Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Awqaz
Cthulhu
Level 68
God Stats
1W - 1L
1,290 SR
Queue Stats
150W - 140L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
StrictlySpeed
Sun Wukong
Level 146
God Stats
4W - 0L
1,729 SR
Queue Stats
125W - 113L
1,526 Elo+
Solo
Scylla
Scylla
dvaslayer
Scylla
Level 108
God Stats
3W - 1L
1,499 SR
Queue Stats
119W - 116L
1,545 Elo+
Party 1
Poseidon
Poseidon
itsArkin
Poseidon
Level 128
God Stats
5W - 4L
1,543 SR
Queue Stats
115W - 107L
1,556 Elo+
Party 1
Team Averages
Level 121
1,512 SR
1,529 Elo+

VS

Team Averages
Level 146
1,443 SR
1,488 Elo+
Susano
Susano
Bjoide
Susano
Level 183
God Stats
5W - 5L
1,579 SR
Queue Stats
451W - 445L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
FrozenCedar
Gilgamesh
Level 149
God Stats
0W - 2L
1,544 SR
Queue Stats
126W - 106L
1,585 Elo+
Solo
Set
Set
JayTerrel
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
579W - 606L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
MrCanadianHobbit
Ao Kuang
Level 106
God Stats
0W - 4L
1,117 SR
Queue Stats
427W - 447L
1,481 Elo+
Solo
Yemoja
Yemoja
UnseenCloud6399
Yemoja
Level 161
God Stats
1W - 3L
1,474 SR
Queue Stats
1,154W - 1,193L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 3 / 9
8,669
867
6,517
9,690
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Awqaz
Cthulhu
16
3 / 2 / 13
9,162
916
12,139
14,374
12,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
StrictlySpeed
Sun Wukong
17
5 / 1 / 13
10,019
1,002
15,313
14,572
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Scylla
dvaslayer
Scylla
16
6 / 4 / 7
9,786
979
10,589
10,165
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
itsArkin
Poseidon
15
6 / 5 / 7
9,586
959
9,636
8,822
3,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bjoide
Susano
17
3 / 6 / 9
7,907
791
10,432
20,582
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
FrozenCedar
Gilgamesh
16
7 / 5 / 5
8,247
825
12,728
20,788
7,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
0 / 2 / 1
5,726
573
276
1,813
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 8 / 6
7,814
781
12,948
14,167
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 1
2,751
275
0
949
233

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
22
Kills
13
15
Deaths
22
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
9
2.17
W
Cthulhu
Awqaz
Cthulhu
3
2
13
4.75
L
Susano
Bjoide
Susano
3
6
9
1.25
L
Gilgamesh
FrozenCedar
Gilgamesh
7
5
5
1.9
L
0
2
1
0.25
L
3
8
6
0.75
W
Sun Wukong
StrictlySpeed
Sun Wukong
5
1
13
11.5
L
0
1
1
0.5
W
Scylla
dvaslayer
Scylla
6
4
7
2.38
W
Poseidon
itsArkin
Poseidon
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,194
Damage
36,384
57,623
Taken
58,299
40,330
Mitigated
31,044
27,784
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,517
581
12,736
5,415
9,690
5,082
929
959
8,460
14,245
0
W
Cthulhu
Awqaz
Cthulhu
12,139
1,120
1,388
2,593
14,374
12,366
261
5,107
8,831
18,747
678
L
Susano
Bjoide
Susano
10,432
72
110
6,191
20,582
13,133
0
11,508
8,180
0
22,740
L
Gilgamesh
FrozenCedar
Gilgamesh
12,728
1,963
444
5,143
20,788
7,730
0
14,299
5,450
0
18,531
L
276
77
0
0
1,813
515
0
1,328
417
0
1,279
L
12,948
3,032
131
2,185
14,167
9,433
0
8,750
4,756
16,386
0
W
Sun Wukong
StrictlySpeed
Sun Wukong
15,313
2,438
1,277
2,542
14,572
15,755
403
2,867
11,240
0
24,147
L
0
0
0
0
949
233
0
585
316
0
0
W
Scylla
dvaslayer
Scylla
10,589
1,364
480
1,209
10,165
4,117
1,134
2,692
7,185
19,470
243
W
Poseidon
itsArkin
Poseidon
9,636
2,127
0
144
8,822
3,010
3,070
627
8,026
28,892
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
32,445
105
Minions Killed
38
0
Camps Cleared
0
975,328
Distance Traveled
511,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,669
867
14
1
0
184,767
0
W
Cthulhu
9,162
916
13
1
0
203,409
0
L
Susano
7,907
791
14
1
0
181,266
0
L
Gilgamesh
8,247
825
17
2
0
171,009
0
L
Set
5,726
573
1
0
0
16,142
0
L
Ao Kuang
7,814
781
6
1
0
143,486
0
W
Sun Wukong
10,019
1,002
19
2
0
223,100
0
L
Yemoja
2,751
275
0
0
0
55
0
W
Scylla
9,786
979
20
2
0
169,461
0
W
Poseidon
9,586
959
39
4
0
194,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role