Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Croski
Arachne
Level 69
God Stats
2W - 1L
1,866 SR
Queue Stats
25W - 17L
1,690 Elo+
Party 2
Tyr
Tyr
SpIy
Tyr
Level 128
God Stats
0W - 1L
1,268 SR
Queue Stats
54W - 32L
1,687 Elo+
Party 2
Team Averages
Level 107
1,545 SR
1,626 Elo+

VS

Team Averages
Level 107
1,479 SR
1,656 Elo+
Ix Chel
Ix Chel
DarthVesskel
Ix Chel
Level 159
God Stats
2W - 5L
1,354 SR
Queue Stats
328W - 344L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
daalchemist777
Sylvanus
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,750 Elo+
Party 1
Danzaburou
Danzaburou
itsNIMZY
Danzaburou
Level 126
God Stats
3W - 3L
1,583 SR
Queue Stats
29W - 17L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 0 / 0
6,197
563
0
0
0
Arachne
Croski
Arachne
14
2 / 3 / 2
8,124
739
3,174
9,635
6,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
SpIy
Tyr
16
4 / 4 / 2
8,766
797
9,702
14,011
13,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DarthVesskel
Ix Chel
15
4 / 2 / 2
9,425
857
6,518
6,144
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
0 / 3 / 6
8,403
764
4,978
12,687
12,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
itsNIMZY
Danzaburou
16
3 / 1 / 3
10,139
922
8,479
6,666
3,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
7
7
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Arachne
Croski
Arachne
2
3
2
1
W
Ix Chel
DarthVesskel
Ix Chel
4
2
2
2.5
L
Tyr
SpIy
Tyr
4
4
2
1.25
W
Sylvanus
0
3
6
1
W
Danzaburou
itsNIMZY
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
19,975
23,646
Taken
25,497
19,998
Mitigated
18,719
4,253
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Croski
Arachne
3,174
1,729
0
1,855
9,635
6,755
0
4,034
4,903
0
18,709
W
Ix Chel
DarthVesskel
Ix Chel
6,518
1,150
1,289
1,749
6,144
2,629
343
87
6,057
30,340
595
L
Tyr
SpIy
Tyr
9,702
1,181
0
2,398
14,011
13,243
0
5,387
7,531
584
30,061
W
Sylvanus
4,978
661
1,139
1,244
12,687
12,996
357
269
12,418
13,629
1,960
W
Danzaburou
itsNIMZY
Danzaburou
8,479
3,708
0
1,995
6,666
3,094
2,981
264
6,402
0
42,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,087
Gold Earned
27,967
76
Minions Killed
187
0
Camps Cleared
0
428,821
Distance Traveled
585,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,197
563
0
0
0
0
0
L
Arachne
8,124
739
41
4
0
201,697
0
W
Ix Chel
9,425
857
70
6
0
213,935
0
L
Tyr
8,766
797
35
3
0
227,124
0
W
Sylvanus
8,403
764
25
2
0
173,185
0
W
Danzaburou
10,139
922
92
8
0
198,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role