Player Matchup

Serqet
Serqet
Kawii Pugs
Serqet
Level 120
God Stats
1W - 3L
1,332 SR
Queue Stats
50W - 61L
1,455 Elo+
Party 2
Chang'e
Chang'e
KingMfKong504
Chang'e
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Charybdis
Charybdis
NTVibes
Charybdis
Level 37
God Stats
2W - 3L
1,448 SR
Queue Stats
35W - 53L
1,421 Elo+
Party 1
Ares
Ares
Rickgeta
Ares
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
61W - 76L
1,455 Elo+
Party 1
Loki
Loki
oTGFoxSTRIKERx
Loki
Level 127
God Stats
10W - 8L
1,548 SR
Queue Stats
90W - 95L
1,457 Elo+
Party 2
Team Averages
Level 72
1,508 SR
1,458 Elo+

VS

Team Averages
Level 146
1,454 SR
1,490 Elo+
Janus
Janus
Azrael864
Janus
Level 181
God Stats
30W - 33L
1,524 SR
Queue Stats
315W - 295L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BelievedDrake28
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,158 SR
Queue Stats
53W - 41L
1,563 Elo+
Solo
Mercury
Mercury
MauriGOW3
Mercury
Level 155
God Stats
2W - 4L
1,599 SR
Queue Stats
87W - 79L
1,491 Elo+
Solo
Osiris
Osiris
NICKSTER 1999
Osiris
Level 114
God Stats
12W - 7L
1,509 SR
Queue Stats
167W - 151L
1,457 Elo+
Party 3
Sylvanus
Sylvanus
xxCDB3XX
Sylvanus
Level 122
God Stats
48W - 51L
1,479 SR
Queue Stats
181W - 184L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kawii Pugs
Serqet
12
0 / 3 / 3
6,613
413
5,035
9,371
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
14
2 / 4 / 0
7,319
457
4,688
11,120
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
NTVibes
Charybdis
15
5 / 2 / 2
8,304
519
11,241
10,370
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
2 / 3 / 5
7,202
450
6,390
14,869
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
7 / 3 / 2
9,534
596
12,083
12,862
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azrael864
Janus
17
7 / 1 / 2
10,243
640
9,928
9,074
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
BelievedDrake28
Ah Muzen Cab
14
2 / 3 / 2
8,320
520
10,430
9,440
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
MauriGOW3
Mercury
15
2 / 2 / 3
8,493
531
6,797
11,479
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 2
9,139
571
8,181
18,003
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
xxCDB3XX
Sylvanus
12
1 / 5 / 4
7,428
464
3,930
12,286
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
16
Kills
15
15
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Azrael864
Janus
7
1
2
8
W
Ah Muzen Cab
BelievedDrake28
Ah Muzen Cab
2
3
2
1
L
Serqet
Kawii Pugs
Serqet
0
3
3
0.5
L
Chang'e
2
4
0
0.5
W
Mercury
MauriGOW3
Mercury
2
2
3
1.75
W
3
5
2
0.8
L
Charybdis
NTVibes
Charybdis
5
2
2
3
L
Ares
2
3
5
1.5
L
7
3
2
2.67
W
Sylvanus
xxCDB3XX
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
39,266
58,592
Taken
60,282
30,040
Mitigated
29,733
14,367
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Azrael864
Janus
9,928
502
0
604
9,074
3,027
0
2,915
6,159
78,194
292
W
Ah Muzen Cab
BelievedDrake28
Ah Muzen Cab
10,430
4,323
0
864
9,440
3,562
190
1,689
7,751
0
72,423
L
Serqet
Kawii Pugs
Serqet
5,035
703
0
400
9,371
3,536
0
1,458
7,686
0
41,461
L
Chang'e
4,688
60
644
4,110
11,120
3,245
0
3,526
7,362
49,148
0
W
Mercury
MauriGOW3
Mercury
6,797
4,060
0
700
11,479
4,415
0
3,016
8,289
0
75,256
W
8,181
3,611
0
5,720
18,003
11,674
0
673
16,868
0
57,467
L
Charybdis
NTVibes
Charybdis
11,241
5,655
0
3,426
10,370
3,868
0
2,282
8,054
0
68,248
L
Ares
6,390
612
0
2,711
14,869
15,620
0
2,614
12,104
17,745
0
L
12,083
3,478
0
3,076
12,862
3,771
360
2,694
9,461
0
60,907
W
Sylvanus
xxCDB3XX
Sylvanus
3,930
639
392
1,906
12,286
7,055
96
2,785
9,501
15,405
6,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
43,623
445
Minions Killed
504
0
Camps Cleared
0
1,568,708
Distance Traveled
1,574,061
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,243
640
142
9
0
339,047
0
W
Ah Muzen Cab
8,320
520
107
7
0
290,505
2
L
Serqet
6,613
413
76
5
0
375,050
0
L
Chang'e
7,319
457
82
5
0
301,587
7
W
Mercury
8,493
531
105
7
0
365,491
0
W
Osiris
9,139
571
106
7
0
289,850
0
L
Charybdis
8,304
519
131
8
0
288,024
3
L
Ares
7,202
450
39
2
0
306,973
1
L
Loki
9,534
596
117
7
0
297,074
3
W
Sylvanus
7,428
464
44
3
0
289,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role