Player Matchup

Odin
Odin
Gold I
Crush1230
Odin
Gold I
Level 161
God Stats
3W - 3L
1,665 SR
Queue Stats
372W - 368L
1,590 MMR
Solo
Ymir
Ymir
Gold IV
IIMercenaryII
Ymir
Gold IV
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,461 MMR
Solo
Danzaburou
Danzaburou
Gold V
Moledier
Danzaburou
Gold V
Level 128
God Stats
0W - 2L
1,469 SR
Queue Stats
223W - 249L
1,322 MMR
Party 2
Thanatos
Thanatos
Gold III
SandroMalandro
Thanatos
Gold III
Level 108
God Stats
1W - 1L
1,671 SR
Queue Stats
303W - 322L
1,469 MMR
Solo
Poseidon
Poseidon
Gold II
chaostrucker88
Poseidon
Gold II
Level 126
God Stats
12W - 14L
1,548 SR
Queue Stats
147W - 162L
1,542 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,571 SR
1,477 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,576 SR
1,496 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum III
JaggerIsHere
Chang'e
Platinum III
Level 158
God Stats
48W - 37L
1,618 SR
Queue Stats
325W - 313L
1,528 MMR
Solo
Da Ji
Da Ji
Gold I
KILLINGxSPREE99
Da Ji
Gold I
Level 123
God Stats
3W - 1L
1,888 SR
Queue Stats
196W - 192L
1,445 MMR
Solo
Mulan
Mulan
Gold II
darkar1170
Mulan
Gold II
Level 157
God Stats
2W - 4L
1,375 SR
Queue Stats
218W - 227L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
5
0 / 2 / 1
3,836
639
1,690
5,296
2,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
5 / 0 / 0
5,238
873
3,525
3,274
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Moledier
Danzaburou
3
1 / 1 / 0
3,306
551
757
1,133
225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
6
0 / 5 / 0
3,578
596
1,680
5,463
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
5
0 / 2 / 0
3,484
581
1,569
2,174
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CharonThothCu ChulainnAnubis

VS

Bans
Baron SamediAthenaNu WaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
2 / 0 / 1
4,395
733
931
2,605
779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
8
0 / 1 / 2
4,232
705
2,427
3,389
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
JaggerIsHere
Chang'e
9
3 / 0 / 2
4,951
825
2,648
3,754
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
5 / 1 / 0
4,422
737
3,558
5,200
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
7
0 / 4 / 1
3,799
633
1,256
4,991
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
6
Kills
10
10
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
1
2.5
W
Xbalanque
 
Xbalanque
0
1
2
1
L
Odin
0
2
1
0.25
L
5
0
0
5
W
Chang'e
JaggerIsHere
Chang'e
3
0
2
4
W
5
1
0
5
L
Danzaburou
Moledier
Danzaburou
1
1
0
1
L
Thanatos
0
5
0
0
L
Poseidon
0
2
0
0
W
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,221
Damage
10,820
17,340
Taken
19,939
6,152
Mitigated
5,791
5,894
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
931
114
759
1,119
2,605
779
0
0
2,605
12,316
1,728
W
Xbalanque
 
Xbalanque
2,427
1,363
0
1,601
3,389
854
0
0
3,389
0
29,980
L
Odin
1,690
457
0
1,196
5,296
2,875
0
626
4,670
0
10,663
L
3,525
854
0
1,694
3,274
1,303
0
0
3,274
21,635
1,150
W
Chang'e
JaggerIsHere
Chang'e
2,648
182
320
1,659
3,754
1,049
0
1,569
2,185
28,728
0
W
3,558
1,053
0
1,218
5,200
1,676
0
491
4,661
0
24,144
L
Danzaburou
Moledier
Danzaburou
757
355
0
126
1,133
225
0
236
897
0
5,595
L
Thanatos
1,680
293
0
2,571
5,463
1,272
0
1,045
4,304
0
17,239
L
Poseidon
1,569
605
0
307
2,174
477
0
1,394
616
13,326
0
W
Mulan
1,256
103
0
797
4,991
1,433
0
2,609
2,158
0
14,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
21,799
139
Minions Killed
218
0
Camps Cleared
0
570,847
Distance Traveled
671,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,395
733
34
6
0
138,941
0
W
Xbalanque
4,232
705
48
8
0
122,314
0
L
Odin
3,836
639
15
3
0
141,451
1
L
Ymir
5,238
873
49
8
0
125,419
1
W
Chang'e
4,951
825
62
10
0
148,618
0
W
Da Ji
4,422
737
44
7
0
153,776
0
L
Danzaburou
3,306
551
13
2
0
82,167
0
L
Thanatos
3,578
596
35
6
0
132,901
0
L
Poseidon
3,484
581
27
5
0
88,909
0
W
Mulan
3,799
633
30
5
0
107,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role