Player Matchup

Kuzenbo
Kuzenbo
Canucks5555
Kuzenbo
Level 121
God Stats
4W - 6L
1,185 SR
Queue Stats
63W - 37L
1,662 Elo+
Party 1
Yu Huang
Yu Huang
GINGANINJARAZ
Yu Huang
Level 131
God Stats
1W - 0L
1,767 SR
Queue Stats
53W - 36L
1,652 Elo+
Party 1
Cupid
Cupid
Hepp5
Cupid
Level 132
God Stats
4W - 2L
1,628 SR
Queue Stats
40W - 30L
1,622 Elo+
Party 1
Mulan
Mulan
NotFirstURLast
Mulan
Level 105
God Stats
9W - 3L
1,771 SR
Queue Stats
22W - 17L
1,591 Elo+
Party 1
Discordia
Discordia
punbaatz
Discordia
Level 12
God Stats
2W - 2L
1,358 SR
Queue Stats
8W - 11L
1,423 Elo+
Solo
Team Averages
Level 100
1,542 SR
1,590 Elo+

VS

Team Averages
Level 94
1,498 SR
1,525 Elo+
Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DiddyDidntDoIt
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
Zeck1905
Aphrodite
Level 129
God Stats
6W - 5L
1,444 SR
Queue Stats
59W - 47L
1,485 Elo+
Solo
Heimdallr
Heimdallr
ZuZuCavalera
Heimdallr
Level 162
God Stats
7W - 12L
1,483 SR
Queue Stats
415W - 388L
1,571 Elo+
Solo
Kukulkan
Kukulkan
jean_125
Kukulkan
Level 139
God Stats
0W - 3L
1,560 SR
Queue Stats
13W - 16L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Canucks5555
Kuzenbo
11
1 / 0 / 3
5,912
985
2,333
5,239
5,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
GINGANINJARAZ
Yu Huang
11
0 / 0 / 3
5,670
945
2,964
3,167
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Hepp5
Cupid
11
1 / 1 / 2
5,817
970
951
2,913
851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
3 / 0 / 2
6,184
1,031
3,118
3,813
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
punbaatz
Discordia
12
1 / 0 / 4
6,098
1,016
4,188
3,284
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 0
4,892
815
463
1,255
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
8
0 / 1 / 0
4,992
832
596
2,377
966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Zeck1905
Aphrodite
10
1 / 3 / 0
5,597
933
3,287
6,470
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ZuZuCavalera
Heimdallr
12
0 / 0 / 1
6,120
1,020
1,799
3,397
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
jean_125
Kukulkan
10
0 / 1 / 0
5,209
868
2,374
1,823
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
6
Kills
1
1
Deaths
6
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Kuzenbo
Canucks5555
Kuzenbo
1
0
3
2.5
L
Hercules
0
1
0
0
W
Yu Huang
GINGANINJARAZ
Yu Huang
0
0
3
1.5
W
Cupid
Hepp5
Cupid
1
1
2
2
W
3
0
2
4
L
Aphrodite
Zeck1905
Aphrodite
1
3
0
0.33
L
Heimdallr
ZuZuCavalera
Heimdallr
0
0
1
0.5
L
Kukulkan
jean_125
Kukulkan
0
1
0
0
W
Discordia
punbaatz
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,554
Damage
8,519
18,416
Taken
15,322
11,334
Mitigated
5,506
3,426
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
463
370
0
216
1,255
476
0
704
445
0
526
W
Kuzenbo
Canucks5555
Kuzenbo
2,333
797
0
1,402
5,239
5,659
642
1,194
4,016
10,215
1,350
L
Hercules
596
103
0
794
2,377
966
0
717
1,417
0
1,873
W
Yu Huang
GINGANINJARAZ
Yu Huang
2,964
332
0
473
3,167
961
864
1,187
1,980
13,691
0
W
Cupid
Hepp5
Cupid
951
650
0
1,158
2,913
851
40
963
1,921
0
12,639
W
3,118
436
0
311
3,813
2,857
0
716
3,066
0
8,096
L
Aphrodite
Zeck1905
Aphrodite
3,287
1,037
362
2,225
6,470
2,315
140
4,797
1,177
11,180
604
L
Heimdallr
ZuZuCavalera
Heimdallr
1,799
506
0
1,313
3,397
1,163
0
1,124
2,067
0
21,440
L
Kukulkan
jean_125
Kukulkan
2,374
187
0
0
1,823
586
28
1,056
692
8,295
0
W
Discordia
punbaatz
Discordia
4,188
284
0
82
3,284
1,006
0
1,383
1,901
15,679
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
26,810
138
Minions Killed
91
0
Camps Cleared
0
653,392
Distance Traveled
391,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,892
815
0
0
0
38,918
0
W
Kuzenbo
5,912
985
28
5
0
128,294
0
L
Hercules
4,992
832
5
1
0
45,587
0
W
Yu Huang
5,670
945
27
5
0
118,282
0
W
Cupid
5,817
970
32
5
0
112,504
0
W
Mulan
6,184
1,031
13
2
0
159,196
0
L
Aphrodite
5,597
933
18
3
0
110,282
0
L
Heimdallr
6,120
1,020
50
8
0
118,953
0
L
Kukulkan
5,209
868
18
3
0
78,011
0
W
Discordia
6,098
1,016
38
6
0
135,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role