Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
DessyrB3ll0m
Lancelot
Level 121
God Stats
62W - 37L
1,623 SR
Queue Stats
194W - 169L
1,523 Elo+
Party 2
Artemis
Artemis
Nimdaa
Artemis
Level 148
God Stats
1W - 0L
1,664 SR
Queue Stats
4W - 1L
1,639 Elo+
Solo
Hades
Hades
NutLuvr
Hades
Level 22
God Stats
3W - 1L
1,731 SR
Queue Stats
34W - 19L
1,636 Elo+
Party 2
Team Averages
Level 128
1,604 SR
1,560 Elo+

VS

Team Averages
Level 110
1,613 SR
1,505 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BlackBashHD
Hou Yi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo
Anubis
Anubis
Devastator815
Anubis
Level 146
God Stats
0W - 1L
1,704 SR
Queue Stats
77W - 72L
1,550 Elo+
Solo
Shiva
Shiva
Itz-Huanidi-PR
Shiva
Level 211
God Stats
2W - 1L
1,835 SR
Queue Stats
280W - 248L
1,523 Elo+
Party 1
Bacchus
Bacchus
T_AldoC21
Bacchus
Level 71
God Stats
24W - 30L
1,525 SR
Queue Stats
298W - 241L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 3
5,827
583
4,075
6,439
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
 
Poseidon
10
0 / 4 / 0
5,827
583
3,605
8,570
2,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
DessyrB3ll0m
Lancelot
13
9 / 1 / 3
7,277
728
8,882
6,662
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Nimdaa
Artemis
11
1 / 1 / 3
5,482
548
5,776
6,596
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
NutLuvr
Hades
12
3 / 0 / 5
7,005
701
6,524
6,162
2,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 3 / 1
5,526
553
4,222
8,986
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
10
0 / 1 / 0
5,225
523
3,496
5,988
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 1
5,059
506
2,378
8,150
2,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
6,668
667
7,182
10,075
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
T_AldoC21
Bacchus
9
0 / 3 / 0
5,236
524
3,487
10,831
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
W
Poseidon
 
Poseidon
0
4
0
0
L
Mercury
 
Mercury
2
3
1
0.83
L
Hou Yi
0
1
0
0
W
Lancelot
DessyrB3ll0m
Lancelot
9
1
3
10.5
L
0
6
1
0.08
L
4
1
1
4.5
W
Artemis
Nimdaa
Artemis
1
1
3
2.5
W
Hades
NutLuvr
Hades
3
0
5
5.5
L
Bacchus
T_AldoC21
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
20,765
34,429
Taken
44,030
13,533
Mitigated
20,213
18,885
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,075
633
461
2,678
6,439
3,859
0
571
5,868
25,407
0
W
Poseidon
 
Poseidon
3,605
442
0
4,136
8,570
2,606
0
52
8,518
42,940
2,493
L
Mercury
 
Mercury
4,222
989
0
1,898
8,986
2,931
0
2,061
6,925
0
31,230
L
Hou Yi
3,496
1,652
0
2,669
5,988
1,730
0
1,189
4,799
0
38,783
W
Lancelot
DessyrB3ll0m
Lancelot
8,882
1,931
0
3,559
6,662
2,656
0
1,497
5,165
0
51,442
L
2,378
171
0
2,277
8,150
2,782
0
3,507
4,643
33,560
0
L
7,182
1,112
0
3,669
10,075
3,772
0
3,602
6,473
0
42,569
W
Artemis
Nimdaa
Artemis
5,776
2,390
0
3,217
6,596
2,096
0
1,166
5,430
0
37,703
W
Hades
NutLuvr
Hades
6,524
551
509
4,325
6,162
2,316
0
1,871
4,291
48,686
2,392
L
Bacchus
T_AldoC21
Bacchus
3,487
176
0
3,561
10,831
8,998
0
3,612
7,219
16,089
2,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
27,714
355
Minions Killed
290
0
Camps Cleared
0
1,130,977
Distance Traveled
1,069,757
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,827
583
33
3
0
200,821
6
W
Poseidon
5,827
583
76
8
0
195,628
0
L
Mercury
5,526
553
60
6
0
252,866
0
L
Hou Yi
5,225
523
73
7
0
194,639
0
W
Lancelot
7,277
728
76
8
0
295,704
3
L
Anubis
5,059
506
60
6
0
191,893
1
L
Shiva
6,668
667
76
8
0
236,077
3
W
Artemis
5,482
548
74
7
0
209,289
2
W
Hades
7,005
701
96
10
0
229,535
0
L
Bacchus
5,236
524
21
2
0
194,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role