Player Matchup

Anubis
Anubis
BSsnowball
Anubis
Level 138
God Stats
16W - 11L
1,587 SR
Queue Stats
70W - 68L
1,459 Elo+
Party 1
Chaac
Chaac
GodVilo
Chaac
Level 37
God Stats
1W - 1L
1,713 SR
Queue Stats
11W - 27L
1,325 Elo+
Solo
Surtr
Surtr
HerrBol
Surtr
Level 88
God Stats
15W - 21L
1,442 SR
Queue Stats
177W - 179L
1,439 Elo+
Solo
Arachne
Arachne
deadprezz169
Arachne
Level 126
God Stats
10W - 8L
1,462 SR
Queue Stats
48W - 45L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
notsi
Danzaburou
Level 105
God Stats
5W - 8L
1,410 SR
Queue Stats
14W - 31L
1,289 Elo+
Solo
Team Averages
Level 99
1,523 SR
1,392 Elo+

VS

Team Averages
Level 65
1,589 SR
1,458 Elo+
Nemesis
Nemesis
CRANEO0O
Nemesis
Level 56
God Stats
2W - 1L
1,717 SR
Queue Stats
40W - 40L
1,407 Elo+
Solo
Cabrakan
Cabrakan
LA_N01R
Cabrakan
Level 67
God Stats
51W - 36L
1,601 SR
Queue Stats
70W - 57L
1,518 Elo+
Party 3
Izanami
Izanami
Panama_Red------
Izanami
Level 84
God Stats
4W - 3L
1,545 SR
Queue Stats
37W - 31L
1,448 Elo+
Party 2
Zeus
Zeus
donaldbump99
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nf-_-dre
Kumbhakarna
Level 29
God Stats
17W - 14L
1,580 SR
Queue Stats
69W - 56L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BSsnowball
Anubis
10
1 / 6 / 2
5,629
512
4,408
7,028
2,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chaac
GodVilo
Chaac
11
1 / 4 / 1
6,765
615
5,056
9,230
3,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
HerrBol
Surtr
9
1 / 2 / 4
5,545
504
4,811
9,053
6,885
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
deadprezz169
Arachne
9
0 / 4 / 3
5,022
457
2,362
7,719
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
notsi
Danzaburou
11
7 / 3 / 2
7,205
655
6,951
8,216
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRANEO0O
Nemesis
10
4 / 1 / 5
6,008
546
4,211
7,067
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
LA_N01R
Cabrakan
10
5 / 1 / 1
6,322
575
4,187
6,541
3,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 3 / 4
6,230
566
6,263
7,387
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 2 / 1
7,108
646
9,621
5,650
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
nf-_-dre
Kumbhakarna
8
0 / 3 / 6
5,374
489
2,933
10,373
6,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
19
19
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
BSsnowball
Anubis
1
6
2
0.33
W
Nemesis
CRANEO0O
Nemesis
4
1
5
6.5
L
Chaac
GodVilo
Chaac
1
4
1
0.38
L
Surtr
HerrBol
Surtr
1
2
4
1.5
W
Cabrakan
LA_N01R
Cabrakan
5
1
1
5.5
W
3
3
4
1.67
L
Arachne
deadprezz169
Arachne
0
4
3
0.38
W
7
2
1
3.75
W
Kumbhakarna
nf-_-dre
Kumbhakarna
0
3
6
1
L
Danzaburou
notsi
Danzaburou
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
27,215
41,246
Taken
37,018
19,186
Mitigated
16,071
10,887
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BSsnowball
Anubis
4,408
100
0
1,571
7,028
2,470
0
3,940
2,732
31,222
0
W
Nemesis
CRANEO0O
Nemesis
4,211
653
0
740
7,067
1,984
0
1,454
5,574
0
24,741
L
Chaac
GodVilo
Chaac
5,056
1,364
0
3,055
9,230
3,719
1,025
3,642
5,545
0
46,330
L
Surtr
HerrBol
Surtr
4,811
1,793
0
2,134
9,053
6,885
145
3,353
5,600
433
21,881
W
Cabrakan
LA_N01R
Cabrakan
4,187
444
0
1,359
6,541
3,875
0
0
6,502
27,844
0
W
6,263
5,362
0
1,416
7,387
2,062
521
426
6,799
0
40,904
L
Arachne
deadprezz169
Arachne
2,362
2,126
0
1,152
7,719
2,576
0
1,876
5,659
0
25,319
W
9,621
2,074
0
1,378
5,650
1,367
641
2,408
3,202
43,358
0
W
Kumbhakarna
nf-_-dre
Kumbhakarna
2,933
117
0
604
10,373
6,783
47
465
9,605
13,016
0
L
Danzaburou
notsi
Danzaburou
6,951
2,714
0
2,975
8,216
3,536
520
3,233
4,969
0
32,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
31,042
256
Minions Killed
266
0
Camps Cleared
0
1,006,914
Distance Traveled
1,084,502
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,629
512
51
5
0
199,228
0
W
Nemesis
6,008
546
44
4
0
265,828
0
L
Chaac
6,765
615
73
7
0
176,764
0
L
Surtr
5,545
504
31
3
0
212,295
0
W
Cabrakan
6,322
575
42
4
0
212,464
0
W
Izanami
6,230
566
83
8
0
198,434
0
L
Arachne
5,022
457
42
4
0
244,148
2
W
Zeus
7,108
646
80
7
0
209,590
3
W
Kumbhakarna
5,374
489
17
2
0
198,186
0
L
Danzaburou
7,205
655
59
5
0
174,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role