Player Matchup

Bastet
Bastet
Baniramus
Bastet
Level 135
God Stats
76W - 63L
1,529 SR
Queue Stats
167W - 151L
1,499 Elo+
Solo
Maui
Maui
ElHerrero1324
Maui
Level 98
God Stats
9W - 3L
1,722 SR
Queue Stats
499W - 468L
1,375 Elo+
Solo
Charybdis
Charybdis
LuffyZ11
Charybdis
Level 84
God Stats
15W - 11L
1,544 SR
Queue Stats
131W - 116L
1,392 Elo+
Solo
Eset
Eset
comanderC
Eset
Level 125
God Stats
8W - 7L
1,397 SR
Queue Stats
158W - 152L
1,504 Elo+
Solo
Hel
Hel
urmuumdestroyer
Hel
Level 49
God Stats
1W - 0L
1,274 SR
Queue Stats
127W - 160L
1,471 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,448 Elo+

VS

Team Averages
Level 83
1,441 SR
1,425 Elo+
Vamana
Vamana
ANUBISTUDIOS
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,418 Elo+
Solo
Anubis
Anubis
JJose_Iacono_82
Anubis
Level 107
God Stats
4W - 8L
1,336 SR
Queue Stats
87W - 107L
1,436 Elo+
Party 1
Thanatos
Thanatos
JrxRoman
Thanatos
Level 85
God Stats
15W - 27L
1,387 SR
Queue Stats
68W - 88L
1,410 Elo+
Party 1
Ymir
Ymir
felibarre
Ymir
Level 81
God Stats
49W - 58L
1,519 SR
Queue Stats
114W - 120L
1,434 Elo+
Party 1
Medusa
Medusa
nicoviey
Medusa
Level 37
God Stats
18W - 23L
1,463 SR
Queue Stats
46W - 51L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baniramus
Bastet
12
4 / 2 / 7
7,341
565
6,637
9,490
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
5 / 0 / 9
7,576
583
7,588
6,732
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
LuffyZ11
Charybdis
14
7 / 2 / 3
8,389
645
6,332
6,304
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
13
4 / 2 / 2
8,130
625
10,192
6,782
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 3 / 4
8,325
640
3,974
7,465
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 4 / 1
6,081
468
3,767
13,440
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 7 / 1
5,832
449
3,694
9,271
3,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
JrxRoman
Thanatos
14
6 / 3 / 0
7,613
586
6,589
9,816
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
0 / 4 / 2
5,812
447
2,415
10,470
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
nicoviey
Medusa
13
3 / 4 / 2
7,533
579
4,504
7,912
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
22
Kills
9
9
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
1
0.13
W
Bastet
Baniramus
Bastet
4
2
7
3.75
W
5
0
9
9.5
L
0
7
1
0.07
L
Thanatos
JrxRoman
Thanatos
6
3
0
2
W
Charybdis
LuffyZ11
Charybdis
7
2
3
4.25
W
Eset
4
2
2
2.5
L
Ymir
0
4
2
0.25
L
Medusa
nicoviey
Medusa
3
4
2
1
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,723
Damage
20,969
36,773
Taken
50,909
12,897
Mitigated
23,818
10,158
Healing
16,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,767
510
0
3,626
13,440
8,644
0
8,643
4,757
0
38,674
W
Bastet
Baniramus
Bastet
6,637
1,684
0
2,506
9,490
2,540
92
142
9,348
0
40,803
W
7,588
1,664
0
750
6,732
4,975
0
3,716
3,016
29,928
1,444
L
3,694
395
0
2,486
9,271
3,058
0
3,740
5,042
33,846
0
L
Thanatos
JrxRoman
Thanatos
6,589
678
0
7,172
9,816
3,868
0
1,469
8,286
0
62,678
W
Charybdis
LuffyZ11
Charybdis
6,332
3,121
0
1,901
6,304
1,931
959
2,100
4,204
0
49,798
W
Eset
10,192
761
0
1,991
6,782
1,858
0
107
6,147
53,034
1,218
L
Ymir
2,415
204
0
1,442
10,470
5,964
0
3,086
7,134
18,790
0
L
Medusa
nicoviey
Medusa
4,504
590
0
1,979
7,912
2,284
0
2,895
4,649
0
54,698
W
3,974
151
300
2,710
7,465
1,593
208
44
7,421
54,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
32,871
413
Minions Killed
349
0
Camps Cleared
0
1,309,988
Distance Traveled
1,271,182
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,081
468
55
4
0
257,597
0
W
Bastet
7,341
565
68
5
0
300,385
5
W
Maui
7,576
583
49
4
0
282,366
2
L
Anubis
5,832
449
77
6
0
224,613
0
L
Thanatos
7,613
586
92
7
0
302,586
0
W
Charybdis
8,389
645
98
8
0
233,342
0
W
Eset
8,130
625
90
7
0
217,857
0
L
Ymir
5,812
447
24
2
0
229,388
4
L
Medusa
7,533
579
101
8
0
256,998
3
W
Hel
8,325
640
108
8
0
276,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role