Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AkkoTakko
Susano
Level 185
God Stats
6W - 0L
1,744 SR
Queue Stats
155W - 100L
1,661 Elo+
Party 1
Jing Wei
Jing Wei
LUIS_DH
Jing Wei
Level 215
God Stats
1W - 0L
1,719 SR
Queue Stats
84W - 72L
1,630 Elo+
Party 1
Ares
Ares
Tiyler0x
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,561 Elo+
Party 1
Achilles
Achilles
kaled1216
Achilles
Level 213
God Stats
40W - 20L
1,779 SR
Queue Stats
220W - 172L
1,618 Elo+
Party 1
Team Averages
Level 168
1,648 SR
1,594 Elo+

VS

Team Averages
Level 70
1,621 SR
1,535 Elo+
Pele
Pele
Ancient book595
Pele
Level 109
God Stats
33W - 25L
1,458 SR
Queue Stats
94W - 107L
1,407 Elo+
Solo
Agni
Agni
Chiiinna
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
DiddysVictim
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,563 Elo+
Party 3
Izanami
Izanami
EnmanuelMusicc
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 2
Chronos
Chronos
ImawsomeKILLA
Chronos
Level 149
God Stats
0W - 1L
2,147 SR
Queue Stats
91W - 68L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
7 / 0 / 3
7,432
743
6,978
3,156
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
AkkoTakko
Susano
12
6 / 2 / 4
6,485
649
4,774
6,715
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
LUIS_DH
Jing Wei
12
3 / 0 / 4
6,990
699
4,395
3,238
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
9
5 / 0 / 2
5,893
589
3,503
6,417
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
kaled1216
Achilles
11
2 / 0 / 4
6,954
695
3,477
6,618
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,000
400
1,254
5,446
1,945
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
8
1 / 4 / 0
4,640
464
847
5,140
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
DiddysVictim
Poseidon
10
0 / 4 / 1
5,439
544
2,720
6,179
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
0 / 5 / 0
4,391
439
1,242
5,022
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
9
0 / 6 / 1
4,951
495
3,474
10,307
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
23
Kills
1
2
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
3
8.5
W
Susano
AkkoTakko
Susano
6
2
4
4
L
0
4
0
0
L
Agni
1
4
0
0.25
L
Poseidon
DiddysVictim
Poseidon
0
4
1
0.13
L
0
5
0
0
L
Chronos
0
6
1
0.08
W
Jing Wei
LUIS_DH
Jing Wei
3
0
4
5
W
Ares
5
0
2
6
W
Achilles
kaled1216
Achilles
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
9,537
26,144
Taken
32,094
11,509
Mitigated
8,927
12,116
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,978
972
0
1,022
3,156
866
1,143
1,381
1,775
47,210
2,116
W
Susano
AkkoTakko
Susano
4,774
1,687
0
4,406
6,715
1,997
9
1,263
5,452
0
42,012
L
1,254
457
0
1,022
5,446
1,945
0
1,256
4,156
0
8,403
L
Agni
847
111
0
250
5,140
1,342
0
3,215
1,659
18,929
0
L
Poseidon
DiddysVictim
Poseidon
2,720
231
0
1,901
6,179
1,756
0
785
5,290
33,574
745
L
1,242
776
0
294
5,022
1,161
0
1,363
3,530
0
14,433
L
Chronos
3,474
1,223
0
3,433
10,307
2,723
0
2,883
7,260
36,510
0
W
Jing Wei
LUIS_DH
Jing Wei
4,395
3,509
0
1,733
3,238
956
273
619
2,619
0
52,240
W
Ares
3,503
664
0
2,350
6,417
4,064
0
877
5,540
16,387
0
W
Achilles
kaled1216
Achilles
3,477
663
0
2,605
6,618
3,626
258
2,826
3,792
0
43,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
23,421
374
Minions Killed
208
0
Camps Cleared
0
1,008,291
Distance Traveled
869,652
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,432
743
89
9
0
175,105
0
W
Susano
6,485
649
76
8
0
233,763
0
L
Pele
4,000
400
9
1
0
105,369
1
L
Agni
4,640
464
32
3
0
193,694
0
L
Poseidon
5,439
544
68
7
0
189,665
1
L
Izanami
4,391
439
31
3
0
189,677
0
L
Chronos
4,951
495
68
7
0
191,247
0
W
Jing Wei
6,990
699
102
10
0
209,932
0
W
Ares
5,893
589
24
2
0
193,423
0
W
Achilles
6,954
695
83
8
0
196,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role