Player Matchup

Ares
Ares
NahuelReiko15
Ares
Level 149
God Stats
3W - 5L
1,255 SR
Queue Stats
220W - 238L
1,482 Elo+
Solo
Nu Wa
Nu Wa
lavanchh4
Nu Wa
Level 123
God Stats
13W - 6L
1,662 SR
Queue Stats
64W - 69L
1,460 Elo+
Party 2
Pele
Pele
lou fusz boy8
Pele
Level 97
God Stats
13W - 9L
1,566 SR
Queue Stats
32W - 32L
1,473 Elo+
Party 2
Loki
Loki
tomphoolery89
Loki
Level 278
God Stats
174W - 112L
1,744 SR
Queue Stats
812W - 784L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
xSaneMonkeyx
Danzaburou
Level 109
God Stats
7W - 3L
1,217 SR
Queue Stats
188W - 185L
1,530 Elo+
Party 1
Team Averages
Level 151
1,489 SR
1,497 Elo+

VS

Team Averages
Level 119
1,417 SR
1,533 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Elcejas9649
Tyr
Level 123
God Stats
1W - 5L
1,092 SR
Queue Stats
210W - 191L
1,519 Elo+
Party 3
Artemis
Artemis
IDaddyCronosI
Artemis
Level 85
God Stats
6W - 6L
1,746 SR
Queue Stats
121W - 109L
1,562 Elo+
Party 3
Cerberus
Cerberus
Jack panda man
Cerberus
Level 123
God Stats
12W - 7L
1,175 SR
Queue Stats
324W - 291L
1,590 Elo+
Solo
Nu Wa
Nu Wa
xDiamondTiara
Nu Wa
Level 107
God Stats
28W - 18L
1,572 SR
Queue Stats
315W - 284L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,440
688
1,828
4,317
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
lavanchh4
Nu Wa
6
0 / 1 / 2
3,598
720
1,542
2,262
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
3,840
768
1,127
4,280
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 0
4,421
884
1,498
1,933
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
xSaneMonkeyx
Danzaburou
5
0 / 0 / 0
3,311
662
1,411
2,538
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 0 / 0
3,550
710
1,551
3,383
737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 2 / 0
2,834
567
451
2,039
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
5
0 / 0 / 0
3,080
616
2,085
1,967
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
4
1 / 0 / 0
3,404
681
2,575
3,470
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 2 / 0
2,795
559
804
1,587
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
L
0
2
0
0
L
Artemis
0
0
0
0
L
Cerberus
1
0
0
1
W
0
1
0
0
W
Nu Wa
lavanchh4
Nu Wa
0
1
2
1
W
2
0
0
2
W
2
0
0
2
L
0
2
0
0
W
Danzaburou
xSaneMonkeyx
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,406
Damage
7,466
15,330
Taken
12,446
4,368
Mitigated
4,183
6,687
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,551
383
0
1,828
3,383
737
0
351
2,986
0
18,272
L
451
67
0
130
2,039
954
0
125
1,874
0
4,692
L
Artemis
2,085
873
0
963
1,967
478
0
1,030
897
0
14,199
L
Cerberus
2,575
108
0
1,736
3,470
1,732
0
972
2,458
8,883
0
W
1,828
440
0
1,255
4,317
1,827
0
1,180
3,137
5,736
0
W
Nu Wa
lavanchh4
Nu Wa
1,542
446
0
750
2,262
490
0
446
1,758
13,048
1,161
W
1,127
268
0
2,720
4,280
959
0
696
3,573
0
19,349
W
1,498
212
0
601
1,933
580
0
0
1,933
383
21,122
L
804
506
0
270
1,587
282
0
617
834
3,837
0
W
Danzaburou
xSaneMonkeyx
Danzaburou
1,411
657
0
1,361
2,538
512
0
988
1,550
0
17,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,610
Gold Earned
15,663
156
Minions Killed
100
0
Camps Cleared
0
557,092
Distance Traveled
424,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,550
710
35
7
0
121,181
0
L
Tyr
2,834
567
10
2
0
62,012
1
L
Artemis
3,080
616
18
4
0
102,678
0
L
Cerberus
3,404
681
28
6
0
99,972
0
W
Ares
3,440
688
11
2
0
117,170
2
W
Nu Wa
3,598
720
29
6
0
105,009
0
W
Pele
3,840
768
41
8
0
133,350
0
W
Loki
4,421
884
46
9
0
102,260
0
L
Nu Wa
2,795
559
9
2
0
39,008
0
W
Danzaburou
3,311
662
29
6
0
99,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role