Player Matchup

Kuzenbo
Kuzenbo
Gold I
Crush1230
Kuzenbo
Gold I
Level 161
God Stats
6W - 6L
1,485 SR
Queue Stats
372W - 368L
1,647 MMR
Solo
Susano
Susano
Gold III
GRUBKILLER95
Susano
Gold III
Level 238
God Stats
24W - 14L
1,684 SR
Queue Stats
436W - 442L
1,273 MMR
Solo
Odin
Odin
Gold IV
IIMercenaryII
Odin
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,461 MMR
Solo
Chang'e
Chang'e
Platinum III
JaggerIsHere
Chang'e
Platinum III
Level 158
God Stats
48W - 37L
1,610 SR
Queue Stats
325W - 313L
1,590 MMR
Solo
Anhur
Anhur
Gold II
WLACRAZY
Anhur
Gold II
Level 159
God Stats
17W - 14L
1,582 SR
Queue Stats
673W - 689L
1,574 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,572 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,488 SR
1,453 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
DRVSVS
Geb
Gold IV
Level 61
God Stats
18W - 14L
1,645 SR
Queue Stats
104W - 103L
1,522 MMR
Solo
Artemis
Artemis
Gold IV
SONCHO1818
Artemis
Gold IV
Level 67
God Stats
0W - 4L
1,187 SR
Queue Stats
38W - 40L
1,358 MMR
Party 1
Mulan
Mulan
Gold III
Show Me Rock
Mulan
Gold III
Level 125
God Stats
69W - 54L
1,609 SR
Queue Stats
214W - 213L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crush1230
Kuzenbo
14
2 / 1 / 8
9,528
529
4,966
13,730
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Susano
16
5 / 1 / 6
9,841
547
5,070
14,480
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
7 / 0 / 7
11,095
616
12,351
13,630
14,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
JaggerIsHere
Chang'e
17
8 / 0 / 5
11,092
616
14,566
12,030
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
WLACRAZY
Anhur
19
3 / 0 / 5
11,227
624
7,120
11,695
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ThanatosNu WaThorAphrodite

VS

Bans
Cu ChulainnThothArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 3 / 0
8,246
458
6,476
7,660
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
13
0 / 4 / 0
7,455
414
4,537
12,339
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
DRVSVS
Geb
10
0 / 5 / 2
7,106
395
5,239
11,845
8,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SONCHO1818
Artemis
15
2 / 3 / 0
8,897
494
6,530
9,569
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 10 / 0
7,957
442
7,818
17,460
10,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
25
Kills
2
2
Deaths
25
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Ao Kuang
 
Ao Kuang
0
4
0
0
W
Kuzenbo
Crush1230
Kuzenbo
2
1
8
6
L
Geb
DRVSVS
Geb
0
5
2
0.2
W
Susano
5
1
6
8
W
7
0
7
10.5
W
Chang'e
JaggerIsHere
Chang'e
8
0
5
10.5
L
Artemis
SONCHO1818
Artemis
2
3
0
0.67
L
0
10
0
0
W
Anhur
WLACRAZY
Anhur
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,073
Damage
30,600
65,565
Taken
58,873
43,561
Mitigated
27,201
26,604
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,476
41
0
1,296
7,660
2,031
0
5,137
2,090
62,302
0
L
Ao Kuang
 
Ao Kuang
4,537
1,118
0
4,390
12,339
3,991
0
2,207
10,020
47,584
12,808
W
Kuzenbo
Crush1230
Kuzenbo
4,966
1,766
0
2,347
13,730
14,281
283
2,747
10,983
35,857
62
L
Geb
DRVSVS
Geb
5,239
234
0
1,382
11,845
8,437
0
5,097
6,500
17,576
0
W
Susano
5,070
1,014
0
3,394
14,480
6,321
523
2,442
12,038
0
84,687
W
12,351
2,298
0
1,999
13,630
14,207
631
3,189
10,441
0
64,718
W
Chang'e
JaggerIsHere
Chang'e
14,566
630
4,395
7,263
12,030
4,379
1,256
5,570
6,460
81,502
934
L
Artemis
SONCHO1818
Artemis
6,530
1,628
0
1,679
9,569
2,511
0
2,046
7,480
0
65,050
L
7,818
830
0
3,401
17,460
10,231
0
3,732
13,526
0
52,366
W
Anhur
WLACRAZY
Anhur
7,120
3,286
0
7,206
11,695
4,373
5,459
2,305
9,390
0
96,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,783
Gold Earned
39,661
598
Minions Killed
447
0
Camps Cleared
0
1,876,308
Distance Traveled
1,724,920
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,246
458
127
7
0
340,720
1
L
Ao Kuang
7,455
414
100
6
0
360,037
0
W
Kuzenbo
9,528
529
50
3
0
392,335
2
L
Geb
7,106
395
13
1
0
376,718
10
W
Susano
9,841
547
122
7
0
410,531
6
W
Odin
11,095
616
115
6
0
359,196
2
W
Chang'e
11,092
616
151
8
0
412,033
0
L
Artemis
8,897
494
118
7
0
328,155
5
L
Mulan
7,957
442
89
5
0
319,290
9
W
Anhur
11,227
624
160
9
0
302,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role