Player Matchup

Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum I
Radamathyz
Hades
Platinum I
Level 189
God Stats
2W - 1L
1,789 SR
Queue Stats
83W - 84L
1,902 MMR
Solo
Vulcan
Vulcan
Platinum IV
anotherTarnished
Vulcan
Platinum IV
Level 57
God Stats
3W - 1L
1,531 SR
Queue Stats
104W - 97L
1,913 MMR
Solo
Odin
Odin
Platinum III
thebossangelo
Odin
Platinum III
Level 157
God Stats
5W - 1L
1,763 SR
Queue Stats
177W - 172L
1,931 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,617 SR
1,749 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,575 SR
1,870 MMR
Cerberus
Cerberus
Platinum V
Erimi
Cerberus
Platinum V
Level 112
God Stats
0W - 1L
1,805 SR
Queue Stats
42W - 34L
1,694 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Kxvinnn
Guan Yu
Platinum IV
Level 162
God Stats
0W - 2L
1,346 SR
Queue Stats
76W - 78L
1,823 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
TuMaMaEsM1Na1ga
Heimdallr
Platinum IV
Level 49
God Stats
12W - 16L
1,532 SR
Queue Stats
64W - 60L
1,824 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
Velohtis
Ne Zha
Platinum II
Level 63
God Stats
4W - 9L
1,486 SR
Queue Stats
108W - 108L
1,974 MMR
Solo
Ra
Ra
Platinum I
YT_3raM_Fake
Ra
Platinum I
Level 153
God Stats
15W - 12L
1,705 SR
Queue Stats
285W - 289L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
2 / 0 / 1
4,171
834
3,483
3,468
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
7
0 / 1 / 0
3,587
717
1,268
2,180
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hades
7
1 / 0 / 0
4,330
866
2,184
3,749
941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 0 / 0
4,227
845
763
1,710
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 0
3,603
721
656
4,185
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MercuryLokiThorKhepri

VS

Bans
JormungandrCabrakanCharybdisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Erimi
Cerberus
6
2 / 1 / 0
3,777
755
2,074
4,186
1,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Kxvinnn
Guan Yu
5
0 / 1 / 0
3,311
662
1,756
3,805
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
TuMaMaEsM1Na1ga
Heimdallr
6
0 / 1 / 1
3,258
652
2,445
2,161
659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Velohtis
Ne Zha
6
0 / 0 / 0
3,299
660
491
4,034
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
3,888
778
1,154
1,049
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
1
2.5
W
Hachiman
 
Hachiman
0
1
0
0
L
Cerberus
Erimi
Cerberus
2
1
0
2
L
Guan Yu
Kxvinnn
Guan Yu
0
1
0
0
W
Hades
1
0
0
1
L
Heimdallr
TuMaMaEsM1Na1ga
Heimdallr
0
1
1
0.5
L
Ne Zha
Velohtis
Ne Zha
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
7,920
15,292
Taken
15,235
4,360
Mitigated
4,857
6,750
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,483
1,303
0
642
3,468
1,013
0
579
2,797
0
22,342
W
Hachiman
 
Hachiman
1,268
799
0
702
2,180
485
0
773
1,407
0
21,940
L
Cerberus
Erimi
Cerberus
2,074
224
648
1,087
4,186
1,263
0
0
4,186
8,962
0
L
Guan Yu
Kxvinnn
Guan Yu
1,756
445
0
1,496
3,805
1,569
0
1,745
2,060
0
12,510
W
Hades
2,184
817
40
3,245
3,749
941
0
0
3,749
20,339
3,046
L
Heimdallr
TuMaMaEsM1Na1ga
Heimdallr
2,445
1,797
0
503
2,161
659
0
0
2,161
0
19,936
L
Ne Zha
Velohtis
Ne Zha
491
59
0
901
4,034
1,116
0
631
3,363
0
13,752
L
1,154
0
103
654
1,049
250
0
369
587
23,042
0
W
763
0
0
625
1,710
425
0
665
911
25,697
1,853
W
656
204
0
1,496
4,185
1,496
0
985
3,200
0
8,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,918
Gold Earned
17,533
197
Minions Killed
151
0
Camps Cleared
0
625,765
Distance Traveled
557,142
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,171
834
39
8
0
146,323
0
W
Hachiman
3,587
717
49
10
0
110,323
0
L
Cerberus
3,777
755
11
2
0
118,091
0
L
Guan Yu
3,311
662
25
5
0
99,097
0
W
Hades
4,330
866
44
9
0
105,424
0
L
Heimdallr
3,258
652
29
6
0
109,497
0
L
Ne Zha
3,299
660
32
6
0
115,525
2
L
Ra
3,888
778
54
11
0
114,932
2
W
Vulcan
4,227
845
53
11
0
114,676
1
W
Odin
3,603
721
12
2
0
149,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role