Player Matchup

Sol
Sol
Silver IV
Ainashi
Sol
Silver IV
Level 163
God Stats
0W - 6L
1,522 SR
Queue Stats
47W - 42L
1,238 MMR
Solo
Bacchus
Bacchus
Bronze V
Leave Spawn2592
Bacchus
Bronze V
Level 37
God Stats
0W - 12L
1,136 SR
Queue Stats
3W - 133L
-116 MMR
Party 1
Nu Wa
Nu Wa
Bronze V
Leave Spawn4045
Nu Wa
Bronze V
Level 55
God Stats
0W - 15L
1,214 SR
Queue Stats
3W - 134L
-64 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,290 SR
353 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,555 SR
1,519 MMR
Ah Puch
Ah Puch
Bronze II
 
Ah Puch
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Astaroth828
Hachiman
Bronze III
Level 87
God Stats
1W - 0L
1,553 SR
Queue Stats
4W - 5L
1,485 MMR
Party 2
Vamana
Vamana
Gold I
MercilessItachi
Vamana
Gold I
Level 65
God Stats
16W - 10L
1,612 SR
Queue Stats
129W - 130L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 1 / 5
8,122
812
3,030
4,186
1,066
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 0 / 2
8,746
875
4,695
6,595
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 5
8,131
813
7,072
7,356
5,125
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuCerberusAphroditeKumbhakarnaDanzaburou

VS

Bans
Ne ZhaScyllaSerqetRaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 2 / 1
5,902
590
878
2,332
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Astaroth828
Hachiman
14
0 / 2 / 1
7,067
707
4,029
6,530
1,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 0
7,424
742
4,998
8,934
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
0
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
2
1
0.25
L
Sol
0
1
5
2.5
W
Hachiman
Astaroth828
Hachiman
0
2
1
0.25
L
5
0
2
6
L
2
0
5
4.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,797
Damage
9,905
18,137
Taken
17,796
12,561
Mitigated
6,841
3,839
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
878
130
0
27
2,332
643
0
2,051
127
2,425
0
L
Sol
3,030
273
0
1,369
4,186
1,066
2,428
308
3,720
32,396
720
W
Hachiman
Astaroth828
Hachiman
4,029
1,568
0
1,466
6,530
1,561
0
5,177
1,110
0
25,849
L
4,695
591
0
2,095
6,595
6,370
150
239
6,202
18,860
5,079
L
7,072
2,851
0
375
7,356
5,125
204
214
6,880
16,791
664
W
4,998
2,346
0
587
8,934
4,637
0
5,866
2,582
0
35,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
20,393
141
Minions Killed
113
0
Camps Cleared
0
535,400
Distance Traveled
412,609
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,902
590
6
1
0
56,797
0
L
Sol
8,122
812
86
9
0
188,380
5
W
Hachiman
7,067
707
43
4
0
166,192
0
L
Bacchus
8,746
875
39
4
0
181,299
1
L
Nu Wa
8,131
813
16
2
0
165,721
0
W
Vamana
7,424
742
64
6
0
189,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role