Player Matchup

Sol
Sol
REAPERWINGS6006
Sol
Level 67
God Stats
5W - 3L
1,564 SR
Queue Stats
108W - 118L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
WizardsTomahawk
Amaterasu
Level 27
God Stats
16W - 17L
1,467 SR
Queue Stats
59W - 71L
1,386 Elo+
Party 1
Anhur
Anhur
sexistFeminist
Anhur
Level 107
God Stats
17W - 18L
1,474 SR
Queue Stats
203W - 219L
1,371 Elo+
Party 1
Team Averages
Level 67
1,502 SR
1,391 Elo+

VS

Team Averages
Level 101
1,446 SR
1,474 Elo+
Thor
Thor
EpicNation408
Thor
Level 81
God Stats
0W - 1L
1,224 SR
Queue Stats
9W - 7L
1,453 Elo+
Solo
Tiamat
Tiamat
LuxLesha
Tiamat
Level 115
God Stats
1W - 2L
1,560 SR
Queue Stats
21W - 20L
1,516 Elo+
Solo
Bellona
Bellona
mrjokes3235
Bellona
Level 107
God Stats
11W - 11L
1,554 SR
Queue Stats
136W - 140L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,773
888
8,382
4,645
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
WizardsTomahawk
Amaterasu
15
2 / 2 / 10
8,961
815
4,791
13,200
7,159
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 8
9,720
884
10,513
6,898
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,157
651
2,848
8,674
3,523
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
LuxLesha
Tiamat
13
0 / 5 / 2
7,820
711
5,793
8,181
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bellona
mrjokes3235
Bellona
13
4 / 3 / 0
8,203
746
7,107
11,616
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
12
Kills
4
4
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Tiamat
LuxLesha
Tiamat
0
5
2
0.2
W
6
1
6
9
W
Amaterasu
WizardsTomahawk
Amaterasu
2
2
10
3.5
L
Bellona
mrjokes3235
Bellona
4
3
0
1.33
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
15,748
24,743
Taken
28,471
10,866
Mitigated
17,455
11,621
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,848
231
0
0
8,674
3,523
0
2,191
6,472
0
7,991
L
Tiamat
LuxLesha
Tiamat
5,793
319
0
671
8,181
6,541
0
2,610
5,558
25,507
501
W
8,382
2,896
319
1,194
4,645
1,391
953
1,048
3,597
24,570
0
W
Amaterasu
WizardsTomahawk
Amaterasu
4,791
2,096
0
6,541
13,200
7,159
617
2,970
10,230
0
23,475
L
Bellona
mrjokes3235
Bellona
7,107
1,480
226
4,208
11,616
7,391
0
3,643
7,920
0
20,464
W
10,513
5,322
0
3,567
6,898
2,316
2,007
1,617
5,281
0
49,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
23,180
158
Minions Killed
87
0
Camps Cleared
0
645,477
Distance Traveled
504,913
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,157
651
9
1
0
150,543
0
L
Tiamat
7,820
711
50
5
0
189,933
2
W
Sol
9,773
888
38
3
0
214,710
3
W
Amaterasu
8,961
815
34
3
0
234,738
0
L
Bellona
8,203
746
28
3
0
164,437
0
W
Anhur
9,720
884
86
8
0
196,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role