Player Matchup

Bastet
Bastet
Platinum III
Markus6410
Bastet
Platinum III
Level 68
God Stats
5W - 3L
1,602 SR
Queue Stats
42W - 41L
1,771 MMR
Party 2
Achilles
Achilles
Platinum III
Red2389
Achilles
Platinum III
Level 137
God Stats
21W - 24L
1,512 SR
Queue Stats
51W - 59L
1,630 MMR
Party 2
Thoth
Thoth
Diamond IV
jorgehdez0
Thoth
Diamond IV
Level 192
God Stats
30W - 13L
1,743 SR
Queue Stats
112W - 92L
2,000 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,619 SR
1,800 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,459 SR
1,558 MMR
Persephone
Persephone
Gold IV
SauceyFab
Persephone
Gold IV
Level 126
God Stats
0W - 2L
1,190 SR
Queue Stats
535W - 586L
1,408 MMR
Party 1
Hachiman
Hachiman
Gold IV
Yuoomi
Hachiman
Gold IV
Level 76
God Stats
24W - 26L
1,618 SR
Queue Stats
291W - 285L
1,554 MMR
Party 1
Ymir
Ymir
Platinum V
mattd337
Ymir
Platinum V
Level 96
God Stats
87W - 84L
1,571 SR
Queue Stats
560W - 565L
1,712 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Markus6410
Bastet
15
5 / 2 / 12
9,635
964
13,145
11,877
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
Red2389
Achilles
15
8 / 3 / 9
9,495
950
9,832
13,691
11,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
16
7 / 1 / 9
10,233
1,023
10,276
5,565
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KumbhakarnaCthulhuAresSerqetFafnir

VS

Bans
Nu WaGebAthenaFenrirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SauceyFab
Persephone
12
0 / 7 / 4
7,896
790
7,062
9,207
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Yuoomi
Hachiman
13
3 / 7 / 1
8,451
845
5,238
12,948
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
13
3 / 6 / 2
7,958
796
5,668
14,704
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
6
6
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
Markus6410
Bastet
5
2
12
5.5
W
Achilles
Red2389
Achilles
8
3
9
4.17
L
Persephone
SauceyFab
Persephone
0
7
4
0.29
L
Hachiman
Yuoomi
Hachiman
3
7
1
0.5
W
Thoth
7
1
9
11.5
L
Ymir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,253
Damage
17,968
31,133
Taken
36,859
16,952
Mitigated
14,712
7,543
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Markus6410
Bastet
13,145
2,663
0
3,904
11,877
3,877
1,074
5,409
5,835
0
35,161
W
Achilles
Red2389
Achilles
9,832
2,076
0
2,278
13,691
11,459
264
4,600
8,557
81
18,519
L
Persephone
SauceyFab
Persephone
7,062
578
0
970
9,207
1,739
380
2,626
6,054
16,063
0
L
Hachiman
Yuoomi
Hachiman
5,238
2,158
0
1,443
12,948
2,895
966
4,116
8,096
0
18,901
W
Thoth
10,276
337
0
1,361
5,565
1,616
1,574
1,348
3,972
42,584
1,463
L
Ymir
5,668
1,720
0
1,170
14,704
10,078
224
2,377
11,633
16,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,363
Gold Earned
24,305
134
Minions Killed
89
0
Camps Cleared
0
627,636
Distance Traveled
487,998
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,635
964
44
4
0
211,148
0
W
Achilles
9,495
950
13
1
0
210,085
0
L
Persephone
7,896
790
32
3
0
177,834
3
L
Hachiman
8,451
845
30
3
0
161,952
0
W
Thoth
10,233
1,023
77
8
0
206,403
0
L
Ymir
7,958
796
27
3
0
148,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role