Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AmbulanteDan
Thanatos
Level 25
God Stats
7W - 7L
1,501 SR
Queue Stats
18W - 24L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
WarlordShiba
Sylvanus
Level 172
God Stats
0W - 1L
1,492 SR
Queue Stats
23W - 32L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
amodelmerol
Sun Wukong
Level 146
God Stats
1W - 2L
1,368 SR
Queue Stats
42W - 49L
1,466 Elo+
Party 1
Charon
Charon
punbaatz
Charon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,462 Elo+

VS

Team Averages
Level 32
1,474 SR
1,556 Elo+
Lancelot
Lancelot
 
Lancelot
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FussioNs YXZ
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
NewbTube8054
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,785 Elo+
Solo
Achilles
Achilles
QuagmireGiggity
Achilles
Level 6
God Stats
2W - 4L
1,211 SR
Queue Stats
24W - 15L
1,481 Elo+
Solo
Vulcan
Vulcan
slayerson71
Vulcan
Level 12
God Stats
18W - 9L
1,658 SR
Queue Stats
19W - 13L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 2 / 2
5,078
1,016
3,072
5,648
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
AmbulanteDan
Thanatos
9
1 / 2 / 0
5,111
1,022
1,211
5,162
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
WarlordShiba
Sylvanus
10
1 / 0 / 1
5,453
1,091
2,445
5,301
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
amodelmerol
Sun Wukong
9
1 / 2 / 2
5,091
1,018
3,182
6,821
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
punbaatz
Charon
7
0 / 0 / 0
4,506
901
132
510
245
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 1 / 2
5,874
1,175
7,049
4,315
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 1 / 3
5,661
1,132
4,944
2,479
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
5,749
1,150
1,837
3,994
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
11
1 / 0 / 3
5,691
1,138
3,091
3,959
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
7
0 / 0 / 0
4,506
901
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
2
0.5
W
Lancelot
 
Lancelot
4
1
2
5
L
Thanatos
AmbulanteDan
Thanatos
1
2
0
0.5
W
1
1
3
2.5
W
0
1
3
1.5
W
Achilles
1
0
3
2.5
L
Sylvanus
WarlordShiba
Sylvanus
1
0
1
1.5
L
Sun Wukong
amodelmerol
Sun Wukong
1
2
2
1
L
Charon
punbaatz
Charon
0
0
0
0
W
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,042
Damage
16,921
23,442
Taken
14,747
12,175
Mitigated
5,958
8,088
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,072
631
0
862
5,648
3,038
0
994
4,577
8,218
686
W
Lancelot
 
Lancelot
7,049
1,336
0
1,110
4,315
1,770
0
1,461
2,851
0
14,510
L
Thanatos
AmbulanteDan
Thanatos
1,211
40
0
1,289
5,162
2,131
0
784
4,284
0
7,885
W
4,944
1,350
0
490
2,479
696
88
1,061
1,379
15,506
0
W
1,837
663
160
1,660
3,994
1,151
935
879
3,086
0
16,253
W
Achilles
3,091
690
167
1,454
3,959
2,341
0
1,943
1,846
0
13,790
L
Sylvanus
WarlordShiba
Sylvanus
2,445
915
1,795
2,835
5,301
3,610
0
751
4,371
9,581
0
L
Sun Wukong
amodelmerol
Sun Wukong
3,182
247
0
1,057
6,821
3,151
0
2,064
4,620
0
7,121
L
Charon
punbaatz
Charon
132
0
0
250
510
245
0
351
159
132
0
W
Vulcan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
27,481
53
Minions Killed
126
0
Camps Cleared
0
444,348
Distance Traveled
444,909
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,078
1,016
13
3
0
111,872
0
W
Lancelot
5,874
1,175
23
5
0
128,830
0
L
Thanatos
5,111
1,022
19
4
0
109,209
0
W
Nu Wa
5,661
1,132
31
6
0
97,778
0
W
Cupid
5,749
1,150
49
10
0
100,771
0
W
Achilles
5,691
1,138
23
5
0
117,159
0
L
Sylvanus
5,453
1,091
16
3
0
87,609
1
L
Sun Wukong
5,091
1,018
5
1
0
114,734
0
L
Charon
4,506
901
0
0
0
20,924
0
W
Vulcan
4,506
901
0
0
0
371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role