1
0
180,032
0
L
Gilgamesh
8,686
790
26
2
0
179,038
0
W
Kukulkan
10,431
948
66
6
0
212,322
0
L
Kukulkan
8,580
780
55
5
0
155,701
0
W
Skadi
8,940
813
23
2
0
202,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role