Player Matchup

Osiris
Osiris
BiggyDs091
Osiris
Level 105
God Stats
15W - 14L
1,826 SR
Queue Stats
256W - 229L
1,552 Elo+
Solo
Sylvanus
Sylvanus
GrayElf
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 191L
1,377 Elo+
Solo
Janus
Janus
canacaboy11
Janus
Level 89
God Stats
16W - 15L
1,594 SR
Queue Stats
226W - 244L
1,390 Elo+
Party 1
Charybdis
Charybdis
chillybomb_1211
Charybdis
Level 25
God Stats
11W - 15L
1,293 SR
Queue Stats
39W - 85L
1,291 Elo+
Party 1
Fenrir
Fenrir
dopeissam
Fenrir
Level 88
God Stats
4W - 7L
1,409 SR
Queue Stats
286W - 284L
1,458 Elo+
Solo
Team Averages
Level 83
1,525 SR
1,413 Elo+

VS

Team Averages
Level 83
1,496 SR
1,455 Elo+
Hachiman
Hachiman
Datt_Ninja_O
Hachiman
Level 56
God Stats
4W - 3L
1,707 SR
Queue Stats
111W - 115L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Goregasms420
Jormungandr
Level 125
God Stats
68W - 60L
1,530 SR
Queue Stats
1,047W - 1,026L
1,479 Elo+
Party 2
Merlin
Merlin
KingOfTheSkies44
Merlin
Level 67
God Stats
12W - 12L
1,468 SR
Queue Stats
232W - 255L
1,415 Elo+
Solo
Fenrir
Fenrir
Necrogazm
Fenrir
Level 97
God Stats
23W - 24L
1,478 SR
Queue Stats
495W - 505L
1,431 Elo+
Party 2
Khepri
Khepri
Z808V
Khepri
Level 68
God Stats
4W - 2L
1,298 SR
Queue Stats
5W - 4L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BiggyDs091
Osiris
10
1 / 3 / 0
6,029
603
4,262
9,786
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
GrayElf
Sylvanus
7
1 / 3 / 1
5,304
530
2,389
8,017
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 2
7,061
706
3,337
3,473
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
chillybomb_1211
Charybdis
10
4 / 2 / 1
6,249
625
4,198
6,279
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
dopeissam
Fenrir
10
2 / 5 / 3
5,604
560
3,915
9,340
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Datt_Ninja_O
Hachiman
9
1 / 3 / 6
5,294
529
4,846
6,763
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Goregasms420
Jormungandr
11
2 / 1 / 1
6,513
651
5,756
8,648
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 2
6,329
633
1,630
4,859
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Necrogazm
Fenrir
13
8 / 3 / 2
7,385
739
7,149
8,207
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Z808V
Khepri
9
1 / 2 / 6
5,754
575
2,405
5,728
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
12
Kills
13
14
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
BiggyDs091
Osiris
1
3
0
0.33
W
Hachiman
Datt_Ninja_O
Hachiman
1
3
6
1.33
W
Jormungandr
Goregasms420
Jormungandr
2
1
1
2.5
L
Sylvanus
GrayElf
Sylvanus
1
3
1
0.5
W
1
4
2
0.5
W
Fenrir
Necrogazm
Fenrir
8
3
2
3
W
Khepri
Z808V
Khepri
1
2
6
2
L
4
1
2
5
L
Charybdis
chillybomb_1211
Charybdis
4
2
1
2.25
L
Fenrir
dopeissam
Fenrir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
21,786
36,895
Taken
34,205
16,595
Mitigated
13,840
11,608
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BiggyDs091
Osiris
4,262
1,554
0
2,978
9,786
6,043
0
5,381
4,405
0
37,301
W
Hachiman
Datt_Ninja_O
Hachiman
4,846
2,408
0
1,649
6,763
1,712
328
1,039
5,724
0
25,965
W
Jormungandr
Goregasms420
Jormungandr
5,756
1,878
0
2,770
8,648
4,235
0
851
7,222
39,366
2,332
L
Sylvanus
GrayElf
Sylvanus
2,389
214
385
2,421
8,017
4,006
25
1,726
6,291
13,377
0
W
1,630
482
0
613
4,859
1,389
722
1,797
2,906
36,831
777
W
Fenrir
Necrogazm
Fenrir
7,149
1,648
0
3,996
8,207
2,908
0
488
7,719
1,076
46,289
W
Khepri
Z808V
Khepri
2,405
315
1,503
1,642
5,728
3,596
175
1,352
4,350
8,665
0
L
3,337
479
0
1,246
3,473
995
555
1,343
2,130
48,497
771
L
Charybdis
chillybomb_1211
Charybdis
4,198
2,687
0
2,729
6,279
1,933
454
903
5,376
0
37,215
L
Fenrir
dopeissam
Fenrir
3,915
954
0
1,849
9,340
3,618
180
605
8,735
0
27,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
31,275
288
Minions Killed
260
0
Camps Cleared
0
948,854
Distance Traveled
990,910
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,029
603
60
6
0
202,306
0
W
Hachiman
5,294
529
37
4
0
194,682
0
W
Jormungandr
6,513
651
72
7
0
191,292
0
L
Sylvanus
5,304
530
19
2
0
114,605
0
W
Merlin
6,329
633
69
7
0
175,891
2
W
Fenrir
7,385
739
74
7
0
225,956
0
W
Khepri
5,754
575
8
1
0
203,089
1
L
Janus
7,061
706
98
10
0
226,546
0
L
Charybdis
6,249
625
69
7
0
189,519
0
L
Fenrir
5,604
560
42
4
0
215,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role