Player Matchup

Khepri
Khepri
Z808V
Khepri
Level 68
God Stats
4W - 2L
1,105 SR
Queue Stats
5W - 4L
1,207 Elo+
Solo
Serqet
Serqet
canacaboy11
Serqet
Level 89
God Stats
6W - 9L
1,475 SR
Queue Stats
226W - 244L
1,375 Elo+
Party 3
Charybdis
Charybdis
chillybomb_1211
Charybdis
Level 25
God Stats
11W - 15L
1,236 SR
Queue Stats
39W - 85L
1,272 Elo+
Party 3
Lancelot
Lancelot
mummahubba22a
Lancelot
Level 88
God Stats
26W - 16L
1,608 SR
Queue Stats
370W - 391L
1,478 Elo+
Party 2
Scylla
Scylla
wafflesgalaxy777
Scylla
Level 87
God Stats
5W - 11L
1,239 SR
Queue Stats
361W - 343L
1,455 Elo+
Party 2
Team Averages
Level 71
1,332 SR
1,357 Elo+

VS

Team Averages
Level 127
1,444 SR
1,472 Elo+
Neith
Neith
Ddoom21
Neith
Level 144
God Stats
54W - 54L
1,517 SR
Queue Stats
334W - 321L
1,460 Elo+
Solo
Freya
Freya
Decko101016
Freya
Level 158
God Stats
13W - 12L
1,553 SR
Queue Stats
405W - 380L
1,456 Elo+
Solo
Kali
Kali
ODST Blood Hunt
Kali
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 160L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
gekco4020
Kuzenbo
Level 109
God Stats
0W - 2L
1,234 SR
Queue Stats
171W - 220L
1,539 Elo+
Party 1
Chang'e
Chang'e
jusDAFOX
Chang'e
Level 118
God Stats
6W - 14L
1,418 SR
Queue Stats
205W - 202L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Z808V
Khepri
12
1 / 2 / 6
7,566
504
2,754
9,881
8,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
17
11 / 0 / 4
9,811
654
10,119
9,449
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
chillybomb_1211
Charybdis
14
2 / 1 / 6
8,141
543
9,217
6,441
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
mummahubba22a
Lancelot
14
2 / 3 / 1
8,630
575
4,172
9,578
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 1 / 7
8,744
583
8,401
6,340
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ddoom21
Neith
12
1 / 4 / 0
7,248
483
4,219
9,341
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 2 / 1
6,027
402
2,856
8,070
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 8 / 1
6,837
456
4,638
14,708
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
gekco4020
Kuzenbo
10
1 / 4 / 1
6,131
409
4,477
12,927
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
jusDAFOX
Chang'e
13
3 / 1 / 0
7,918
528
5,420
8,447
4,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
7
7
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Ddoom21
Neith
1
4
0
0.25
L
0
2
1
0.25
L
2
8
1
0.31
W
Khepri
Z808V
Khepri
1
2
6
2
W
Serqet
11
0
4
13
W
Charybdis
chillybomb_1211
Charybdis
2
1
6
5
L
Kuzenbo
gekco4020
Kuzenbo
1
4
1
0.38
L
Chang'e
jusDAFOX
Chang'e
3
1
0
3
W
Lancelot
mummahubba22a
Lancelot
2
3
1
0.83
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
21,610
41,689
Taken
53,493
22,050
Mitigated
24,688
14,580
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ddoom21
Neith
4,219
614
0
1,773
9,341
3,055
0
2,020
6,971
0
48,896
L
2,856
1,082
180
2,478
8,070
2,559
0
1,909
5,979
34,112
2,337
L
4,638
2,871
0
3,036
14,708
5,087
0
1,891
12,000
0
37,366
W
Khepri
Z808V
Khepri
2,754
175
1,842
1,975
9,881
8,192
220
4,313
5,470
10,942
0
W
Serqet
10,119
1,658
0
1,934
9,449
4,299
84
965
8,484
0
78,393
W
Charybdis
chillybomb_1211
Charybdis
9,217
6,719
0
3,138
6,441
2,367
4,508
1,337
5,056
0
71,943
L
Kuzenbo
gekco4020
Kuzenbo
4,477
1,856
0
2,947
12,927
9,210
0
3,245
9,515
17,875
324
L
Chang'e
jusDAFOX
Chang'e
5,420
323
0
5,768
8,447
4,777
0
1,487
6,409
45,072
2,303
W
Lancelot
mummahubba22a
Lancelot
4,172
311
0
3,586
9,578
5,307
486
4,781
4,797
0
55,118
W
8,401
1,314
0
2,105
6,340
1,885
844
1,068
5,272
45,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
34,161
448
Minions Killed
327
0
Camps Cleared
0
1,482,514
Distance Traveled
1,279,215
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,248
483
91
6
0
257,882
2
L
Freya
6,027
402
62
4
0
263,376
0
L
Kali
6,837
456
64
4
0
283,168
0
W
Khepri
7,566
504
13
1
0
276,337
3
W
Serqet
9,811
654
118
8
0
386,976
0
W
Charybdis
8,141
543
131
9
0
253,097
0
L
Kuzenbo
6,131
409
16
1
0
265,778
0
L
Chang'e
7,918
528
94
6
0
209,011
0
W
Lancelot
8,630
575
99
7
0
284,722
2
W
Scylla
8,744
583
87
6
0
281,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role