Player Matchup

Hera
Hera
ET TANK4167
Hera
Level 126
God Stats
4W - 4L
1,558 SR
Queue Stats
255W - 266L
1,479 Elo+
Solo
Charybdis
Charybdis
Jklapzy
Charybdis
Level 143
God Stats
25W - 24L
1,554 SR
Queue Stats
328W - 348L
1,475 Elo+
Solo
Nox
Nox
SrPangol1n
Nox
Level 104
God Stats
45W - 44L
1,530 SR
Queue Stats
269W - 262L
1,488 Elo+
Party 1
Odin
Odin
TDR6w6
Odin
Level 158
God Stats
6W - 3L
1,685 SR
Queue Stats
198W - 186L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
WoolHornet
Kuzenbo
Level 55
God Stats
66W - 74L
1,509 SR
Queue Stats
223W - 222L
1,504 Elo+
Party 1
Team Averages
Level 117
1,567 SR
1,501 Elo+

VS

Team Averages
Level 120
1,499 SR
1,539 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Keizersbloed
Jing Wei
Level 158
God Stats
1W - 4L
1,336 SR
Queue Stats
168W - 128L
1,612 Elo+
Solo
Serqet
Serqet
Memorex_PR
Serqet
Level 158
God Stats
4W - 5L
1,644 SR
Queue Stats
44W - 46L
1,593 Elo+
Solo
Poseidon
Poseidon
SkeethX
Poseidon
Level 92
God Stats
11W - 13L
1,469 SR
Queue Stats
723W - 743L
1,495 Elo+
Solo
Bacchus
Bacchus
Watzitoyah
Bacchus
Level 85
God Stats
24W - 27L
1,547 SR
Queue Stats
176W - 179L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,237
1,034
5,206
2,852
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Jklapzy
Charybdis
13
2 / 0 / 4
8,078
1,154
6,456
5,986
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 4
7,608
1,087
3,422
2,987
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
TDR6w6
Odin
14
4 / 0 / 3
8,815
1,259
8,033
6,433
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
WoolHornet
Kuzenbo
13
1 / 0 / 2
7,518
1,074
4,234
7,766
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

343

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 1
7,827
1,118
10,194
5,268
2,051
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Keizersbloed
Jing Wei
12
1 / 1 / 0
7,626
1,089
3,523
6,111
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Memorex_PR
Serqet
12
0 / 1 / 0
6,978
997
2,875
6,380
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
SkeethX
Poseidon
12
0 / 3 / 1
6,928
990
1,282
3,573
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Watzitoyah
Bacchus
13
0 / 0 / 2
8,126
1,161
5,000
8,623
8,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
7
Kills
2
2
Deaths
7
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
W
0
1
4
2
W
Charybdis
Jklapzy
Charybdis
2
0
4
4
L
Jing Wei
Keizersbloed
Jing Wei
1
1
0
1
L
Serqet
Memorex_PR
Serqet
0
1
0
0
L
Poseidon
SkeethX
Poseidon
0
3
1
0.17
W
0
1
4
2
W
Odin
TDR6w6
Odin
4
0
3
5.5
L
Bacchus
Watzitoyah
Bacchus
0
0
2
1
W
Kuzenbo
WoolHornet
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
22,874
26,024
Taken
29,955
19,555
Mitigated
16,817
1,957
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,194
507
0
484
5,268
2,051
0
1,803
3,241
30,371
0
W
5,206
1,368
232
140
2,852
888
0
1,695
1,067
14,187
62
W
Charybdis
Jklapzy
Charybdis
6,456
2,715
0
533
5,986
2,027
0
4,204
1,602
0
22,367
L
Jing Wei
Keizersbloed
Jing Wei
3,523
2,878
0
0
6,111
1,927
0
1,886
3,815
0
25,123
L
Serqet
Memorex_PR
Serqet
2,875
442
0
0
6,380
2,948
0
2,996
3,047
0
8,284
L
Poseidon
SkeethX
Poseidon
1,282
82
0
0
3,573
951
0
1,219
2,213
6,175
0
W
3,422
32
0
0
2,987
1,077
0
1,796
1,191
22,407
611
W
Odin
TDR6w6
Odin
8,033
1,332
0
405
6,433
6,539
0
3,844
2,334
0
18,750
L
Bacchus
Watzitoyah
Bacchus
5,000
252
80
5,270
8,623
8,940
0
4,077
4,230
11,404
0
W
Kuzenbo
WoolHornet
Kuzenbo
4,234
1,764
0
647
7,766
9,024
0
4,937
2,829
8,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
37,485
149
Minions Killed
142
7
Camps Cleared
5
729,122
Distance Traveled
672,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,827
1,118
46
7
1
137,605
0
W
Hera
7,237
1,034
25
4
0
146,929
0
W
Charybdis
8,078
1,154
41
6
3
122,258
0
L
Jing Wei
7,626
1,089
54
8
1
149,138
0
L
Serqet
6,978
997
14
2
3
159,894
0
L
Poseidon
6,928
990
13
2
0
68,118
0
W
Nox
7,608
1,087
54
8
0
145,204
0
W
Odin
8,815
1,259
22
3
4
163,757
0
L
Bacchus
8,126
1,161
15
2
0
157,392
0
W
Kuzenbo
7,518
1,074
7
1
0
150,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role