Player Matchup

Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
Cole_Wrld04
Tiamat
Silver II
Level 126
God Stats
9W - 9L
1,401 SR
Queue Stats
71W - 90L
978 MMR
Party 1
Neith
Neith
Silver V
Milk1x-
Neith
Silver V
Level 66
God Stats
2W - 0L
1,509 SR
Queue Stats
10W - 20L
1,082 MMR
Party 1
Surtr
Surtr
Silver I
NeoTheDog29
Surtr
Silver I
Level 141
God Stats
28W - 34L
1,460 SR
Queue Stats
642W - 690L
1,033 MMR
Solo
Ah Puch
Ah Puch
Silver I
morgantown90
Ah Puch
Silver I
Level 186
God Stats
20W - 10L
1,419 SR
Queue Stats
115W - 124L
1,117 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,458 SR
1,142 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,437 SR
1,230 MMR
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze IV
 
Hel
Bronze IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
Master_deity
Bastet
Silver II
Level 84
God Stats
13W - 15L
1,443 SR
Queue Stats
279W - 296L
1,066 MMR
Solo
Anubis
Anubis
Silver II
iluvmyh8rs2014
Anubis
Silver II
Level 136
God Stats
18W - 21L
1,494 SR
Queue Stats
181W - 218L
1,125 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
tarataz
Jing Wei
Bronze IV
Level 67
God Stats
1W - 6L
1,250 SR
Queue Stats
19W - 26L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 2
5,373
597
2,238
3,567
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
9
1 / 1 / 0
5,021
558
3,151
5,161
3,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
Milk1x-
Neith
10
2 / 0 / 1
5,374
597
3,048
3,802
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
5,737
637
1,267
5,985
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
morgantown90
Ah Puch
10
6 / 0 / 1
6,474
719
4,998
3,943
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
PoseidonThorKuzenboCthulhu

VS

Bans
Da JiRavanaThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 3 / 0
4,871
541
2,866
7,832
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
 
Hel
6
0 / 5 / 0
4,056
451
1,633
5,617
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
9
0 / 1 / 2
4,834
537
2,608
6,088
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,408
601
3,088
5,398
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
tarataz
Jing Wei
6
1 / 1 / 0
4,004
445
994
2,627
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
2
2
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
2
2
L
Guan Yu
 
Guan Yu
0
3
0
0
L
Hel
 
Hel
0
5
0
0
W
Tiamat
1
1
0
1
L
Bastet
0
1
2
1
W
Neith
Milk1x-
Neith
2
0
1
2.5
W
1
0
2
2
L
1
1
0
1
W
Ah Puch
morgantown90
Ah Puch
6
0
1
6.5
L
Jing Wei
tarataz
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,702
Damage
11,189
22,458
Taken
27,562
9,569
Mitigated
9,937
6,529
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,238
102
0
946
3,567
1,816
398
122
3,405
24,744
1,881
L
Guan Yu
 
Guan Yu
2,866
339
473
1,989
7,832
3,630
0
1,609
5,995
0
20,345
L
Hel
 
Hel
1,633
261
0
464
5,617
1,579
0
2,760
2,431
11,747
0
W
Tiamat
3,151
195
0
1,568
5,161
3,112
0
2,828
2,333
19,521
1,901
L
Bastet
2,608
294
0
1,686
6,088
1,932
0
940
5,086
0
32,039
W
Neith
Milk1x-
Neith
3,048
534
0
852
3,802
939
204
0
3,802
0
27,020
W
1,267
675
0
1,727
5,985
2,642
442
881
4,958
874
42,443
L
3,088
149
0
2,236
5,398
2,227
0
2,954
2,444
32,114
637
W
Ah Puch
morgantown90
Ah Puch
4,998
192
0
1,436
3,943
1,060
296
520
3,325
28,406
1,569
L
Jing Wei
tarataz
Jing Wei
994
876
0
920
2,627
569
0
652
1,833
0
14,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
23,173
280
Minions Killed
197
0
Camps Cleared
0
880,277
Distance Traveled
779,971
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,373
597
52
6
0
179,616
0
L
Guan Yu
4,871
541
21
2
0
186,378
2
L
Hel
4,056
451
25
3
0
146,265
2
W
Tiamat
5,021
558
35
4
0
158,772
3
L
Bastet
4,834
537
64
7
0
215,536
0
W
Neith
5,374
597
54
6
0
197,259
4
W
Surtr
5,737
637
78
9
0
200,548
1
L
Anubis
5,408
601
55
6
0
149,554
2
W
Ah Puch
6,474
719
61
7
0
144,082
0
L
Jing Wei
4,004
445
32
4
0
82,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role